summaryrefslogtreecommitdiffstats
path: root/src/mesa/main
Commit message (Expand)AuthorAgeFilesLines
...
* mesa: Change save_attrib_data() to return booleanJuha-Pekka Heikkila2013-12-181-1/+3
* mesa: add API/extension checks for 3-component texture buffer formatsBrian Paul2013-12-181-7/+14
* mesa: 78-column wrapping in extensions.cBrian Paul2013-12-181-6/+8
* mesa: Cleanup mesa/main/bufferobj.hPi Tabred2013-12-181-14/+45
* Add ARB_clear_buffer_object to list of supported extensionsPi Tabred2013-12-181-0/+1
* mesa: Implement functions for clear_buffer_object extensionsPi Tabred2013-12-182-0/+283
* mesa: Modify get_buffer() to allow for a variable error codePi Tabred2013-12-181-16/+28
* mesa: Add bufferobj_range_mapped functionPi Tabred2013-12-181-32/+59
* mesa: get_texbuffer_format(): differentiate between core and compat contextPi Tabred2013-12-181-80/+87
* mesa: Modify format validation to check for extension not context versionPi Tabred2013-12-181-7/+2
* mesa: Make validate_texbuffer_format function available externallyPi Tabred2013-12-182-3/+8
* mesa: Add infrastructure for GL_ARB_clear_buffer_objectPi Tabred2013-12-182-2/+8
* main: Move MESA_SHADER_TYPES outside of gl_shader_type enum.Paul Berry2013-12-171-1/+2
* glsl: Don't return bad values from _mesa_shader_type_to_index.Paul Berry2013-12-171-1/+1
* mesa: fix texture view use of _mesa_get_tex_image()Chris Forbes2013-12-141-2/+7
* mesa: add SYSTEM_VALUE_SAMPLE_MASK_INChris Forbes2013-12-141-6/+8
* mesa: document _mesa_texstore() return valueBrian Paul2013-12-131-0/+1
* mesa: s/uint/GLuint/ to fix MSVC errorBrian Paul2013-12-131-1/+1
* mesa: Update TexStorage to support ARB_texture_viewCourtney Goeltzenleuchter2013-12-132-2/+9
* mesa: add texture_view helper function for TexStorageCourtney Goeltzenleuchter2013-12-132-0/+65
* mesa: Fill out ARB_texture_view entry pointsCourtney Goeltzenleuchter2013-12-131-1/+538
* mesa: consolidate multiple next_mipmap_level_sizeCourtney Goeltzenleuchter2013-12-133-26/+11
* mesa: Add driver entry point for ARB_texture_viewCourtney Goeltzenleuchter2013-12-131-0/+5
* mesa: ARB_texture_view get parametersCourtney Goeltzenleuchter2013-12-131-4/+56
* mesa: update texture object for ARB_texture_viewCourtney Goeltzenleuchter2013-12-131-0/+5
* mesa: Tracking for ARB_texture_view extensionCourtney Goeltzenleuchter2013-12-132-0/+2
* mesa: Add API definitions for ARB_texture_viewCourtney Goeltzenleuchter2013-12-133-1/+105
* mesa: Fix error code generation in glBeginConditionalRender()Anuj Phogat2013-12-131-1/+3
* mesa: fix interpretation of glClearBuffer(drawbuffer)Marek Olšák2013-12-121-6/+25
* glsl: move variables in to ir_variable::data, part IITapani Pälli2013-12-122-16/+16
* glsl: move variables in to ir_variable::data, part ITapani Pälli2013-12-121-6/+6
* mesa: fix a typo in glDetachShader error messageTapani Pälli2013-12-121-1/+1
* mesa: add IsSample bitfield to gl_fragment_programChris Forbes2013-12-071-0/+6
* mesa: Remove support for GL_MESA_texture_arrayIan Romanick2013-12-045-36/+0
* mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_arrayIan Romanick2013-12-0411-54/+28
* mesa: Minor clean-up of target_enum_to_indexIan Romanick2013-12-041-6/+6
* mesa: Silence GCC warning in count_tex_sizeIan Romanick2013-12-041-0/+2
* mesa: Silence GCC warning in _mesa_test_texobj_completenessIan Romanick2013-12-041-1/+1
* mesa: Add missing API check for GL_TEXTURE_3DIan Romanick2013-12-041-1/+1
* mesa: Add missing checks for GL_TEXTURE_CUBE_MAP_ARRAYIan Romanick2013-12-041-1/+2
* mesa: reduce memory used for short display listsBrian Paul2013-12-041-0/+35
* mesa: update/remove display list commentsBrian Paul2013-12-041-16/+5
* mesa: remove gl_dlist_node::next pointer to reduce dlist memory useBrian Paul2013-12-041-8/+10
* mesa: begin reducing memory used by display listsBrian Paul2013-12-041-172/+252
* mesa: modified _mesa_align_free() to accept NULL pointerSiavash Eliasi2013-12-041-5/+9
* mesa: don't leak performance monitors on context destroyIlia Mirkin2013-12-043-0/+23
* mesa: resolve typo DTXn/DXTnEmil Velikov2013-12-031-1/+1
* mesa: expose AMD_vertex_shader_layer in the core profile onlyMarek Olšák2013-12-031-1/+1
* glsl: Simplify the built-in function linking code.Kenneth Graunke2013-12-012-4/+2
* mesa: fix mem leak of glPixelMap data in display listBrian Paul2013-11-291-13/+16