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* add more mess to the dynamic linking systemDaniel Borca2004-10-121-25/+35
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* Reject unsupported texture formats passed to glCompressedTexImage?D. ThisIan Romanick2004-10-081-0/+3
| | | | fixes Mesa bug #1028405.
* Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt2004-10-072-21/+119
| | | | | | | | | | | | | | | | | (patented) S3TC/DXTC algorithms, but adds an option to dlopen a library module providing functions to do so. Because it uses dlopen, it is only enabled if USE_EXTERNAL_DXTN_LIB=1 is defined (which is only in linux-dri config, so far). It adds support for S3TC to several DRI drivers, and adds a DRI config option to force enabling S3TC even if the software compression/decompression is unavailable. This may allow people to use apps that require S3TC even though they don't have a license to implement the patented material themselves, if those apps use precompressed textures. Ideally we would get permission from the current holder of the patents to implement the algorithm in Mesa, at which point the dlopen mess could go away. Until then, this allows some to run applications they couldn't otherwise, and hopefully will provide us with more push to get the final step of getting that permission done.
* added support for GL_ARB_draw_buffersBrian Paul2004-10-0214-296/+591
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* fix a commentBrian Paul2004-10-021-2/+2
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* bump version to 6.3Brian Paul2004-10-021-3/+3
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* VBO RefCount fix (David Reveman)Brian Paul2004-09-272-0/+10
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* don't test for NULL pixels pointer here, do that in the 'store' routines ↵Brian Paul2004-09-231-6/+9
| | | | after validating PBO address
* added a comment in BindTextureBrian Paul2004-09-231-0/+4
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* in _mesa_problem() include version number in error messageBrian Paul2004-09-151-3/+4
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* also fix possible delete bugs with buffer objects and vertex/fragment programsBrian Paul2004-09-142-6/+10
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* Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash.Brian Paul2004-09-142-11/+23
| | | | | Added a DeletePending flag to texture object struct to fix that. Other misc clean-ups.
* Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().Brian Paul2004-09-134-30/+44
| | | | Define 2.0 point-sprite related tokens in glheader.h (temporary).
* remove ARB_texture_non_power_of_two from _mesa_enable_1_5_extensions()Brian Paul2004-09-131-2/+1
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* changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-134-0/+53
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* updated error msgBrian Paul2004-09-101-2/+2
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* More updates for Doxygen.Brian Paul2004-09-101-12/+17
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* Update the doxygen configuration file.Jose Fonseca2004-09-096-13/+9
| | | | Minor updates/fixes to the source documentation.
* also test for __arm__ for setting USE_IEEE (X bug 1155)Brian Paul2004-09-011-0/+1
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* remove CRDaniel Borca2004-08-301-1/+1
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* revived unused code, but got rid of warningsDaniel Borca2004-08-301-10/+10
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* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul2004-08-2521-23/+144
| | | | 1015696)
* Windows ICD driver code (patch 1014800)Brian Paul2004-08-251-10/+12
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* fix a couple bad castsBrian Paul2004-08-251-2/+2
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* Disable x86 iround() version on BeOS with gcc < 2.95.x, as it choke GAS.Philippe Houdoin2004-08-241-1/+2
| | | | | BTW, that's remove the requirement to build Mesa on BeOS with gcc 2.95.3. Still recommanded for performance, thought ;-)
* check if __mips or _MIPS_ARCH is defined to set IEEE_ONE (bug 1003026)Brian Paul2004-08-221-0/+1
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* also check for __hppa__ and hpux for IEEE support (bug 1003026)Brian Paul2004-08-221-1/+2
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* enabled GL_ARB_texture_rectangleBrian Paul2004-08-201-0/+1
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* bump version to 6.2Brian Paul2004-08-191-3/+3
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* don't check for ARB_texture_non_power_of_two for OpenGL 1.5 (Philipp Klaus ↵Brian Paul2004-08-191-2/+1
| | | | Krause)
* Committing in .Jouk Jansen2004-08-191-2/+2
| | | | | | | | Missing .'s Modified Files: Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* check for either GL_NV_vertex_program or GL_ARB_vertex_program for some enablesBrian Paul2004-08-181-12/+13
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* updates from JoukBrian Paul2004-08-181-3/+4
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* don't enable the float texture and GLhalf pixel extensions yetBrian Paul2004-08-171-4/+7
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* Update Visual Studio Project file for src tree updates.Karl Schultz2004-08-141-42/+10
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* fix some memory leaks (bug #1002030)Brian Paul2004-08-144-39/+68
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* Remove obsoleted BeOS-specific makefile as the main Makefile system nowPhilippe Houdoin2004-08-141-453/+0
| | | | support BeOS platform too.
* Silent compiler "variable may be used uninitialized" warnings.Philippe Houdoin2004-08-141-5/+6
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* document some assumptions made about compressed texture tile sizeBrian Paul2004-07-021-0/+6
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* a few commentsBrian Paul2004-07-021-3/+3
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* init some vars to silence warningsBrian Paul2004-07-021-8/+8
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* First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick2004-06-291-0/+6
| | | | | broken, but it will be fixed "shortly." This is pretty much the same as the patch I sent to the dri-devel list on 22-Jun-2004.
* glBegin/EndQueryARB didn't work inside display listsBrian Paul2004-06-281-2/+63
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* Re-enable SPARC assembly on sunos5-gcc platform.Ian Romanick2004-06-261-1/+1
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* disabled unnecessary assertions in texture replicatorDaniel Borca2004-06-241-1/+1
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* added support for non-64bit compilersDaniel Borca2004-06-211-29/+64
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* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-193-59/+120
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* fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger2004-06-171-0/+2
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* fix component indexing bug in _mesa_texstore_al88()Brian Paul2004-06-161-2/+3
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* added more compressed formats to is_color_format()Roland Scheidegger2004-06-151-0/+4
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