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* glsl: Avoid GLboolean vs bool arithmetic MSVC warnings.Jose Fonseca2015-03-221-2/+2
| | | | | | | | | | | | | Note that GLboolean is an alias for unsigned char, which lacks the implicit true/false semantics that C++/C99 bool have. Reviewed-by: Brian Paul <[email protected]> v2: Change gl_shader::IsES and gl_shader_program::IsES to be bool as recommended by Ian Romanick. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: reorder gl_light_attribDave Airlie2015-03-211-4/+7
| | | | | | | | reduces from 2664->2656. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: reorder gl_framebufferDave Airlie2015-03-211-8/+9
| | | | | | | | this reduces it from 1088 -> 1080 bytes Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: fix hole in vertex_array_objectDave Airlie2015-03-211-1/+3
| | | | | | | | this just removes 4 bytes from this object. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: repack gl_texture_attrib.Dave Airlie2015-03-211-4/+5
| | | | | | | | This removes a hole, and puts the large allocation at the end, Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: reduce gl_colorbuffer_attrib and gl_fog_attribDave Airlie2015-03-211-3/+4
| | | | | | | | These 392->388 and 72->68. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: reorder gl_image_unitDave Airlie2015-03-211-6/+7
| | | | | | | | | reduces 40->32 but reduces use in context from 7680->6144. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: reorder gl_program, gl_shader, gl_shader_programDave Airlie2015-03-211-6/+9
| | | | | | | | | | gl_program : 1344->1336 gl_shader: 488->472 gl_shader_program: 352->344. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: reorder gl_transform_feedback_objectDave Airlie2015-03-211-9/+9
| | | | | | | | Reduces size from 184 to 176 bytes. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: reorder gl_array_attribDave Airlie2015-03-211-3/+3
| | | | | | | | drops 80 bytes to 72. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: reorder gl_client_arrayDave Airlie2015-03-211-1/+1
| | | | | | | | | drops from 56 to 48 bytes, drops gl_vertex_array_object from 4584 to 4320 bytes Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: reorder gl_texture_unitDave Airlie2015-03-211-2/+3
| | | | | | | | | drops size from 520 -> 512 bytes, which then makes gl_texture_attrib go from 99984 to 98440. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: reorder gl_point_attribDave Airlie2015-03-211-1/+1
| | | | | | | | this drops the size from 52 bytes to 48 bytes. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: reorder gl_multisample_attribDave Airlie2015-03-211-2/+4
| | | | | | | | drops size from 28 bytes to 20. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: Make sure the buffer exists in _mesa_lookup_bufferobj_errFredrik Höglund2015-03-201-4/+6
| | | | | | | | | | Generate GL_INVALID_OPERATION and return NULL when the buffer object hasn't been created. All callers expect this. v2: Use a more concise error message. Cc: Laura Ekstrand <[email protected]> Reviewed-by: Laura Ekstrand <[email protected]>
* main: Add TEXTURE_CUBE_MAP support in CopyTextureSubImage3D.Laura Ekstrand2015-03-191-3/+11
| | | | | | | | | | | | | | | | | | So it turns out that this doesn't actually fix any bugs or add any features, stictly speaking. However, it does avoid a lot of kludginess. Previously, if you called glCopyTextureSubImage3D(texcube, 0, 0, 0, zoffset = 3, ... it would grab the texture image object for face = 0 in teximage.c instead of the desired face = 3. But Line 274 of brw_blorp_blit.cpp would correct for this by updating the slice to 3. This commit does the correct thing before calling any drivers, which should make the functionality much more robust and uniform across all drivers. Reviewed-by: Anuj Phogat <[email protected]>
* main: Simplify debug messages for CopyTex*SubImage*D.Laura Ekstrand2015-03-192-49/+38
| | | | | Reviewed-by: Martin Peres <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
* main: Change the type argument of use_shader_program() to gl_shader_stage.Paul Berry2015-03-191-12/+11
| | | | | | | This allows it to be called from a loop. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* main: Clean up a strange construction in use_shader_program().Paul Berry2015-03-191-1/+1
| | | | Reviewed-by: Jordan Justen <[email protected]>
* mesa: use more descriptive error messages for glUniform errorsBrian Paul2015-03-191-4/+65
| | | | | | | | Different errors for type mismatches, size mismatches and matrix/ non-matrix mismatches. Use a common format of "uniformName"@location in the messags. Reviewed-by: Martin Peres <[email protected]>
* mesa: Replace _mesa_round_to_even() with _mesa_roundeven().Matt Turner2015-03-182-25/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Eric's initial patch adding constant expression evaluation for ir_unop_round_even used nearbyint. The open-coded _mesa_round_to_even implementation came about without much explanation after a reviewer asked whether nearbyint depended on the application not modifying the rounding mode. Of course (as Eric commented) we rely on the application not changing the rounding mode from its default (round-to-nearest) in many other places, including the IROUND function used by _mesa_round_to_even! Worse, IROUND() is implemented using the trunc(x + 0.5) trick which fails for x = nextafterf(0.5, 0.0). Still worse, _mesa_round_to_even unexpectedly returns an int. I suspect that could cause problems when rounding large integral values not representable as an int in ir_constant_expression.cpp's ir_unop_round_even evaluation. Its use of _mesa_round_to_even is clearly broken for doubles (as noted during review). The constant expression evaluation code for the packing built-in functions also mistakenly assumed that _mesa_round_to_even returned a float, as can be seen by the cast through a signed integer type to an unsigned (since negative float -> unsigned conversions are undefined). rint() and nearbyint() implement the round-half-to-even behavior we want when the rounding mode is set to the default round-to-nearest. The only difference between them is that nearbyint() raises the inexact exception. This patch implements _mesa_roundeven{f,}, a function similar to the roundeven function added by a yet unimplemented technical specification (ISO/IEC TS 18661-1:2014), with a small difference in behavior -- we don't bother raising the inexact exception, which I don't think we care about anyway. At least recent Intel CPUs can quickly change a subset of the bits in the x87 floating-point control register, but the exception mask bits are not included. rint() does not need to change these bits, but nearbyint() does (twice: save old, set new, and restore old) in order to raise the inexact exception, which would incur some penalty. Reviewed-by: Carl Worth <[email protected]>
* mesa: remove MSVC warning pragmasBrian Paul2015-03-181-20/+0
| | | | | | | | Removing this block of pragmas doesn't seem to increase the number of warning generated by MSVC. Other than signed/unsigned comparison warnings there's very few other warnings nowadays. Acked-by: Matt Turner <[email protected]>
* mesa: add void to format_array_format_table_init() declarationBrian Paul2015-03-181-1/+1
| | | | | | Silences an MSVC warning where it's called from call_once(). Reviewed-by: Matt Turner <[email protected]>
* mesa: make _mesa_alloc_dispatch_table() staticBrian Paul2015-03-182-9/+5
| | | | | | Never called from outside of context.c Reviewed-by: Jose Fonseca <[email protected]>
* mesa: reimplement dispatch table no-op function handlingBrian Paul2015-03-183-67/+37
| | | | | | | | | | | | | | | | | | | | | Use the new _glapi_new_nop_table() and _glapi_set_nop_handler() to improve how we handle calling no-op GL functions. If there's a current context for the calling thread, generate a GL_INVALID_OPERATION error. This will happen if the app calls an unimplemented extension function or it calls an illegal function between glBegin/glEnd. If there's no current context, print an error to stdout if it's a debug build. The dispatch_sanity.cpp file has some previous checks removed since the _mesa_generic_nop() function no longer exists. This fixes the piglit gl-1.0-dlist-begin-end and gl-1.0-beginend-coverage tests on Windows. Reviewed-by: Jose Fonseca <[email protected]>
* main: Correct _mesa_error with no format in bufferobj.c.Laura Ekstrand2015-03-171-1/+1
| | | | | | | This fixes Bug 89616, a build failure due to line 1639 of bufferobj.c: _mesa_error(ctx, GL_INVALID_OPERATION, func); Trivial.
* main: Cosmetic changes to GetBufferSubData.Laura Ekstrand2015-03-172-3/+3
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for GetNamedBufferSubData.Laura Ekstrand2015-03-173-0/+27
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Cosmetic updates to GetBufferPointerv.Laura Ekstrand2015-03-171-4/+5
| | | | | | | v3: Review from Fredrik Hoglund -Split cosmetic refactor of GetBufferPointerv out into a separate commit Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for GetNamedBufferPointerv.Laura Ekstrand2015-03-173-0/+25
| | | | | | | v3: Review from Fredrik Hoglund -Split cosmetic refactor of GetBufferPointerv out into a separate commit Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry points for GetNamedBufferParameteri[64]v.Laura Ekstrand2015-03-173-0/+48
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Refactor GetBufferParameteri[64]v.Laura Ekstrand2015-03-171-74/+45
| | | | | | v2: Split into a refactor commit and an entry point commit. Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for FlushMappedNamedBufferRange.Laura Ekstrand2015-03-173-0/+21
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Refactor FlushMappedBufferRange.Laura Ekstrand2015-03-172-26/+40
| | | | | | | v2:-Remove "_mesa" from in front of static software fallback. -Split out the refactor from the addition of the DSA entry points. Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry point for UnmapNamedBuffer.Laura Ekstrand2015-03-173-13/+42
| | | | | | | | v2: review from Ian Romanick - Restore VBO_DEBUG and BOUNDS_CHECK - Remove _mesa from static software fallback unmap_buffer. Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry points for MapNamedBuffer[Range].Laura Ekstrand2015-03-173-3/+55
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Refactor MapBuffer[Range].Laura Ekstrand2015-03-172-161/+133
| | | | | | | | | | v2: review from Jason Ekstrand - Split refactor from addition of DSA entry points. review from Ian Romanick - Remove "_mesa" from static software fallback map_buffer_range - Restore VBO_DEBUG and BOUNDS_CHECK Reviewed-by: Fredrik Höglund <[email protected]>
* main: Minor whitespace fixes in ClearNamedBuffer[Sub]Data.Laura Ekstrand2015-03-172-4/+4
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* main: Add entry points for ClearNamedBuffer[Sub]Data.Laura Ekstrand2015-03-173-0/+48
| | | | Reviewed-by: Martin Peres <[email protected]>
* main: Refactor ClearBuffer[Sub]Data.Laura Ekstrand2015-03-172-77/+67
| | | | | | | | v2: review by Jason Ekstrand - Split refactor of clear buffer sub data from addition of DSA entry points. Reviewed-by: Martin Peres <[email protected]>
* main: Add entry point for CopyNamedBufferSubData.Laura Ekstrand2015-03-173-33/+79
| | | | | | v2: remove _mesa in front of static software fallback. Reviewed-by: Martin Peres <[email protected]>
* main: Improve errors and style in BufferSubData.Laura Ekstrand2015-03-172-5/+9
| | | | | | | - More explicit error reporting. - Removed legacy style. Reviewed-by: Martin Peres <[email protected]>
* main: Add entry point for NamedBufferSubData.Laura Ekstrand2015-03-173-49/+90
| | | | | | | | | v2: review by Ian Romanick - Remove "_mesa" from name of static software fallback buffer_sub_data. - Remove mappedRange from _mesa_buffer_sub_data. - Removed some cosmetic changes to a separate commit. Reviewed-by: Martin Peres <[email protected]>
* main: Add entry point for NamedBufferData.Laura Ekstrand2015-03-173-22/+61
| | | | | | | | | | v2: review from Ian Romanick - Fix space in ARB_direct_state_access.xml. - Remove "_mesa" from the name of buffer_data static fallback. - Restore VBO_DEBUG and BOUNDS_CHECK. - Fix beginning of comment to start on same line as /* Reviewed-by: Martin Peres <[email protected]>
* main: Add entry point for NamedBufferStorage.Laura Ekstrand2015-03-173-17/+58
| | | | Reviewed-by: Martin Peres <[email protected]>
* main: Add entry point for CreateBuffers.Laura Ekstrand2015-03-173-14/+57
| | | | Reviewed-by: Martin Peres <[email protected]>
* Revert "main: _mesa_cube_level_complete checks NumLayers."Laura Ekstrand2015-03-171-4/+0
| | | | | | | | | | | | | | | | | This reverts commit 1ee000a0b6737d6c140d4f07b6044908b8ebfdc7. Failures with the GLES3 conformance suite and Synmark2 OGLHdrBloom revealed that this commit was in error. Extensive testing with Piglit prior to patch review and upstreaming did not reveal this problem because, in the few Piglit tests that test for cube completeness, NumLayers = 6. This is because all of the existing tests use TextureStorage to initialize the texture, which sets NumLayers. A new Piglit test has been sent to the mailing list that reproduces the bug related to this patch ("texturing: Testing glGenerateMipmap(GL_TEXTURE_CUBE_MAP) without glTexStorage2D"). Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Check for valid PBO access in gl(Compressed)Tex(Sub)Image callsEduardo Lima Mitev2015-03-131-77/+103
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch adds two types of checks to the gl(Compressed)Tex(Sub)Imgage family of functions when a pixel buffer object is bound to GL_PIXEL_UNPACK_BUFFER: - That the buffer is not mapped. - The total data size is within the boundaries of the buffer size. It does so by calling auxiliary validations functions from PBO API: _mesa_validate_pbo_source() for non-compressed texture calls, and _mesa_validate_pbo_source_compressed() for compressed texture calls. The first check is defined in Section 6.3.2 'Effects of Mapping Buffers on Other GL Commands' of the GLES 3.1 spec, page 57: "Any GL command which attempts to read from, write to, or change the state of a buffer object may generate an INVALID_OPERATION error if all or part of the buffer object is mapped. However, only commands which explicitly describe this error are required to do so. If an error is not generated, using such commands to perform invalid reads, writes, or state changes will have undefined results and may result in GL interruption or termination." Similar wording exists in GL 4.5 spec, page 76. In the case of gl(Compressed)Tex(Sub)Image(2,3)D, the specification doesn't force implemtations to throw an error. However since Mesa don't currently implement checks to determine when it is safe to read/write from/to a mapped PBO, we should always return the error if all or parts of it are mapped. The 2nd check is defined in Section 8.5 'Texture Image Specification' of the OpenGL 4.5 spec, page 203: "An INVALID_OPERATION error is generated if a pixel unpack buffer object is bound and storing texture data would access memory beyond the end of the pixel unpack buffer." Fixes 4 dEQP tests: * dEQP-GLES3.functional.negative_api.texture.compressedteximage2d_invalid_buffer_target * dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage2d_invalid_buffer_target * dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_buffer_target * dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d_invalid_buffer_target Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Separate PBO validation checks from buffer mapping, to allow reuseEduardo Lima Mitev2015-03-132-31/+100
| | | | | | | | | | | Internal PBO functions such as _mesa_map_validate_pbo_source() and _mesa_validate_pbo_compressed_teximage() perform validation and buffer mapping within the same call. This patch takes out the validation into separate functions to allow reuse of functionality by other code (i.e, gl(Compressed)Tex(Sub)Image). Reviewed-by: Laura Ekstrand <[email protected]>
* mesa: Set the correct image size in _mesa_validate_pbo_access()Eduardo Lima Mitev2015-03-131-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | _mesa_validate_pbo_access() provides a generic way to check that a requested pixel transfer operation on a PBO falls within the boundaries of the buffer. It is used in various other places, and depending on the caller, some arguments are used or not. In particular, the 'clientMemSize' argument is used only by calls that are knowledgeable of the total size of the user data involved in a pixel transfer, such as the case of compressed texture image calls. Other calls don't provide 'clientMemSize' directly since it is made implicit from the size and format of the texture, and its data type. In these cases, a sufficiently big value is passed to 'clientMemSize' (INT_MAX) to avoid an incorrect constrain. The problem is that _mesa_validate_pbo_access() use uint pointers to make the calculations, which are 64 bits long in 64 bits platforms, meanwhile the dummy INT_MAX passed in 'clientMemSize' is just 32 bits. This causes a constrain that is not desired. This patch fixes that by checking that if 'clientMemSize' is MAX_INT, then UINTPTR_MAX is assumed instead. This is an ugly workaround to the fact that _mesa_validate_pbo_access() intends to be a one function fits all. The clean solution here would be to break it into different functions that provide the adequate API for each of the possible code paths and validation needs. Since there are callers relying on passing INT_MAX to 'clientMemSize', this patch is necessary to deal with the problem above while a cleaner implementation of the PBO API is not implemented. Reviewed-by: Laura Ekstrand <[email protected]>