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* mesa: remove unused DD_TRI_CULL_FRONT_BACKBrian Paul2012-03-123-12/+4
* mesa: remove unused DD_FLATSHADEBrian Paul2012-03-124-9/+1
* mesa: remove unused DD_TRI_TWOSTENCILBrian Paul2012-03-124-11/+1
* mesa: remove _DD_NEW_x flagsBrian Paul2012-03-121-21/+0
* mesa: define _MESA_NEW_SEPARATE_SPECULARBrian Paul2012-03-122-2/+8
* mesa: remove ctx->Driver.ClearColor() hookBrian Paul2012-03-122-33/+0
* mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooksBrian Paul2012-03-124-26/+0
* mapi/glapi: Fix glDebugMessageCallbackARB arg type to GLDEBUGPROCARBJosé Fonseca2012-03-111-2/+2
* mesa: Prevent collision of ERROR define on Windows.José Fonseca2012-03-111-0/+3
* mesa: expose ARB_debug_outputMarek Olšák2012-03-101-0/+1
* mesa: display list dispatch for ARB_debug_outputMarek Olšák2012-03-101-0/+3
* mesa: print GL errors via debug_outputMarek Olšák2012-03-101-31/+66
* mesa: implement the last of GL_ARB_debug_outputnobled2012-03-103-28/+245
* mesa: add struct for managing client debug namespacesnobled2012-03-101-2/+8
* mesa: add control for categories of application-provided messagesnobled2012-03-101-5/+125
* mesa: add yet more context fields for GL_ARB_debug_outputnobled2012-03-101-2/+8
* mesa: add glDebugMessageControlARBnobled2012-03-101-0/+134
* mesa: add message-toggle booleans for GL_ARB_debug_outputnobled2012-03-102-2/+28
* mesa: add some GL_ARB_debug_output functionsnobled2012-03-103-4/+286
* mesa: add infrastructure for GL_ARB_debug_outputnobled2012-03-108-1/+69
* glapi: regenerate filesMarek Olšák2012-03-103-5740/+5882
* mesa: split error handling into its own filenobled2012-03-105-252/+355
* mesa: fix GL_LUMINANCE handling in glGetTexImageBrian Paul2012-03-091-2/+28
* mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage codeBrian Paul2012-03-081-73/+4
* mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels codeBrian Paul2012-03-081-0/+4
* mesa: add _mesa_rebase_rgba_float/uint() functionsBrian Paul2012-03-082-0/+98
* mesa: handle array textures in strip_texture_border()Brian Paul2012-03-071-17/+21
* mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv()Anuj Phogat2012-03-052-2/+1
* mesa: let GL3 buf obj queries not depend on opengl major versionYuanhan Liu2012-03-011-6/+6
* mesa: Add missing error check for first < 0 in glDrawArraysInstanced().Eric Anholt2012-02-291-0/+6
* mesa: Fix display lists for draw_elements_base_vertex with draw_instanced.Eric Anholt2012-02-291-2/+16
* mesa: Fix display list handling for GL_ARB_draw_instanced.Eric Anholt2012-02-292-6/+28
* mesa: Fix typo in comment.Eric Anholt2012-02-291-1/+1
* mesa: Push the shine table into the tnl module.Mathias Fröhlich2012-02-293-166/+0
* mesa: Do not invalidate shine tables in compute light positions.Mathias Fröhlich2012-02-291-3/+0
* mesa: Avoid explicit invalidation of shine tables.Mathias Fröhlich2012-02-291-27/+0
* mesa: Remove gl_light_attrib::_Flags.Mathias Fröhlich2012-02-292-5/+4
* mesa: Remove _CosCutoffNeg from light state.Mathias Fröhlich2012-02-292-6/+2
* mesa: use arrayObj var in more places in client_state()Brian Paul2012-02-291-3/+3
* mesa: asst. fixes for texture arrays and bordersBrian Paul2012-02-291-12/+20
* mesa: check for no state change in VertexAttribDivisor()Brian Paul2012-02-291-2/+8
* mesa: reorder things in mtypes.hBrian Paul2012-02-291-160/+169
* mesa: Don't disable fast path for normalized typesNeil Roberts2012-02-281-7/+15
* mesa: minor comment, whitespace fixes in teximage.cBrian Paul2012-02-281-3/+1
* mesa: move more swrast-related #defines out of core MesaBrian Paul2012-02-241-40/+0
* mesa: remove STENCIL_BITS useBrian Paul2012-02-241-1/+1
* mesa: remove last of MAX_WIDTH, MAX_HEIGHTBrian Paul2012-02-242-12/+7
* mesa: remove some cruft from config.hBrian Paul2012-02-241-16/+1
* mesa: minor comment clean-ups in config.hBrian Paul2012-02-241-4/+4
* mesa: remove WIN32 MAX_WIDTH work-around in config.hBrian Paul2012-02-241-17/+0