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* mesa: Add helper function _mesa_is_format_integer()Anuj Phogat2014-04-162-0/+12
* mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)Anuj Phogat2014-04-161-1/+1
* mesa: Consider gl_VertexID and gl_InstanceID active attribsChris Forbes2014-04-131-0/+9
* mesa: Extract is_active_attrib() in shaderapiChris Forbes2014-04-131-8/+19
* mesa: Fix typo in error messageChris Forbes2014-04-131-1/+1
* glsl: Drop do_common_optimization's max_unroll_iterations parameter.Kenneth Graunke2014-04-111-1/+1
* mesa: use _mesa_get_srgb_format_linear() in sRGB texstore functionsBrian Paul2014-04-111-25/+5
* mesa: remove the MALLOC, CALLOC and FREE macrosBrian Paul2014-04-101-6/+0
* mesa: s/FREE/free/ in vdpau codeBrian Paul2014-04-101-4/+4
* mesa: s/FREE/free/ in _mesa_free_errors_data()Brian Paul2014-04-101-1/+1
* mesa: use malloc/free instead of MALLOC/FREE in attrib stack codeBrian Paul2014-04-101-10/+10
* mesa: Adjust _MaxLevel computation to account for viewsChris Forbes2014-04-101-0/+7
* mesa: Prefer non-swizzled formats for most sized internalformatsChris Forbes2014-04-101-4/+18
* mesa: fix packing of float texels to GL_SHORT/GL_BYTEChris Forbes2014-04-101-58/+58
* mesa: move declaration before code in etc2_unpack_rgb8()Brian Paul2014-04-081-3/+3
* mesa: add bounds checking to eliminate buffer overrunCourtney Goeltzenleuchter2014-04-081-24/+54
* glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().Kenneth Graunke2014-04-081-1/+2
* mesa: Move is_power_of_two() function from brw_context.h to macros.h.Kenneth Graunke2014-04-081-0/+11
* mesa: rename stencil/Z functions in format_unpack.cBrian Paul2014-04-071-40/+40
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-022-1/+3
* mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.Iago Toral Quiroga2014-04-011-1/+2
* glsl: remove UBO fields from _mesa_glsl_parse_stateChia-I Wu2014-04-011-2/+1
* mesa/st: Accelerate ARB_clear_buffer_object with clear_bufferIlia Mirkin2014-03-312-3/+10
* mesa: Fix format matching checks for GL_INTENSITY* internalformats.Chris Forbes2014-04-011-8/+12
* mesa: fix texstore for MESA_FORMAT_R8G8B8A8_SRGBChris Forbes2014-04-011-4/+6
* mesa: fix glMultiDrawArrays inside a display listBrian Paul2014-03-271-3/+4
* mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-upBrian Paul2014-03-261-4/+4
* mesa: fix indentation, formatting, etc in fbobject.cBrian Paul2014-03-261-38/+56
* mesa: rename format_(un)pack.c functions to match format names (pt. 7)Brian Paul2014-03-262-34/+34
* mesa: rename format_(un)pack.c functions to match format names (pt. 6)Brian Paul2014-03-262-12/+12
* mesa: rename format_(un)pack.c functions to match format names (pt. 5)Brian Paul2014-03-262-72/+72
* mesa: rename format_(un)pack.c functions to match format names (pt. 4)Brian Paul2014-03-262-44/+44
* mesa: rename format_(un)pack.c functions to match format names (pt. 3)Brian Paul2014-03-262-67/+67
* mesa: rename format_(un)pack.c functions to match format names (pt. 2)Brian Paul2014-03-262-36/+36
* mesa: rename format_(un)pack.c functions to match format names (pt. 1)Brian Paul2014-03-262-403/+403
* mesa: In core profile, refuse to draw unless a VAO is bound.Kenneth Graunke2014-03-251-1/+4
* Revert "mesa: Fix format matching checks for GL_INTENSITY* internalformats."Chris Forbes2014-03-261-12/+8
* mesa: move GLbitfield any_valid_stages declaration before codeBrian Paul2014-03-251-1/+2
* mesa/sso: Implement ValidateProgramPipelineGregory Hainaut2014-03-254-3/+203
* mesa/sso: Add _mesa_sampler_uniforms_pipeline_are_validGregory Hainaut2014-03-252-0/+79
* mesa/sso: Add gl_pipeline_object::InfoLog supportGregory Hainaut2014-03-252-3/+24
* mesa/sso: Implement GL_PROGRAM_PIPELINE_BINDING for glGetGregory Hainaut2014-03-252-0/+12
* mesa/sso: Implement _mesa_BindProgramPipelineGregory Hainaut2014-03-251-0/+69
* mesa/sso: Implement _mesa_UseProgramStagesGregory Hainaut2014-03-251-0/+102
* mesa/sso: Add gl_pipeline_object parameter to _mesa_use_shader_programGregory Hainaut2014-03-252-12/+18
* mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut2014-03-2510-76/+90
* mesa/sso: replace Shader binding point with _ShaderGregory Hainaut2014-03-253-3/+125
* mesa: Skip clearing color buffers when color writes are disabled.Kenneth Graunke2014-03-241-1/+26
* mesa: Introduce a _mesa_format_has_color_component() helper.Kenneth Graunke2014-03-242-0/+33
* mesa: Stop skipping the FinishRenderTexture calls for winsys FBOs.Eric Anholt2014-03-241-2/+3