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* | fix up mesa's probably bogus framebuffer updates with different read/write fbsRoland Scheidegger2007-07-191-12/+26
* | fix mesa fb bindingRoland Scheidegger2007-07-192-4/+6
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* fix bogus fb/drawable informationRoland Scheidegger2007-07-161-0/+11
* fix width/depth mix-up (bug 11577)Brian2007-07-121-1/+1
* Minor clean-up of polygon offset logic. Properly compute _MRD field.Brian2007-07-111-1/+3
* Fix size test bug in _mesa_test_proxy_teximage().Brian2007-07-081-13/+17
* Check if 'indices' parameter is NULL (bug 11314)Brian2007-07-081-2/+17
* Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax.Brian2007-07-083-17/+19
* check depthScale value for optimized ushort->uint case (fixes bug 11474)Brian2007-07-081-1/+13
* stencil pixel map didn't work in _mesa_unpack_stencil_span(), bug 11475Brian2007-07-051-12/+12
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-0414-42/+42
* fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug #1...Roland Scheidegger2007-07-031-1/+1
* avoid unnecessary clamping of depth values (bug 11448)Brian2007-07-021-28/+51
* a variety of fixes for MingWzhang2007-06-281-0/+3
* increase MAX_POINT_SIZE to 60Brian2007-06-281-1/+1
* XXX comment about point clampingBrian2007-06-281-0/+1
* fix an error string, refactor _mesa_GetCompressedTexImageARB() to get rid of ...Brian2007-06-121-17/+17
* fix commentBrian2007-06-121-2/+2
* Rework _mesa_update_texture_compare_function() to only be called duringBrian2007-06-112-45/+44
* rename/clean-up _mesa_validate_texture_wrap_modeBrian2007-06-111-12/+15
* fix typo, added commentBrian2007-06-111-2/+5
* Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian2007-06-114-33/+33
* typo: s/derrived/derived/Brian2007-06-111-1/+1
* In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's a...Brian2007-06-111-1/+1
* remove dead codeBrian2007-06-111-30/+4
* In supported_buffer_bitmask(), use framebuffer's visual, not context's visualBrian2007-06-081-28/+23
* disable depthBits test in check_compatible(), see bug 11161Brian2007-06-081-3/+6
* remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITSBrian2007-06-081-6/+3
* Add support for GL_ARB_fragment_program_shadow.Ian Romanick2007-06-073-0/+6
* Fix ARB_fp spec conformance bug WRT shadow sampling.Ian Romanick2007-06-073-0/+43
* doxygen-ize some commentsBrian2007-05-231-6/+18
* restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049Brian2007-05-231-0/+1
* incr/decr 1D/2DArray texture refcounts like other targetsBrian2007-05-231-1/+5
* Fix point attentuation problem (bug 11042)Brian2007-05-231-6/+5
* get rid of GenTexturesLock, used ctx->Shared->MutexBrian2007-05-211-15/+7
* remove the unused texobj Mutex fieldBrian2007-05-212-6/+0
* remove a VMS-ism that doesn't seem needed elsewhereBrian2007-05-211-4/+0
* improve some comments, clean-up formattingBrian2007-05-213-11/+23
* remove some whitespaceBrian2007-05-211-5/+0
* if light position is local, treat it as a homogeneous coord and divide by W (...Brian2007-05-211-2/+9
* need to copy new 1D/2D array texture objects in _mesa_PushAttrib()Brian2007-05-191-0/+4
* Add missing _EXT suffix to 2D_ARRAY target enums.Ian Romanick2007-05-171-2/+2
* Add array texture targets to list that can use compressed formats.Ian Romanick2007-05-171-1/+4
* Refactor determining whether a texture target can use compressed formatIan Romanick2007-05-171-25/+19
* make srcPtr param to make_1d_stack_mipmap() constBrian2007-05-171-1/+1
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-1616-2689/+3201
* Bring framebuffer_texture's error checking more in-line with the spec.Ian Romanick2007-05-151-68/+61
* master/trunk is now for Mesa 7.1 devel: bump versionsBrian2007-05-141-3/+3
* more indentation fixes, remove 'register' keywordsBrian2007-05-101-29/+26
* re-indent some codeBrian2007-05-101-54/+62