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Files
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*
mesa: fix glGetFramebufferAttachmentParameteriv w/ on-demand FRONT_BACK alloc
Marek Olšák
2016-09-16
1
-2
/
+14
*
mesa: check for no matrix change in _mesa_LoadMatrixf()
Brian Paul
2016-09-15
1
-3
/
+5
*
mesa: Expose RESET_NOTIFICATION_STRATEGY with KHR_robustness.
Kenneth Graunke
2016-09-15
2
-3
/
+10
*
glsl: add core plumbing for GL_ANDROID_extension_pack_es31a
Ilia Mirkin
2016-09-13
2
-0
/
+3
*
mesa: introduce glPrimitiveBoundingBoxARB entrypoint
Ilia Mirkin
2016-09-13
1
-0
/
+3
*
mesa: add a GLES3.2 enums section, and expose new MS line width params
Ilia Mirkin
2016-09-13
4
-10
/
+46
*
mesa: Enable OES/EXT_tessellation_shader for ES 3.1 + ARB_tess drivers.
Kenneth Graunke
2016-09-12
1
-4
/
+4
*
mesa/glsl: Move string_to_uint_map into the util folder
Thomas Helland
2016-09-12
2
-2
/
+2
*
mesa: Remove unused hash table includes
Thomas Helland
2016-09-12
1
-1
/
+0
*
mesa/formatquery: limit ES target support, fix core context support
Ilia Mirkin
2016-09-06
1
-7
/
+8
*
main: GL_RGB10_A2UI does not come with GL 3.0/EXT_texture_integer
Ilia Mirkin
2016-09-06
1
-1
/
+7
*
mesa: Fix types in _mesa_get_color_read_format().
Kenneth Graunke
2016-09-05
1
-1
/
+1
*
main: add KHR_robustness to ES 3.2 extension requirements
Ilia Mirkin
2016-09-03
1
-0
/
+1
*
glsl: add gl_BoundingBox and associated varying slots
Ilia Mirkin
2016-08-30
1
-0
/
+5
*
mesa: add support for GL_PRIMITIVE_BOUNDING_BOX storage and query
Ilia Mirkin
2016-08-30
4
-0
/
+57
*
mesa: add scaffolding for OES/EXT_primitive_bounding_box
Ilia Mirkin
2016-08-30
7
-1
/
+95
*
glsl: Calculate bitset of secondary outputs written in ir_set_program_inouts.
Francisco Jerez
2016-08-30
1
-0
/
+1
*
mesa: fix format conversion bug in get_tex_rgba_uncompressed()
Brian Paul
2016-08-29
1
-6
/
+8
*
mesa: add EXT_texture_cube_map_array support
Ilia Mirkin
2016-08-28
1
-0
/
+1
*
mesa: remove OES_shader_io_blocks enable
Ilia Mirkin
2016-08-28
2
-3
/
+2
*
main: use KHR_blend_equation_advanced enable for ES 3.2 availability
Ilia Mirkin
2016-08-28
1
-1
/
+1
*
main: add missing EXTRA_END in OES_sample_variables get check
Ilia Mirkin
2016-08-28
1
-0
/
+1
*
mesa/version: OpenGL ES 3.2 depends on OES_texture_cube_map_array
Ian Romanick
2016-08-26
1
-1
/
+1
*
mesa: Add support for OES_texture_cube_map_array
Ian Romanick
2016-08-26
9
-11
/
+16
*
mesa: Add and use _mesa_has_texture_cube_map_array helper
Ian Romanick
2016-08-26
3
-8
/
+13
*
mesa: Use _mesa_has_ARB_texture_cube_map_array instead of open-coding it
Ian Romanick
2016-08-26
3
-4
/
+3
*
mesa: Cosmetic changes in legal_texobj_target
Ian Romanick
2016-08-26
1
-12
/
+12
*
mesa: Rearrange legal_texobj_target to look more like _mesa_legal_get_tex_lev...
Ian Romanick
2016-08-26
1
-11
/
+26
*
mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_size
Ian Romanick
2016-08-26
2
-0
/
+6
*
mesa: Document reasons for allowing XFB drawing modes in GLES 3.1 w/GL_OES_ge...
Ian Romanick
2016-08-26
1
-2
/
+31
*
mesa: Remove redundant _mesa_has_shader_subroutine
Ian Romanick
2016-08-26
3
-26
/
+16
*
main: Add MESA_VERBOSE=api support for glClearStencil
Jordan Justen
2016-08-26
1
-0
/
+3
*
main: Add MESA_VERBOSE=api support for glTexImage
Jordan Justen
2016-08-26
1
-0
/
+5
*
mesa/main: Fix missing return in non void function
Tobias Klausmann
2016-08-26
1
-1
/
+1
*
mesa: Implement GL_KHR_blend_equation_advanced_coherent.
Kenneth Graunke
2016-08-25
6
-0
/
+23
*
mesa: Add draw time validation for advanced blending modes.
Kenneth Graunke
2016-08-25
1
-0
/
+52
*
mesa: Restyle _mesa_check_blend_func_error().
Kenneth Graunke
2016-08-25
1
-15
/
+15
*
mesa: Track the current advanced blending mode.
Kenneth Graunke
2016-08-25
2
-13
/
+50
*
mesa: Allow advanced blending enums in glBlendEquation[i].
Kenneth Graunke
2016-08-25
1
-10
/
+54
*
glsl: process blend_support_* qualifiers
Ilia Mirkin
2016-08-25
1
-0
/
+5
*
mesa: add KHR_blend_equation_advanced enable and extension string
Ilia Mirkin
2016-08-25
2
-0
/
+2
*
glapi: add KHR_blend_equation_advanced dispatch
Ilia Mirkin
2016-08-25
1
-0
/
+6
*
mesa: Rename _mesa_BlendBarrierMESA to _mesa_BlendBarrier.
Kenneth Graunke
2016-08-25
2
-2
/
+2
*
glsl: Keep track of the set of fragment outputs read by a GL program.
Francisco Jerez
2016-08-24
1
-0
/
+1
*
mesa: Add blend barrier entry point and driver hook.
Francisco Jerez
2016-08-24
3
-0
/
+29
*
mesa: Move shader memory barrier functions into barrier.c.
Francisco Jerez
2016-08-24
4
-57
/
+57
*
mesa: Rename "texturebarrier" source files to "barrier".
Francisco Jerez
2016-08-24
2
-10
/
+10
*
mesa: Add support for querying GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT.
Francisco Jerez
2016-08-24
3
-0
/
+14
*
mesa: Add extension enables for framebuffer fetch extensions.
Francisco Jerez
2016-08-24
2
-0
/
+3
*
shaderapi: don't generate not linked error on GetProgramStage in general
Alejandro Piñeiro
2016-08-24
1
-1
/
+18
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