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* Remove dead code in FX driver.Keith Whitwell2000-10-311-4/+1
* Rearrange VERT_* flags to support 4 texture units.Keith Whitwell2000-10-302-7/+8
* Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.Brian Paul2000-10-3011-63/+57
* Removed references to gcc's __FUNCTION__ macro.Keith Whitwell2000-10-301-3/+1
* set *t->flag = enabled in gl_extensions_add(), otherwise, extension booleans ...Brian Paul2000-10-301-4/+6
* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-3030-518/+504
* renamed Current.ByteColor Current.ColorBrian Paul2000-10-296-34/+34
* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-298-32/+35
* More GLchan color channel changes.Brian Paul2000-10-2917-581/+529
* New colormac.h file for color-related macros.Brian Paul2000-10-2816-123/+277
* Basic work to support deep color channels:Brian Paul2000-10-2823-241/+265
* Do per-pixel fog when GL_FOG_HINT is GL_NICEST.Keith Whitwell2000-10-281-6/+6
* restored test for __alpha in _mesa_win_fog_coords_from_z()Brian Paul2000-10-271-3/+4
* Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul2000-10-274-54/+43
* Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell2000-10-2715-381/+751
* clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS valueBrian Paul2000-10-261-3/+8
* added incomplete() debug function/macroBrian Paul2000-10-241-1/+26
* signal NEW_TEXTURING if there's a Driver.BindTexture() functionBrian Paul2000-10-241-1/+3
* generate separate libOSMesa library ala XFree86/DRIBrian Paul2000-10-231-6/+17
* Major audit of all Mesa's x86 assembly code. This round is basicallyGareth Hughes2000-10-232-7/+8
* fixed a texture enable bugBrian Paul2000-10-212-27/+10
* polygon offset changes; added Visual->MRD fieldBrian Paul2000-10-212-2/+5
* Changes for multitexture > 3, code clean-ups.Brian Paul2000-10-205-14/+39
* glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctlyBrian Paul2000-10-191-2/+18
* call Driver.SetReadBuffer() in clear_color_buffers() to fix colormasked clear...Brian Paul2000-10-191-2/+7
* improved blending accuracy to fix Glean test failuresBrian Paul2000-10-191-19/+39
* More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now.Brian Paul2000-10-183-46/+58
* ported render begin/end calls from Mesa 3.4Brian Paul2000-10-173-6/+17
* added _mesa_get_teximages_from_driver()Brian Paul2000-10-162-4/+60
* if depthBits == 0, set DepthMask = 2^16 to fix per-fragment fog problemsBrian Paul2000-10-091-4/+5
* update TriangleCaps in GL_POINT/POLYGON_SMOOTH casesBrian Paul2000-10-051-1/+3
* drawing color-index image to RGB window was brokenBrian Paul2000-10-052-22/+17
* more work to support N texture unitsBrian Paul2000-10-021-9/+17
* support for N texture unitsBrian Paul2000-09-303-140/+134
* generalized support for N texure unitsBrian Paul2000-09-292-331/+218
* removed ctx->Texture.Enabled, use ctx->Texture.ReallyEnabled insteadBrian Paul2000-09-283-119/+149
* new params for SpecificCompressedTexFormat() (Bill White)Brian Paul2000-09-282-24/+38
* Committing in .Jouk Jansen2000-09-271-2/+4
* include types.hBrian Paul2000-09-271-2/+3
* added imports.cBrian Paul2000-09-261-1/+2
* First batch of OpenGL SI related changes:Brian Paul2000-09-2627-314/+529
* Replaced preprocessor symbol GL_MESA_TRACE with MESA_TRACE.Brian Paul2000-09-262-7/+38
* added GL_ARB_texture_env_addBrian Paul2000-09-251-2/+3
* removed unused display_list structBrian Paul2000-09-241-8/+1
* new comments, misc clean-upBrian Paul2000-09-174-236/+314
* added some missing const keywords in GetStringBrian Paul2000-09-151-3/+3
* added GL_MESA_trace supportBrian Paul2000-09-151-3/+3
* removed unused struct display_list_compilationBrian Paul2000-09-151-8/+2
* use cpml.h on Alpha (AlanH)Brian Paul2000-09-151-1/+6
* updated commentsBrian Paul2000-09-142-5/+13