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* Revert "mesa/intel: map/unmap texture objects around mipmap generation functi...Dave Airlie2008-05-091-6/+0
* Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian2008-05-095-29/+10
* Added ctx->Driver.GenerateMipmap() driver hookDave Airlie2008-05-093-25/+32
* mesa/intel: map/unmap texture objects around mipmap generation function.Dave Airlie2008-05-091-0/+6
* fix refcounting bugs in tnl/tex program cachesBrian Paul2008-05-072-33/+38
* implement full reference counting for vertex/fragment programsBrian2008-05-063-21/+37
* Add support for ATI_separate_stencil in display lists.Michal Wajdeczko2008-05-061-0/+33
* fix conversion of GLfloat display list IDsBrian Paul2008-05-011-21/+24
* Add support for GL_REPLACE_EXT texture env mode.Brian Paul2008-04-301-1/+6
* mesa: adjust glBitmap coords by a small epsilonBrian Paul2008-04-291-2/+3
* drop stray includes of glapiGeorge Sapountzis2008-04-231-1/+0
* glcore: drop outdated sources files intented for xorgGeorge Sapountzis2008-04-231-138/+0
* glcore: build from mesaGeorge Sapountzis2008-04-231-5/+0
* only use __x86_64__, not __amd64__ (bug 15503)Brian Paul2008-04-141-1/+1
* commentsBrian Paul2008-04-111-2/+7
* fix mistakenly set ATIFragmentShader._Enabled bit (bug 15269)Roland Scheidegger2008-04-011-1/+1
* mesa: Free all shader program data before deleting allXiang, Haihao2008-03-311-0/+16
* Revert "mesa: separate shader program object from shader object." (bug#15244)Xiang, Haihao2008-03-312-17/+9
* fix texture/renderbuffer mix-up in test_attachment_completeness()Brian2008-03-281-1/+1
* implement glGet/BindAttribLocationARB() for display listsBrian2008-03-251-0/+26
* add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c fileBrian2008-03-242-0/+65
* delete default programs with ctx->Driver.DeleteProgram()Brian2008-03-221-2/+2
* [win32] Use native aligned memory allocation functions.Michal Wajdeczko2008-03-211-0/+18
* Refactor PBO validate/map code.Brian2008-03-213-76/+74
* include varray.h to silence warningBrian2008-03-211-1/+1
* add a number of PBO validate/map/unmap functionsBrian2008-03-212-4/+222
* Fix some PBO breakage.Brian2008-03-212-11/+6
* fix IEEE_ONE definition for ICC compiler (bug 15134)Brian2008-03-191-3/+3
* Fix compat implementation of ffs() to return 1-based bit numbers.Andrzej Trznadel2008-03-171-0/+1
* mesa: avoid to unlock an unlocked array in _mesa_PopClientAttribXiang, Haihao2008-03-171-1/+1
* mesa: Follow GL spec to draw DEPTH_COMPONENT pixels whenXiang, Haihao2008-03-171-2/+1
* Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()Markus Amsler2008-03-091-1/+2
* init vertex weight attrib to (1,0,0,0)Markus Amsler2008-03-091-1/+1
* fix __builtin_expect() definition test for IBM XLC (sf bug 1909832)Brian2008-03-091-1/+1
* replace // comment with /* */ (bug 14916)Brian2008-03-091-1/+1
* i965: use _Current pointer instead of Current pointer.Xiang, Haihao2008-02-291-1/+2
* mesa: separate shader program object from shader object.Xiang, Haihao2008-02-282-9/+17
* Change GetCompressedTexImage in dd_function_table to not take const pointers.Kristian Høgsberg2008-02-253-6/+6
* Fix glBindTexture crash (bug 14514)Brian2008-02-151-1/+3
* Trivial SELinux awareness. Enable with --enable-selinux.Adam Jackson2008-02-151-3/+19
* fix bug with generated fragment programs if vertex shader is activeRoland Scheidegger2008-02-151-2/+2
* _mesa_swizzle_ubyt_image: Don't use single swizzle_copy callXiang, Haihao2008-02-131-0/+1
* Allow first != 0 in mesa CVA handling, and add more error checking.Eric Anholt2008-02-043-9/+27
* mesa: re-define NEED_SECONDARY_COLOR. fix #14310.Xiang, Haihao2008-02-021-0/+2
* check if fb->Delete is null (bugs 13507,14293)Brian2008-01-301-1/+6
* Fix some issues with glDrawBuffer(GL_NONE), bug 14198Brian2008-01-221-0/+3
* fix bug 13978: glDrawBuffersARB() didn't set all necessary stateBrian2008-01-091-0/+2
* Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian2008-01-063-82/+60
* Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian2008-01-063-30/+76
* fix depth/1 typo in glTexImage3D proxy codeBrian2008-01-051-3/+3