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Author
Age
Files
Lines
*
runtime selectable depth buffer depth
Brian Paul
2000-03-03
12
-170
/
+743
*
save ColorTable and ColorSubTable commands
Brian Paul
2000-03-03
1
-3
/
+3
*
moved device driver DrawPixels call
Brian Paul
2000-03-03
1
-8
/
+8
*
added device driver ReadPixels and CopyPixels functions
Brian Paul
2000-03-03
1
-1
/
+20
*
minor clean-up
Brian Paul
2000-03-02
1
-14
/
+12
*
inserted static const in make_null_texture()
Brian Paul
2000-03-01
1
-2
/
+2
*
added proxy texture targets to GetColorTableParameter (Steven Fuller)
Brian Paul
2000-02-28
1
-1
/
+10
*
add callbacks for stipple
Keith Whitwell
2000-02-27
4
-5
/
+15
*
Fog coordinate stage which drivers may use to replace standard fogging
Keith Whitwell
2000-02-25
8
-43
/
+163
*
bunch of dispatch and extension-related changes
Brian Paul
2000-02-24
7
-131
/
+130
*
use quotes for gl.h and glext.h includes
Brian Paul
2000-02-24
1
-3
/
+3
*
GL_EXT_blend_color is now DEFAULT_ON
Brian Paul
2000-02-23
1
-3
/
+3
*
include GL/glext.h
Brian Paul
2000-02-23
1
-1
/
+2
*
added aatriangle.c source
Brian Paul
2000-02-21
2
-2
/
+4
*
fixed off by one error in matrix stack depths (Eero Pajarre)
Brian Paul
2000-02-21
1
-4
/
+4
*
fixed minor bug in copytexsubimage_error_check()
Brian Paul
2000-02-21
1
-2
/
+2
*
fixed bug in GL_UNSIGNED_INT_10_10_10_2 unpacking
Brian Paul
2000-02-21
1
-11
/
+25
*
fixed GL_SRC_ALPHA_SATURATE bug, lots clean-up
Brian Paul
2000-02-21
1
-26
/
+27
*
added CHAN_MAX, CHAN_MAXF
Brian Paul
2000-02-21
1
-2
/
+3
*
removed driver RendererString() and ExtensionString() funcs
Brian Paul
2000-02-17
2
-55
/
+27
*
now using dynamically allocated api dispatch tables
Brian Paul
2000-02-12
3
-216
/
+229
*
always include <float.h>
Brian Paul
2000-02-12
1
-3
/
+4
*
fixed reference count but in DeleteTextures()
Brian Paul
2000-02-12
1
-10
/
+13
*
added code for all GL_MESA_window_pos functions
Brian Paul
2000-02-11
2
-2
/
+162
*
Committing in .
Jouk Jansen
2000-02-11
1
-5
/
+19
*
glDrawPixels w/ format=GL_COLOR_INDEX was broken
Brian Paul
2000-02-08
1
-4
/
+4
*
Committing in .
Jouk Jansen
2000-02-08
1
-2
/
+2
*
added a few missing ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH() calls
Brian Paul
2000-02-08
1
-4
/
+18
*
updated with new info
Brian Paul
2000-02-06
1
-6
/
+19
*
added missing glGet cases for GL_EXT_compiled_vertex_array
Brian Paul
2000-02-06
1
-1
/
+25
*
disabled locked arrays in glDrawRangeElements()
Brian Paul
2000-02-05
1
-1
/
+11
*
GL_ARRAY_ELEMENT_LOCK_FIRST/COUNT_SGI changed to _EXT suffix
Brian Paul
2000-02-05
2
-8
/
+7
*
added SUB_PIXEL_BITS
Brian Paul
2000-02-03
1
-2
/
+5
*
added point/line size limits to gl_constants struct
Brian Paul
2000-02-03
2
-49
/
+71
*
added Const.SubPixelBits
Brian Paul
2000-02-03
2
-6
/
+7
*
Committing in .
Jouk Jansen
2000-02-03
1
-1
/
+1
*
minor clean-ups
Brian Paul
2000-02-02
1
-4
/
+4
*
changed _gl prefix to _mesa_ on fog functions
Brian Paul
2000-02-02
3
-19
/
+30
*
replaced gl_ prefix with _mesa_ prefix on depth funcs
Brian Paul
2000-02-02
4
-28
/
+32
*
replaced gl_ prefix with _mesa_ prefix on blend funcs
Brian Paul
2000-02-02
2
-39
/
+49
*
replaced gl_ prefix with _mesa_ prefix
Brian Paul
2000-02-02
2
-52
/
+21
*
added check for IntegerAccumScaler > 0 in GL_RETURN case
Brian Paul
2000-02-02
1
-2
/
+2
*
changed prefix to _mesa_ for a few accum functions
Brian Paul
2000-02-02
3
-12
/
+13
*
don't include dispatch.h
Brian Paul
2000-02-02
2
-4
/
+2
*
added comments
Brian Paul
2000-02-02
2
-2
/
+24
*
include buffers.h
Brian Paul
2000-02-02
1
-1
/
+2
*
updated source files
Brian Paul
2000-02-02
1
-8
/
+8
*
moved exec dispatch init to state.c
Brian Paul
2000-02-02
1
-567
/
+2
*
updated includes for source file reorg
Brian Paul
2000-02-02
6
-18
/
+13
*
moved state functions to state.c
Brian Paul
2000-02-02
2
-637
/
+32
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