index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
Commit message (
Expand
)
Author
Age
Files
Lines
*
mesa: optimize initialization of new VAOs
Marek Olšák
2020-04-06
4
-73
/
+83
*
mesa: update pipeline when re-linking a program in use
Pierre-Eric Pelloux-Prayer
2020-04-03
1
-2
/
+34
*
mesa/main: remove unused macro
Erik Faye-Lund
2020-04-01
1
-5
/
+0
*
mesa/main: clean up extension-check for GL_TEXTURE_EXTERNAL
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_RASTERIZER_DISCARD
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_TEXTURE_CUBE_MAP_SEAMLESS
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_FRAGMENT_SHADER_ATI
Erik Faye-Lund
2020-04-01
1
-5
/
+3
*
mesa/main: clean up extension-check for AMD_depth_clamp_separate
Erik Faye-Lund
2020-04-01
1
-8
/
+4
*
mesa/main: clean up extension-check for GL_DEPTH_BOUNDS_TEST
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_STENCIL_TEST_TWO_SIDE
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_TEXTURE_RECTANGLE
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_POINT_SIZE
Erik Faye-Lund
2020-04-01
1
-4
/
+4
*
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM_TWO_SIDE
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean up extension-check for GL_VERTEX_PROGRAM
Erik Faye-Lund
2020-04-01
1
-4
/
+2
*
mesa/main: clean-up extension-checks for point-sprites
Erik Faye-Lund
2020-04-01
1
-9
/
+8
*
mesa/main: correct extension-checks for GL_BLACKHOLE_RENDER_INTEL
Erik Faye-Lund
2020-04-01
1
-1
/
+2
*
util: move ALIGN/ROUND_DOWN_TO to u_math.h
Rob Clark
2020-03-31
1
-46
/
+0
*
mesa: Change _mesa_exec_malloc argument type.
Vinson Lee
2020-03-28
2
-3
/
+3
*
Move compiler.h and imports.h/c from src/mesa/main into src/util
Marek Olšák
2020-03-27
64
-693
/
+64
*
mesa/format_utils: Add a fast-path for RGBA to BGRA
Icecream95
2020-03-26
1
-0
/
+9
*
mesa: allow out-of-order drawing to optimize immediate mode if it's safe
Marek Olšák
2020-03-26
12
-2
/
+123
*
glsl: Add an IR lowering pass to convert mediump operations to 16-bit
Neil Roberts
2020-03-24
1
-0
/
+6
*
i965/iris: fix crash when calling GetPerfQueryDataINTEL
Lionel Landwerlin
2020-03-24
1
-0
/
+9
*
vbo,gallium: make glBegin/End buffer size configurable by drivers
Marek Olšák
2020-03-21
2
-0
/
+5
*
glthread: ignore vertex arrays with user pointers if they're disabled
Marek Olšák
2020-03-20
3
-9
/
+18
*
glthread: track which vertex array attribs are enabled
Marek Olšák
2020-03-20
3
-0
/
+58
*
glthread: rename non_vbo helper functions
Marek Olšák
2020-03-20
1
-4
/
+4
*
glthread: handle buffer unbinding via glDeleteBuffers
Marek Olšák
2020-03-20
4
-28
/
+41
*
mesa: put gl_thread_state inside gl_context to remove pointer indirection
Marek Olšák
2020-03-20
6
-28
/
+27
*
glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
Marek Olšák
2020-03-20
4
-12
/
+4
*
glthread: move buffer functions into glthread_bufferobj.c
Marek Olšák
2020-03-20
2
-277
/
+301
*
glthread: autogenerate prototypes for custom-marshalled functions
Marek Olšák
2020-03-20
2
-64
/
+4
*
glthread: remove _mesa_post_marshal_hook, because it's not very useful
Marek Olšák
2020-03-20
2
-16
/
+0
*
mesa/main: Fix overflow in validation of DispatchComputeGroupSizeARB
Caio Marcelo de Oliveira Filho
2020-03-20
1
-5
/
+9
*
glthread: clean up debug_print_sync code
Marek Olšák
2020-03-20
2
-24
/
+3
*
glthread: remove debug_print_marshal function
Marek Olšák
2020-03-20
2
-9
/
+0
*
glthread: don't execute any custom VAO and BindBuffer code in the Core profile
Marek Olšák
2020-03-20
1
-1
/
+1
*
glthread: align the batch buffer to 8 bytes for pointers and doubles again
Marek Olšák
2020-03-20
1
-0
/
+5
*
mesa: remove redundant api_loopback functions
Marek Olšák
2020-03-19
2
-108
/
+0
*
mesa: use vbo_attrib_tmp.h to generate display list vertex attrib functions
Marek Olšák
2020-03-19
4
-1318
/
+177
*
mesa: don't unroll glMultiDrawElements with user indices for gallium
Marek Olšák
2020-03-11
2
-6
/
+15
*
mesa: Provide gl_vertex_format accessors.
Mathias Fröhlich
2020-03-10
1
-0
/
+21
*
mesa: Remove now unused _mesa_draw_attrib.
Mathias Fröhlich
2020-03-10
1
-15
/
+0
*
mesa: Remove now unused _mesa_draw_attrib_and_binding.
Mathias Fröhlich
2020-03-10
1
-19
/
+0
*
glthread: fix a crash with incorrect glShaderSource parameters
Marek Olšák
2020-03-06
1
-1
/
+1
*
glthread: add custom marshalling for glNamedBuffer(Sub)DataEXT
Marek Olšák
2020-03-06
2
-8
/
+64
*
glthread: merge glBufferSubData and glNamedBufferSubData into 1 set of functions
Marek Olšák
2020-03-06
2
-78
/
+55
*
glthread: merge glBufferData and glNamedBufferData into 1 set of functions
Marek Olšák
2020-03-06
2
-101
/
+79
*
glthread: replace custom glBindBuffer marshalling with generated one
Marek Olšák
2020-03-06
2
-58
/
+3
*
glthread: track for each VAO whether the user has set a user pointer
Marek Olšák
2020-03-06
5
-39
/
+197
[next]