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* glsl2: remove stray semicolonBrian Paul2010-08-111-1/+1
* Merge remote branch 'origin/master' into glsl2Eric Anholt2010-07-2659-5647/+13081
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| * mesa: Fix Cygwin build with llvm enabled.Vinson Lee2010-07-231-1/+1
| * mesa: call ctx->Driver.ChooseTextureFormat() only when necessary.Brian Paul2010-07-202-45/+81
| * mesa: return retval in _mesa_RenderObjectUnpurgeable()Brian Paul2010-07-161-1/+1
| * mesa: Add error path in compressed_texture_error_check.Vinson Lee2010-07-151-0/+4
| * mesa: fix _mesa_Texture/Render/BufferObjectUnpurgeable() return valuesBrian Paul2010-07-141-3/+3
| * mesa: update assertions and fix refcounting in depth/stencil renderbuffer codeBrian Paul2010-07-141-6/+16
| * mesa: silence a printf warningBrian Paul2010-07-141-2/+2
| * Merge branch 'mesa-2d-registers'Zack Rusin2010-07-132-5/+34
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| | * mesa: make uniform work with geometry shadersZack Rusin2010-07-101-0/+29
| | * mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitiveZack Rusin2010-07-101-5/+5
| * | mesa: s/snprintf/_mesa_snprintf/Vinson Lee2010-07-131-1/+2
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| * mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.Vinson Lee2010-07-092-36/+35
| * gs: inject const int gl_VerticesIn at link timeZack Rusin2010-07-081-12/+10
| * mesa: initial support for new GL 3.0 texture formatsBrian Paul2010-07-074-5/+85
| * mesa: Always initialize transform feedback state.Chia-I Wu2010-07-062-24/+48
| * mesa: initial support for unnormalized integer texture formatsBrian Paul2010-07-059-133/+1140
| * mesa: Fix OpenGL ES-only builds.Chia-I Wu2010-07-032-0/+4
| * mesa: add geometry shader fields to gl_shader_programBrian Paul2010-07-023-52/+36
| * mesa: fix texenv generation when num color bufs == 0Brian Paul2010-07-021-1/+4
| * mesa: add missing error checks in _mesa_program_parameteri()Brian Paul2010-07-021-8/+45
| * main: change some GS field types, added commentsBrian Paul2010-07-021-2/+3
| * mesa: make the number of draw buffers part of the texenv program key stateBrian Paul2010-07-022-5/+9
| * mesa: extension flags and version testing for GL 3.x featuresBrian Paul2010-07-013-3/+102
| * mesa: entrypoints for GL 3.1 primitive restartBrian Paul2010-07-012-0/+108
| * mesa: free xform feedback hash tableBrian Paul2010-07-011-0/+1
| * mesa: Use fpclassify for GL_OES_query_matrix on OpenBSD and NetBSD.Chia-I Wu2010-06-301-1/+2
| * mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-2816-4082/+4548
| * mesa: Remove unnecessary header.Vinson Lee2010-06-261-1/+0
| * mesa: initialize extension string when context is first boundBrian Paul2010-06-252-2/+2
| * Merge branch 'shader-file-reorg'Brian Paul2010-06-2327-1295/+6770
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| | * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-1015-43/+43
| | * mesa: move shader/slang/* sources to main/slang/*Brian Paul2010-06-101-2/+2
| | * mesa: move nvprogram.[ch] to main/Brian Paul2010-06-104-3/+1033
| | * mesa: move arbprogram.[ch] to main/Brian Paul2010-06-104-2/+1070
| | * mesa: move atifragshader.[ch] to main/Brian Paul2010-06-105-7/+950
| | * mesa: move uniforms.c to main/Brian Paul2010-06-103-1/+1493
| | * mesa: refactor shader api / object codeBrian Paul2010-06-1011-1260/+2198
| * | mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()Brian Paul2010-06-221-1/+44
| * | mesa: fix assertion failure for GL_ALPHA FBOsMarek Olšák2010-06-231-0/+1
* | | linker: Link built-in functions instead of including them in every shaderIan Romanick2010-07-211-0/+4
* | | linker: Track and validate GLSL versions used in shadersIan Romanick2010-07-191-0/+4
* | | i915: Ask the compiler to flatten out all the if statements that it can.Eric Anholt2010-07-191-0/+5
* | | linker: Don't dynamically allocate slots for linked shadersIan Romanick2010-06-301-1/+6
* | | glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program.Eric Anholt2010-06-301-0/+3
* | | glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.Eric Anholt2010-06-301-0/+3
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* / mesa: Allow querying the system FBO in GetFramebufferAttachmentParameterivKristian Høgsberg2010-06-151-6/+8
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* mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.Eric Anholt2010-06-102-3/+7
* mesa: add ARB_texture_swizzle as alias of EXT_texture_swizzle, update relnotesMarek Olšák2010-06-051-0/+1