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Author
Age
Files
Lines
*
glsl2: remove stray semicolon
Brian Paul
2010-08-11
1
-1
/
+1
*
Merge remote branch 'origin/master' into glsl2
Eric Anholt
2010-07-26
59
-5647
/
+13081
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\
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*
mesa: Fix Cygwin build with llvm enabled.
Vinson Lee
2010-07-23
1
-1
/
+1
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*
mesa: call ctx->Driver.ChooseTextureFormat() only when necessary.
Brian Paul
2010-07-20
2
-45
/
+81
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*
mesa: return retval in _mesa_RenderObjectUnpurgeable()
Brian Paul
2010-07-16
1
-1
/
+1
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*
mesa: Add error path in compressed_texture_error_check.
Vinson Lee
2010-07-15
1
-0
/
+4
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*
mesa: fix _mesa_Texture/Render/BufferObjectUnpurgeable() return values
Brian Paul
2010-07-14
1
-3
/
+3
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*
mesa: update assertions and fix refcounting in depth/stencil renderbuffer code
Brian Paul
2010-07-14
1
-6
/
+16
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*
mesa: silence a printf warning
Brian Paul
2010-07-14
1
-2
/
+2
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*
Merge branch 'mesa-2d-registers'
Zack Rusin
2010-07-13
2
-5
/
+34
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\
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*
mesa: make uniform work with geometry shaders
Zack Rusin
2010-07-10
1
-0
/
+29
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*
mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitive
Zack Rusin
2010-07-10
1
-5
/
+5
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*
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mesa: s/snprintf/_mesa_snprintf/
Vinson Lee
2010-07-13
1
-1
/
+2
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/
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*
mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.
Vinson Lee
2010-07-09
2
-36
/
+35
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*
gs: inject const int gl_VerticesIn at link time
Zack Rusin
2010-07-08
1
-12
/
+10
|
*
mesa: initial support for new GL 3.0 texture formats
Brian Paul
2010-07-07
4
-5
/
+85
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*
mesa: Always initialize transform feedback state.
Chia-I Wu
2010-07-06
2
-24
/
+48
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*
mesa: initial support for unnormalized integer texture formats
Brian Paul
2010-07-05
9
-133
/
+1140
|
*
mesa: Fix OpenGL ES-only builds.
Chia-I Wu
2010-07-03
2
-0
/
+4
|
*
mesa: add geometry shader fields to gl_shader_program
Brian Paul
2010-07-02
3
-52
/
+36
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*
mesa: fix texenv generation when num color bufs == 0
Brian Paul
2010-07-02
1
-1
/
+4
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*
mesa: add missing error checks in _mesa_program_parameteri()
Brian Paul
2010-07-02
1
-8
/
+45
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*
main: change some GS field types, added comments
Brian Paul
2010-07-02
1
-2
/
+3
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*
mesa: make the number of draw buffers part of the texenv program key state
Brian Paul
2010-07-02
2
-5
/
+9
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*
mesa: extension flags and version testing for GL 3.x features
Brian Paul
2010-07-01
3
-3
/
+102
|
*
mesa: entrypoints for GL 3.1 primitive restart
Brian Paul
2010-07-01
2
-0
/
+108
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*
mesa: free xform feedback hash table
Brian Paul
2010-07-01
1
-0
/
+1
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*
mesa: Use fpclassify for GL_OES_query_matrix on OpenBSD and NetBSD.
Chia-I Wu
2010-06-30
1
-1
/
+2
|
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
16
-4082
/
+4548
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*
mesa: Remove unnecessary header.
Vinson Lee
2010-06-26
1
-1
/
+0
|
*
mesa: initialize extension string when context is first bound
Brian Paul
2010-06-25
2
-2
/
+2
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*
Merge branch 'shader-file-reorg'
Brian Paul
2010-06-23
27
-1295
/
+6770
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\
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*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
15
-43
/
+43
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*
mesa: move shader/slang/* sources to main/slang/*
Brian Paul
2010-06-10
1
-2
/
+2
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*
mesa: move nvprogram.[ch] to main/
Brian Paul
2010-06-10
4
-3
/
+1033
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*
mesa: move arbprogram.[ch] to main/
Brian Paul
2010-06-10
4
-2
/
+1070
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*
mesa: move atifragshader.[ch] to main/
Brian Paul
2010-06-10
5
-7
/
+950
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*
mesa: move uniforms.c to main/
Brian Paul
2010-06-10
3
-1
/
+1493
|
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*
mesa: refactor shader api / object code
Brian Paul
2010-06-10
11
-1260
/
+2198
|
*
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mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()
Brian Paul
2010-06-22
1
-1
/
+44
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*
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mesa: fix assertion failure for GL_ALPHA FBOs
Marek Olšák
2010-06-23
1
-0
/
+1
*
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linker: Link built-in functions instead of including them in every shader
Ian Romanick
2010-07-21
1
-0
/
+4
*
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linker: Track and validate GLSL versions used in shaders
Ian Romanick
2010-07-19
1
-0
/
+4
*
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i915: Ask the compiler to flatten out all the if statements that it can.
Eric Anholt
2010-07-19
1
-0
/
+5
*
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linker: Don't dynamically allocate slots for linked shaders
Ian Romanick
2010-06-30
1
-1
/
+6
*
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glsl2: Use Mesa's gl_shader_program instead of our own struct glsl_program.
Eric Anholt
2010-06-30
1
-0
/
+3
*
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glsl2: Move our data from a glsl_shader* on the side to the main gl_shader *.
Eric Anholt
2010-06-30
1
-0
/
+3
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/
/
*
/
mesa: Allow querying the system FBO in GetFramebufferAttachmentParameteriv
Kristian Høgsberg
2010-06-15
1
-6
/
+8
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/
*
mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.
Eric Anholt
2010-06-10
2
-3
/
+7
*
mesa: add ARB_texture_swizzle as alias of EXT_texture_swizzle, update relnotes
Marek Olšák
2010-06-05
1
-0
/
+1
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