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* don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-upsBrian Paul2005-09-091-89/+72
* Keep NumTemporaries uptodate.Keith Whitwell2005-09-081-0/+7
* check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul2005-09-083-11/+12
* new commentBrian Paul2005-09-071-0/+1
* minor tweaks to _mesa_ResizeBuffersMESA()Brian Paul2005-09-071-5/+9
* minor formatting fixBrian Paul2005-09-061-2/+1
* just changes/updates to commentsBrian Paul2005-09-061-10/+11
* remove DEFARRAY, CHECKARRAY stuffBrian Paul2005-09-062-78/+6
* Windows mesa.def file had been moved to the drivers dir tree some time ago. ...Karl Schultz2005-09-051-491/+0
* fudge set_component_sizes() a bit, see commentsBrian Paul2005-09-031-1/+5
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-034-11/+2
* commentsBrian Paul2005-09-021-2/+2
* Prototype implementation of new GL_EXT_timer_query extension (not finalized y...Brian Paul2005-09-026-51/+97
* add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with sc...Roland Scheidegger2005-09-021-3/+13
* Just additional comments.Brian Paul2005-08-312-0/+20
* remove dead code, update commentsBrian Paul2005-08-312-15/+5
* fix a few proxy color table bugs (bug 4270)Brian Paul2005-08-281-8/+11
* check the Ready flag when getting GL_QUERY_RESULT_ARBBrian Paul2005-08-271-0/+15
* Rearrange the code related to GL_ARB_occlusion_object to generalize queryBrian Paul2005-08-273-84/+126
* /dri/msgAdam Jackson2005-08-261-1/+1
* don't compile debug code (bug 4242: rand undefined)Brian Paul2005-08-251-1/+5
* removed GL_HP_occlusion_test extensionBrian Paul2005-08-259-115/+11
* simplify, clean-up texel addressing macrosBrian Paul2005-08-231-180/+129
* bump version to 6.5Brian Paul2005-08-221-4/+4
* Replace mult/div operators with bitwise operators in texel fetch routinesBrian Paul2005-08-181-24/+29
* Bump version to 6.3.2Brian Paul2005-08-161-3/+3
* In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and GL_OPERAND2...Roland Scheidegger2005-08-151-4/+24
* added FREXPF() macro (bug 4060)Brian Paul2005-08-121-0/+5
* Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick2005-08-101-7/+4
* the PIXEL_MAP_I_TO_I table should be GLfloat, not GLintBrian Paul2005-08-102-13/+14
* Follow suggestion by Aapo Tahkola to fix giant memory leak from forgetting to...Vladimir Dergachev2005-08-061-0/+1
* Fix recent problems with display lists and other parts of the code.Ian Romanick2005-08-053-2/+33
* Major rip-up of internal function insertion interface. The oldmesa_6_3_1Ian Romanick2005-07-282-5/+7
* Make the vertex program source register Index field a signed int sinceBrian Paul2005-07-221-1/+2
* bump version to 6.3.1Brian Paul2005-07-211-4/+4
* check for FEATURE_EXT_framebuffer_object to enable EXT_framebuffer_objectBrian Paul2005-07-211-1/+3
* remove ^M chars, disable shading language extensionsBrian Paul2005-07-211-26/+26
* replace fprintf() calls with _mesa_problem()Brian Paul2005-07-191-4/+5
* remove fprintf()Brian Paul2005-07-191-2/+0
* Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick2005-07-189-2249/+2018
* strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing theAdam Jackson2005-07-162-10/+0
* need to flush vertices for GL_OCCLUSION_TEST_RESULT_HP queryBrian Paul2005-07-152-1/+5
* Add a LDEXPF wrapper macro.Keith Whitwell2005-07-131-0/+3
* Cache texenv programs to avoid repeated compilation (Ben Skeggs)Keith Whitwell2005-07-114-224/+448
* The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.Brian Paul2005-07-053-12/+44
* Add support for assembly (static) dispatch functions on x86-64. ThisIan Romanick2005-07-021-1/+1
* Don't #define __FUNCTION__ on a Microsoft C compiler new enough to have it.Karl Schultz2005-07-011-1/+2
* Remove NEW_RENDERBUFFER stuff.Brian Paul2005-07-013-9/+4
* remove OLD_RENDERBUFFER stuffBrian Paul2005-07-011-6/+2
* Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick2005-06-301-221/+0