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Author
Age
Files
Lines
*
mesa/es3.1: Allow GL_DEPTH_STENCIL_TEXTURE_MODE
Marta Lofstedt
2015-08-03
1
-1
/
+3
*
mesa/es3.1: Allow GL_SAMPLE_MASK
Marta Lofstedt
2015-08-03
1
-1
/
+1
*
mesa/es3.1: Allow binding GL_DRAW_INDIRECT_BUFFER with gles 3.1
Marta Lofstedt
2015-08-03
1
-2
/
+3
*
mesa: remove now unused _mesa_get_uniform_location
Timothy Arceri
2015-07-30
2
-79
/
+0
*
mesa: remove now unused subscript validations
Timothy Arceri
2015-07-30
2
-108
/
+0
*
mesa: fix and simplify resource query for arrays
Timothy Arceri
2015-07-30
5
-92
/
+106
*
Delete unused functions in format parser
Anuj Phogat
2015-07-29
1
-7
/
+0
*
Delete duplicate function is_power_of_two() and use _mesa_is_pow_two()
Anuj Phogat
2015-07-29
1
-11
/
+0
*
mesa: Avoid double promotion.
Matt Turner
2015-07-29
13
-47
/
+47
*
mesa: Use floats for viewport bounds.
Matt Turner
2015-07-29
2
-8
/
+8
*
mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1
Marta Lofstedt
2015-07-29
2
-1
/
+9
*
mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1
Marta Lofstedt
2015-07-29
2
-10
/
+16
*
mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1
Marta Lofstedt
2015-07-29
2
-2
/
+10
*
mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
Marta Lofstedt
2015-07-29
2
-6
/
+14
*
mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1
Marta Lofstedt
2015-07-29
2
-9
/
+17
*
mesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1
Marta Lofstedt
2015-07-29
2
-6
/
+17
*
mesa/es3.1: Add ES 3.1 handling to get.c and get_hash_generator.py
Marta Lofstedt
2015-07-29
2
-5
/
+12
*
mesa: Return INVALID_ENUM in glClearBufferiv() when buffer is not color or st...
Eduardo Lima Mitev
2015-07-29
1
-0
/
+12
*
mesa: fix error checking for getting zero-sized texture images
Ilia Mirkin
2015-07-24
1
-9
/
+9
*
mesa: Fix typo in a comment
Anuj Phogat
2015-07-24
1
-1
/
+1
*
mesa: Change the signature of _mesa_need_rgb_to_luminance_conversion()
Anuj Phogat
2015-07-24
2
-14
/
+17
*
mesa: Add a helper function _mesa_need_luminance_to_rgb_conversion()
Anuj Phogat
2015-07-24
2
-0
/
+22
*
mesa: Add a helper function _mesa_unpack_format_to_base_format()
Anuj Phogat
2015-07-24
2
-0
/
+47
*
mesa: Turn get_readpixels_transfer_ops() in to a global function
Anuj Phogat
2015-07-24
2
-7
/
+15
*
mesa: minor clean-ups in shaderapi.c
Brian Paul
2015-07-23
1
-7
/
+10
*
mesa: fix _mesa_error() compiler warnings in shaderapi.c
Brian Paul
2015-07-23
1
-33
/
+33
*
mesa: do more thorough target checking in compressed_subtexture_target_check()
Brian Paul
2015-07-23
1
-26
/
+40
*
mesa: another target fix in compressed_subtexture_target_check()
Brian Paul
2015-07-23
1
-1
/
+8
*
mesa: simplify format check in compressed_subtexture_target_check()
Brian Paul
2015-07-23
1
-14
/
+10
*
mesa: initialize variables to silence compiler warnings
Brian Paul
2015-07-23
2
-3
/
+3
*
mesa: rearrange texture error checking order
Ilia Mirkin
2015-07-23
1
-13
/
+13
*
mesa: adjust error message when there's a missing teximage
Ilia Mirkin
2015-07-23
1
-2
/
+1
*
mesa: Fix error in target validation of glCompressedTex(ture)SubImage3D() calls
Eduardo Lima Mitev
2015-07-23
1
-1
/
+2
*
mesa: fill out the ARB_shader_subroutine APIs
Dave Airlie
2015-07-23
2
-3
/
+451
*
program_resource: add subroutine support (v3.1)
Dave Airlie
2015-07-23
2
-22
/
+179
*
mesa/mtypes: add gl_subroutine_function and uniform storage to shader (v2)
Dave Airlie
2015-07-23
1
-0
/
+28
*
mesa: add function to check if shader subroutines are enabled.
Dave Airlie
2015-07-23
1
-0
/
+9
*
mesa: add inline conversion functions for ARB_shader_subroutine (v2)
Dave Airlie
2015-07-23
1
-0
/
+101
*
dispatch_sanity: add shader subroutine to fix make check
Dave Airlie
2015-07-23
1
-8
/
+10
*
mesa: Add glGet support for ARB_shader_subroutine implementation limits
Chris Forbes
2015-07-23
4
-0
/
+20
*
mesa: Add extension tracking for arb_shader_subroutine (v2)
Chris Forbes
2015-07-23
3
-1
/
+3
*
mesa: Add stubs for ARB_shader_subroutine entrypoints
Chris Forbes
2015-07-23
2
-0
/
+95
*
dispatch_sanity.cpp: remove commented out tess entries
Dave Airlie
2015-07-23
1
-2
/
+0
*
mesa: implement GL_IS_PER_PATCH
Marek Olšák
2015-07-23
1
-2
/
+8
*
glsl: use separate varying slots for patch varyings
Marek Olšák
2015-07-23
1
-1
/
+5
*
glsl: analyze TES usage of gl_ClipDistance
Chris Forbes
2015-07-23
2
-0
/
+8
*
glsl: lower gl_TessLevel* from float[n] to vecn.
Fabian Bieler
2015-07-23
1
-0
/
+1
*
glsl: add tessellation shader defines and built-in variables.
Fabian Bieler
2015-07-23
1
-0
/
+6
*
mesa: don't allow drawing with tess ctrl shader and without tess eval shader
Marek Olšák
2015-07-23
1
-0
/
+19
*
mesa: handle tessellation shaders in use_shader_program
Marek Olšák
2015-07-23
1
-4
/
+2
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