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* clean up code related to dispatch table initializationBrian Paul2004-11-275-72/+51
* use _glapi_procBrian Paul2004-11-271-6/+3
* fix typo, update version/dateBrian Paul2004-11-271-4/+3
* remove the GLAPI/GLAPIENTRY defines - they're already in gl.hBrian Paul2004-11-271-12/+0
* Removed GLCALLBACK stuff - apparently never used anywhere.Brian Paul2004-11-272-19/+7
* Some new comments, clean-up formatting, etc.Brian Paul2004-11-251-100/+167
* Started some assorted clean-ups in #defines, typedefs, etc.Brian Paul2004-11-252-42/+44
* update _mesa_store_teximageXd() comments and minor code clean-upBrian Paul2004-11-231-14/+30
* Don't allow queries/etc of buffer object 0 - it's invisible to users.Brian Paul2004-11-221-23/+21
* added GL_RED/GREEN/BLUE to is_color_format()Brian Paul2004-11-221-0/+3
* handle ENABLE_BIT for EXT_stencil_two_sideDaniel Borca2004-11-222-1/+5
* use float constantsDaniel Borca2004-11-151-3/+3
* use parentheses to avoid warningDaniel Borca2004-11-151-1/+1
* added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device driversDaniel Borca2004-11-123-1/+8
* pop(stencil) for EXT_stencil_two_sideDaniel Borca2004-11-121-7/+16
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-1012-125/+215
* added a comment and assertion in _mesa_clip_drawpixels() for PixelZoomBrian Paul2004-11-091-0/+3
* added _mesa_clip_drawpixels() and _mesa_clip_readpixels()Brian Paul2004-11-092-2/+112
* Remove need for defining _MSC_VER when building Mesa for windows withBrian Paul2004-11-081-2/+2
* cleaned up the mess a bitDaniel Borca2004-11-011-211/+91
* don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul2004-10-311-4/+4
* added a cast to ADD_POINTERS macroBrian Paul2004-10-311-1/+1
* indentation fixBrian Paul2004-10-311-4/+4
* Use the _mesa_scale_and_bias_rgba() function in the convolution functions.Brian Paul2004-10-314-89/+49
* PBO support for gl[Get]PixelMap functionsBrian Paul2004-10-311-82/+371
* PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul2004-10-311-9/+62
* PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul2004-10-311-52/+206
* updated for PBOsBrian Paul2004-10-311-4/+57
* glPolygonStipple() and glGetPolygonStipple() updated for PBOs.Brian Paul2004-10-312-9/+91
* PBO support for glGetCompressedTexImage().Brian Paul2004-10-311-2/+37
* glGetTexImage() now works with PBOs.Brian Paul2004-10-311-7/+32
* Map/Unmap PBO as needed so that the texstore routines can work withBrian Paul2004-10-311-48/+95
* Remove redundant error checking.Brian Paul2004-10-312-23/+52
* decoder "width" parameter represents "stride-in-pixels"Daniel Borca2004-10-291-3/+3
* VertexAttrib3svNV was incorrectBrian Paul2004-10-291-3/+3
* Use the generic __amd64__, instead of __AMD64__ which has to be defined by hand.Eric Anholt2004-10-281-1/+1
* fill api entries for ARB_shader_objects and ARB_vertex_shaderMichal Krol2004-10-271-0/+50
* add entries for extensions ARB_shader_objects, ARB_fragment_shader andMichal Krol2004-10-272-1/+24
* add FEATURE flags for ARB_shader_objects, ARB_vertex_shader andMichal Krol2004-10-271-0/+3
* Bug #1682: Mesa core code that gets linked into DRI drivers should never callAdam Jackson2004-10-242-64/+263
* changed _mesa_rescale_teximage2d to allow rescaling of padded imagesDaniel Borca2004-10-182-12/+17
* added dstRowStride to dxtCompressTexFuncExt;Daniel Borca2004-10-181-5/+5
* use RowStride instead of Width in texel fetchers.Daniel Borca2004-10-181-11/+11
* Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick2004-10-164-0/+36
* add more mess to the dynamic linking systemDaniel Borca2004-10-121-25/+35
* Reject unsupported texture formats passed to glCompressedTexImage?D. ThisIan Romanick2004-10-081-0/+3
* Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt2004-10-072-21/+119
* added support for GL_ARB_draw_buffersBrian Paul2004-10-0214-296/+591
* fix a commentBrian Paul2004-10-021-2/+2
* bump version to 6.3Brian Paul2004-10-021-3/+3