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Author
Age
Files
Lines
*
FXT1: getting warmer
Daniel Borca
2004-04-30
1
-2
/
+2
*
AMD64 changes from Ronny V. Vindenes.
Keith Whitwell
2004-04-30
1
-1
/
+1
*
FXT1 preparations
Daniel Borca
2004-04-29
1
-6
/
+133
*
updated other makefiles
Brian Paul
2004-04-27
3
-5
/
+10
*
Removed the old teximage code.
Brian Paul
2004-04-27
15
-2897
/
+733
*
transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex...
Daniel Borca
2004-04-27
1
-6
/
+6
*
accomodate newtexstore
Daniel Borca
2004-04-26
1
-2
/
+2
*
bring over build fixes from stable branch
Alan Hourihane
2004-04-26
2
-6
/
+5
*
GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison)
Brian Paul
2004-04-23
1
-2
/
+2
*
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-04-23
8
-40
/
+57
*
s,CHAN_BITS/8,sizeof(GLchan),
Brian Paul
2004-04-22
1
-7
/
+7
*
use FetchTexelf() in GetTexImage() to return float textures correctly
Brian Paul
2004-04-22
1
-5
/
+6
*
fix some include file glitches
Brian Paul
2004-04-22
1
-1
/
+1
*
New glTexImage code.
Brian Paul
2004-04-22
18
-518
/
+3213
*
Fix up some assorted issues with initialization of vertex program registers.
Brian Paul
2004-04-21
1
-0
/
+1
*
Add printing for recently added opcodes.
Keith Whitwell
2004-04-20
1
-0
/
+52
*
apply texgen/texture matrix in glRasterPos
Brian Paul
2004-04-19
1
-63
/
+183
*
in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropr...
Brian Paul
2004-04-19
1
-14
/
+26
*
check for __ia64__ when setting USE_IEEE
Brian Paul
2004-04-18
1
-0
/
+1
*
Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compile
Keith Whitwell
2004-04-14
1
-0
/
+5
*
check for __AMD64__ when setting USE_IEEE (Ronnny Vindenes)
Brian Paul
2004-04-13
1
-2
/
+2
*
build fix for VMS
Alan Hourihane
2004-04-11
1
-1
/
+1
*
fix minor glitch with GL_DEPTH_COMPONENT textures
Brian Paul
2004-04-10
1
-1
/
+4
*
Committing in .
Jouk Jansen
2004-04-05
1
-181
/
+181
*
Committing in .
Jouk Jansen
2004-04-05
1
-181
/
+181
*
added some assertions, just to be safe
Brian Paul
2004-04-02
1
-0
/
+4
*
added FLUSH_CURRENT() call in GetMaterial() calls
Brian Paul
2004-04-02
1
-2
/
+6
*
fix error in rgb332 texel fetch function
Brian Paul
2004-04-02
1
-2
/
+2
*
these are now in the shader/ directory too
Brian Paul
2004-03-30
2
-1524
/
+0
*
these files now live in the shader directory
Brian Paul
2004-03-30
10
-5505
/
+0
*
Why are there two copies of this file?
Keith Whitwell
2004-03-30
1
-1
/
+1
*
Accomodate ARB_fp XPD opcode separately from NV_fp's X2D.
Keith Whitwell
2004-03-29
1
-1
/
+2
*
Take a stab at updating the VMS files.
Brian Paul
2004-03-29
1
-27
/
+0
*
This wont be needed any more
Michal Krol
2004-03-29
1
-1279
/
+0
*
Moved to src/mesa/shader and renamed to arbprogram_syn.h
Michal Krol
2004-03-29
1
-1267
/
+0
*
Moved to src/mesa/shader and renamed to arbprogparse.[ch]
Michal Krol
2004-03-29
2
-6140
/
+0
*
Moved to src/mesa/shader
Michal Krol
2004-03-29
6
-1380
/
+0
*
fix some warnings
Brian Paul
2004-03-26
3
-7
/
+9
*
increase MAX_TEXTURE_LOD_BIAS to 11.0
Brian Paul
2004-03-26
1
-2
/
+2
*
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-21
8
-113
/
+110
*
minor clean-ups
Brian Paul
2004-03-20
1
-14
/
+17
*
make null-terminated copy of program string so that parse works correctly
Brian Paul
2004-03-20
1
-16
/
+42
*
add missing else statements
Brian Paul
2004-03-19
1
-6
/
+6
*
remove redundant call to ctx->Driver.Viewport(), and clean-ups
Brian Paul
2004-03-18
1
-9
/
+1
*
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-03-13
14
-111
/
+371
*
more descriptive error messages for matrix stack over/underflows
Brian Paul
2004-03-13
1
-4
/
+20
*
Adjustments to make everything use IOCTL/sarea defines in DRM instead
Jon Smirl
2004-03-11
1
-1
/
+1
*
don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert Mer...
Brian Paul
2004-03-10
1
-22
/
+4
*
plug in _mesa_BlendFunc into dispatch table
Brian Paul
2004-03-04
1
-0
/
+1
*
yet another take on VBO deleting and reference counting
Brian Paul
2004-03-04
2
-1
/
+54
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