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* Merge branch 'glsl-to-tgsi'Bryan Cain2011-08-043-23/+36
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| * mesa, glsl_to_tgsi: add native support for integers in shadersBryan Cain2011-08-011-13/+25
| * mesa: support boolean and integer-based parameters in prog_parameterBryan Cain2011-08-013-12/+13
* | mesa: minor comment updates in enable.cBrian Paul2011-08-041-9/+2
* | mesa: whitespace, formatting fixes in GetTexParameter() codeBrian Paul2011-08-041-8/+6
* | mesa: add null ptr checks in GetTexParameterI[u]iv() functionsBrian Paul2011-08-041-0/+4
* | mesa: condense GL_TEXTURE_RESIDENT query codeBrian Paul2011-08-041-16/+4
* | mesa: make error handling in glGetTexParameter() a bit more conciseBrian Paul2011-08-041-170/+96
* | mesa: Ensure that gl_shader_program::InfoLog is never NULLIan Romanick2011-08-021-5/+6
* | mesa: minor comment changes in teximage.cBrian Paul2011-07-291-7/+2
* | mesa: add missing breaks for GL_TEXTURE_CUBE_MAP_SEAMLESS queriesBrian Paul2011-07-291-6/+8
* | mesa: Fix ff fragment shader inputs calculation when enabling a VS.Eric Anholt2011-07-281-2/+1
* | mesa: test against MESA_FORMAT_NONE in _mesa_GetTexLevelParameteriv()Brian Paul2011-07-281-1/+1
* | mesa: don't forget about sampleBuffers in framebuffer visual updateChristoph Bumiller2011-07-271-0/+1
* | mesa: Make _mesa_get_compressed_formats match the texture compression specsIan Romanick2011-07-253-30/+93
* | mesa: Return the correct internal fmt when a generic compressed fmt was usedIan Romanick2011-07-251-3/+17
* | mesa: Add utility function to get base format from a GL compressed formatIan Romanick2011-07-252-0/+91
* | mesa: Add an ifndef guard around the definition of the INLINE macroPaul Berry2011-07-221-20/+22
* | Merge branch 'remove-copyteximage-hook'Brian Paul2011-07-213-41/+35
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| * | mesa: remove unused dd_function_table::CopyTexImage1D/2D() hooksBrian Paul2011-07-191-18/+0
| * | mesa: remove comments referring to Driver.TexImage1D/2DBrian Paul2011-07-191-6/+3
| * | mesa: stop using ctx->Driver.CopyTexImage1D/2D() hooksBrian Paul2011-07-191-17/+32
* | | mesa: GLES2 should return different error enums for invalid fbo queriesMarek Olšák2011-07-211-7/+16
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* | mesa: update, shorten some comments in dd.hBrian Paul2011-07-191-38/+13
* | mesa: fix unused-but-set-variable warnings in dlist.cMarek Olšák2011-07-151-6/+6
* | mesa: use inline function wrapper for _mesa_reference_texobj()Brian Paul2011-07-142-7/+15
* | mesa: use inline function wrapper for _mesa_reference_renderbuffer()Brian Paul2011-07-142-9/+14
* | mesa: use inline function wrapper for _mesa_reference_framebuffer()Brian Paul2011-07-142-9/+13
* | main: use inline function wrapper for _mesa_reference_buffer_object()Brian Paul2011-07-142-7/+16
* | mesa: Fix assertion failure in X8_Z24/Z24_X8 texfetch.Eric Anholt2011-07-121-2/+4
* | mesa: fix assertion failure in delete_wrapperMarek Olšák2011-07-111-1/+2
* | mesa: add a comment in _mesa_test_formatsMarek Olšák2011-07-111-0/+1
* | mesa: fix assertion failure in _mesa_test_formatsMarek Olšák2011-07-111-1/+2
* | mesa: implement packing of DEPTH_STENCIL & FLOAT_32_UNSIGNED_INT_24_8_REV comboMarek Olšák2011-07-112-7/+18
* | mesa: return early if mask is cleared to zero in BlitFramebufferMarek Olšák2011-07-101-0/+4
* | mesa: implement depth/stencil renderbuffer wrapper accessors for Z32F_X24S8Marek Olšák2011-07-103-24/+313
* | mesa: implement generatemipmap for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-0/+20
* | mesa: implement texstore for DEPTH32F_STENCIL8Marek Olšák2011-07-101-1/+67
* | mesa: implement texstore for DEPTH_COMPONENT32FMarek Olšák2011-07-101-5/+7
* | mesa: implement depth unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-2/+25
* | mesa: implement stencil unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-3/+32
* | mesa: implement texfetch functions for depth_buffer_floatMarek Olšák2011-07-102-8/+31
* | mesa: initial ARB_depth_buffer_float supportMarek Olšák2011-07-109-6/+125
* | mesa: Fix the BindSampler unit limit.Henri Verbeet2011-07-071-1/+1
* | mesa: Fix a couple of TexEnv unit limits.Henri Verbeet2011-07-071-3/+3
* | mesa: Use the Elements macro for the sampler index assert in validate_sampler...Henri Verbeet2011-07-071-1/+1
* | mesa: Allow sampling from units >= MAX_TEXTURE_UNITS in shaders.Henri Verbeet2011-07-073-4/+4
* | mesa: Check the texture against all units in unbind_texobj_from_texunits().Henri Verbeet2011-07-071-1/+1
* | mesa: fix texstore addressing bugs for depth/stencil formatsBrian Paul2011-07-061-12/+9
* | mesa: Don't error on glFeedbackBuffer(size = 0, buffer = NULL)Eric Anholt2011-07-061-1/+1