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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-0137-218/+959
* Fix function definitions for Windows.Karl Schultz2003-02-271-13/+13
* More clean-ups. Parse scalar/vector literals and defined identifier sources.Brian Paul2003-02-261-131/+80
* s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/- and absolute value syntax.Brian Paul2003-02-251-31/+56
* set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3Brian Paul2003-02-251-2/+2
* assorted clean-ups and improvementsBrian Paul2003-02-253-68/+102
* parser clean-ups and simplificationsBrian Paul2003-02-251-209/+151
* casts to silence g++ warningsBrian Paul2003-02-251-2/+2
* use _mesa_find_line_column()Brian Paul2003-02-231-34/+3
* parser clean-ups (use struct parse_state)Brian Paul2003-02-231-432/+345
* added _mesa_find_line_column()Brian Paul2003-02-232-2/+41
* silence warning with a castBrian Paul2003-02-231-2/+2
* test if active texture is really changed in _mesa_ActiveTexture()Brian Paul2003-02-231-2/+5
* parser clean-upsBrian Paul2003-02-232-274/+233
* added TEXTURE_*_INDEX tokensBrian Paul2003-02-231-13/+18
* latest DOS updates (Daniel Borca)Brian Paul2003-02-201-20/+39
* Implement parsing of texture instructions and prototype execution.Brian Paul2003-02-172-135/+212
* more work on DEFINE/DECLARATION statements, symbol tablesBrian Paul2003-02-164-143/+264
* cast GLfloatAlan Hourihane2003-02-101-8/+14
* replace _mesa_strtof() with _mesa_strtod()Brian Paul2003-02-083-11/+11
* fix assertion in transfer_teximage() (Laurent Desnogues)Brian Paul2003-02-061-1/+2
* fix bug in popping texture color table stateBrian Paul2003-02-051-2/+2
* DOS updates (Daniel Borca)Brian Paul2003-02-041-18/+17
* some casts (Evgeny Kotsuba)Brian Paul2003-01-281-8/+9
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-266-89/+99
* remove bad assertion, fix minor bug in _mesa_lookup_rgba()Brian Paul2003-01-261-4/+2
* new texture enums (Leif Delgass)Brian Paul2003-01-251-7/+46
* silence some warningsBrian Paul2003-01-241-4/+4
* push/pop color table state (Eric Plante)Brian Paul2003-01-222-4/+33
* glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3Brian Paul2003-01-221-1/+5
* added missing break (Leif Delgass)Brian Paul2003-01-211-2/+3
* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-217-17/+189
* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-214-120/+154
* check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV)Brian Paul2003-01-211-3/+6
* add some castsBrian Paul2003-01-192-4/+4
* update CurrentStack in glActiveTexture if needed (bug 669080)Brian Paul2003-01-161-1/+7
* Committing in .Jouk Jansen2003-01-151-18/+22
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-1426-208/+6021
* remove const from _mesa_strtof()Brian Paul2003-01-142-5/+5
* added _mesa_strtof()Brian Paul2003-01-141-1/+23
* OSMesa16 updates (Eric Plante), added _mesa_strtof()Brian Paul2003-01-142-9/+23
* move t->Image[i]->Format test (bug 659012)Brian Paul2003-01-081-9/+9
* fix glCopyTexSubImage2D error checking (bug 661907)Brian Paul2003-01-081-8/+15
* Check that ActiveTextureARB doesn't overflow MaxTextureUnitsAlan Hourihane2002-12-301-2/+3
* DOS updates from Daniel Borca.Brian Paul2002-12-181-14/+22
* improved error messageBrian Paul2002-12-181-2/+2
* Add mechanism to destroy mutexes. Important on OS's where mutex initializationKeith Whitwell2002-12-123-3/+9
* let _mesa_problem() take variable argumentsBrian Paul2002-12-062-8/+15
* added _mesa_print_texunit_state() for debuggingBrian Paul2002-12-052-4/+37
* added GL_DEPTH_COMPONENT to two assertionsBrian Paul2002-12-031-3/+5