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Files
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*
mesa: Remove rounding bias in _mesa_float_to_half()
Chad Versace
2013-01-24
1
-29
/
+37
*
mesa,glsl: Move round_to_even() from glsl to mesa/main (v2)
Chad Versace
2013-01-24
2
-0
/
+23
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
1
-6
/
+6
*
mesa: Like EXT_texture_compression_dxt1, advertise ANGLE_texture_compression_...
Ian Romanick
2013-01-23
3
-20
/
+8
*
mesa: Simplify _mesa_choose_tex_format handling of compressed formats
Ian Romanick
2013-01-23
1
-167
/
+75
*
mesa: Use a single flag for the S3TC extensions that don't require on-line co...
Ian Romanick
2013-01-23
6
-9
/
+13
*
ReadPixels: Force ALPHA to 1 while rebasing RGBA values for GL_RGB format
Carl Worth
2013-01-23
1
-0
/
+10
*
mesa/es3: Apply stricter multisample blit rules for ES3.
Ian Romanick
2013-01-22
1
-13
/
+48
*
mesa/es3: Disallow FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE query of DEPTH_STENC...
Ian Romanick
2013-01-22
1
-0
/
+16
*
mesa: Don't allow blits to / from the same buffer in OpenGL ES 3.0
Ian Romanick
2013-01-22
1
-0
/
+31
*
mesa: Remove exec thunks from the dlist.c module.
Eric Anholt
2013-01-21
1
-870
/
+0
*
mesa: Initially populate the display list with the exec list.
Eric Anholt
2013-01-21
11
-284
/
+8
*
mesa: Delay display list save dispatch setup until Exec is set up.
Eric Anholt
2013-01-21
3
-11
/
+8
*
mesa: Make the drivers call a non-code-generated dispatch table setup.
Eric Anholt
2013-01-21
3
-1
/
+10
*
mesa: Remove the size argument from _mesa_alloc_dispatch_table().
Eric Anholt
2013-01-21
3
-8
/
+5
*
mesa: Remove two of the now unused ASSERT_OUTSIDE_BEGIN_END macros.
Eric Anholt
2013-01-21
1
-25
/
+0
*
mesa: Drop manual checks for outside begin/end.
Eric Anholt
2013-01-21
52
-349
/
+92
*
mesa: Install a minimal dispatch table during glBegin()/glEnd().
Eric Anholt
2013-01-21
3
-19
/
+116
*
mesa: Remove the dead PrepareExecBegin() driver hook.
Eric Anholt
2013-01-21
1
-8
/
+0
*
mesa: Improve a glTexEnv error message by looking up the enum.
Eric Anholt
2013-01-21
1
-1
/
+2
*
mesa: Fix regression in dlist save primitive tracking.
Eric Anholt
2013-01-21
1
-8
/
+1
*
fbobject: add additional fbo completeness checks for GLES
Jordan Justen
2013-01-20
1
-1
/
+45
*
framebuffer: update allowed implementation format/type
Jordan Justen
2013-01-20
1
-3
/
+23
*
readpix: allow implementation format/type
Jordan Justen
2013-01-20
1
-1
/
+6
*
extensions: enable EXT_color_buffer_float for ES3
Jordan Justen
2013-01-20
3
-9
/
+20
*
extensions: Add ES3-only extension support
Matt Turner
2013-01-20
1
-5
/
+15
*
readpix: check FBO completeness before trying to access the read-buffer
Jordan Justen
2013-01-20
1
-9
/
+9
*
readpix: add error checking for GLES3
Jordan Justen
2013-01-20
1
-0
/
+56
*
copyteximage: update error checking for GLES3
Jordan Justen
2013-01-20
1
-1
/
+36
*
copyteximage: check that sRGB usage is valid for GLES3 / GL
Jordan Justen
2013-01-20
1
-0
/
+39
*
mesa/es3: Allow unsized depth and depth-stencil formats in ES3
Ian Romanick
2013-01-20
1
-2
/
+5
*
mesa/es2: Allow depth component cube maps in ES2 if the extension is enabled
Ian Romanick
2013-01-20
1
-1
/
+2
*
mesa: Add extension bit tracking for GL_OES_depth_texture_cube_map
Ian Romanick
2013-01-20
2
-0
/
+2
*
mesa: Array uniform name length includes length of [0]
Ian Romanick
2013-01-18
1
-0
/
+10
*
mesa: Array uniform names are supposed to have [0] appended
Ian Romanick
2013-01-18
1
-0
/
+31
*
mesa: Refactor getting a uniform's name to a helper function
Ian Romanick
2013-01-18
3
-3
/
+16
*
mesa: Remove unused field gl_uniform_buffer_variable::Buffer
Ian Romanick
2013-01-18
1
-1
/
+0
*
mesa: Skip updating texgen when not doing fixed function.
Eric Anholt
2013-01-18
1
-31
/
+39
*
mesa: Don't bother updating ff texture state if we have a fragment shader.
Eric Anholt
2013-01-18
1
-1
/
+2
*
mesa: Drop a comment about ff vertex shading and texturing.
Eric Anholt
2013-01-18
1
-5
/
+0
*
mesa: Fix out of bounds writes when uncompressing non-block-aligned ETC1.
Eric Anholt
2013-01-18
1
-2
/
+2
*
mesa: Only mark textures as mipmap incomplete on MAX_LEVEL issues.
Kenneth Graunke
2013-01-18
1
-2
/
+2
*
mesa/es3: Don't check dimensions in _mesa_es3_error_check_format_and_type
Ian Romanick
2013-01-17
3
-12
/
+3
*
mesa: Don't allow DEPTH_STENCIL for 3D textures
Ian Romanick
2013-01-17
1
-1
/
+2
*
mesa: add missing ASSERT_OUTSIDE_BEGIN_END() in _mesa_GetInternalformativ()
Brian Paul
2013-01-16
1
-0
/
+3
*
mesa: Add driver method to determine the possible sample counts
Ian Romanick
2013-01-15
2
-4
/
+43
*
mesa: Add dispatch and extension XML for GL_ARB_internalformat_query
Ian Romanick
2013-01-15
1
-2
/
+4
*
mesa: Add extension tracking bit for GL_ARB_internalformat_query
Ian Romanick
2013-01-15
2
-0
/
+2
*
mesa: Add skeleton implementation of glGetInternalformativ
Ian Romanick
2013-01-15
2
-0
/
+159
*
mesa: move declarations before code to fix MSVC build
Brian Paul
2013-01-15
1
-4
/
+8
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