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* mesa/main: Add support for GL_ARB_cull_distance (v2)Tobias Klausmann2016-05-145-1/+22
| | | | | | | | | | | | airlied: v2: rename LowerClipDistance to LowerCombinedClipCullDistnace. I don't think we want any other behaviour with any current hw. Signed-off-by: Tobias Klausmann <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: move MESA_MAP_NOWAIT_BIT up away from GL_MAP_PERSISTENT_BITDave Airlie2016-05-111-1/+1
| | | | | | | | | | This was colliding badly and making GL45-CTS.buffer_storage.map_persistent_texture fail on radeonsi. Reviewed-by: Marek Olšák <[email protected]> Cc: [email protected] Signed-off-by: Dave Airlie <[email protected]>
* mesa/objectlabel: don't return info on genned but never bound textures.Dave Airlie2016-05-101-1/+1
| | | | | | | | | This fixes some cases in the CTS KHR debug tests where it uses glIsTexture to find an invalid ID and then call GetObjectLabel. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: don't use genned but unnamed xfb objects.Dave Airlie2016-05-102-1/+14
| | | | | | | | | | | | | | If we try to draw or query an XFB object that hasn't been bound, we shouldn't return any information. This fixes a couple if cases in: GL33-CTS.transform_feedback.api_errors_test The ObjectLabel test is inspired by another test. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa/compute: Fix indirect dispatch buffer size check on 32-bit systemsJordan Justen2016-05-091-1/+1
| | | | | | | 2655265fcba9017e793026c76e490e04db088c8f, but for compute. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* mesa/shader_query: add missing subroutines casesDave Airlie2016-05-091-0/+13
| | | | | | | | | | | | | | | ARRAY_SIZE and LOCATION should accept the SUBROUTINE_UNIFORM types. Fixes: GL43-CTS.program_interface_query.subroutines-vertex GL43-CTS.program_interface_query.subroutines-tess-control GL43-CTS.program_interface_query.subroutines-tess-eval GL43-CTS.program_interface_query.subroutines-geometry GL43-CTS.program_interface_query.subroutines-fragment GL43-CTS.program_interface_query.subroutines-compute Reviewed-by: Antia Puentes <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa/main: fix another undefined left shiftNicolai Hähnle2016-05-071-1/+1
| | | | | | Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa/main: define _NEW_xxx flags as unsigned shiftsNicolai Hähnle2016-05-071-30/+30
| | | | | | | | | Since 1 << 31 complains about undefined behaviour; the others are changed only for consistency. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Michel Dänzer <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa/ubo: add missing compute cases for ubo/atomic buffersDave Airlie2016-05-051-0/+6
| | | | | | | This fixes: GL43-CTS.compute_shader.resource-ubo Reviewed-by: Anuj Phogat <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa/compute: drop pointless casts.Dave Airlie2016-05-051-3/+3
| | | | | | | | We already are a GLintptr, casting won't help. Reviewed-by: Alejandro Piñeiro <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: remove null check before freeThomas Hindoe Paaboel Andersen2016-05-052-4/+2
| | | | Reviewed-by: Eduardo Lima Mitev <[email protected]>
* mesa: include texture format in glGenerateMipmap error messageBrian Paul2016-05-041-1/+2
| | | | Reviewed-by: Charmaine Lee <[email protected]>
* main: uses casts to silence some _mesa_debug() format warningsBrian Paul2016-05-041-4/+6
| | | | | | | Silences warnings with 32-bit Linux gcc builds and MinGW which doesn't recognize the ‘t’ conversion character. Reviewed-by: Sinclair Yeh <[email protected]>
* mesa/main: handle double uniform matrices properlyJuan A. Suarez Romero2016-05-041-1/+1
| | | | | | | | When computing the offset in the uniform storage table, take into account the size multiplier so double precision matrices are handled correctly. Signed-off-by: Juan A. Suarez Romero <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa/objectlabel: handle NULL src stringMark Janes2016-05-031-3/+4
| | | | | | | | | | This prevents a crash when a NULL src is passed with a non-NULL length. fixes: dEQP-GLES31.functional.debug.object_labels.query_length_only Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95252 Signed-off-by: Mark Janes <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa: Enable translation between astc 3d gl formats and mesa formatsAnuj Phogat2016-05-031-0/+80
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Handle astc 3d formats in _mesa_get_compressed_formats()Anuj Phogat2016-05-031-0/+29
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Handle astc 3d formats in _mesa_base_tex_format()Anuj Phogat2016-05-031-2/+4
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Account for astc 3d formats in _mesa_is_astc_format()Anuj Phogat2016-05-031-3/+13
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add a helper function is_astc_3d_format()Anuj Phogat2016-05-031-0/+32
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add the missing defines for GL_OES_texture_compression_astcAnuj Phogat2016-05-031-0/+23
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Align the values of #define's in glheader.hAnuj Phogat2016-05-031-29/+29
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add OES_texture_compression_astc to extension table and gl_extensionsAnuj Phogat2016-05-032-0/+2
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add entries for astc 3d formats initializing struct gl_format_infoAnuj Phogat2016-05-031-0/+21
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add mesa formats for astc 3d formatsAnuj Phogat2016-05-031-0/+21
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Account for block depth in _mesa_format_image_size()Anuj Phogat2016-05-031-21/+23
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Handle 3d block sizes in _mesa_compute_compressed_pixelstoreAnuj Phogat2016-05-031-3/+3
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Handle 3d block sizes in teximage error checksAnuj Phogat2016-05-031-6/+13
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Handle 3d block sizes in getteximage error checksAnuj Phogat2016-05-031-4/+17
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add an assert for BlockDepth in _mesa_get_format_block_size()Anuj Phogat2016-05-031-0/+3
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add a helper function to query 3D block sizesAnuj Phogat2016-05-032-0/+25
| | | | | Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Add block depth field in struct gl_format_infoAnuj Phogat2016-05-034-274/+279
| | | | | | | This will be later required for 3D ASTC formats. Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/copyimage: make sure number of samples match.Dave Airlie2016-05-031-0/+14
| | | | | | | | | This fixes GL43-CTS.copy_image.samples_missmatch which otherwise asserts in the radeonsi driver. Reviewed-by: Anuj Phogat <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa/objectlabel: don't do memcpy if bufSize is 0 (v2)Dave Airlie2016-05-031-0/+5
| | | | | | | | | | This prevents GL43-CTS.khr_debug.labels_non_debug from memcpying all over the stack and crashing. v2: actually fix the test. Reviewed-by: Alejandro Piñeiro <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa/textureview: move error checks up higherDave Airlie2016-05-031-24/+26
| | | | | | | | | | | | GL43-CTS.texture_view.errors checks for GL_INVALID_VALUE here but we catch these problems in the dimensionsOK check and return the wrong error value. This fixes: GL43-CTS.texture_view.errors. Reviewed-by: Anuj Phogat <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: add LOCATION_COMPONENT support to GetProgramResourceivTimothy Arceri2016-05-012-0/+15
| | | | | | | | | | | | From Section 7.3.1.1 (Naming Active Resources) of the OpenGL 4.5 spec: "For the property LOCATION_COMPONENT, a single integer indicating the first component of the location assigned to an active input or output variable is written to params. For input and output variables with a component specified by a layout qualifier, the specified component is written. For all other input and output variables, the value zero is written." Reviewed-by: Anuj Phogat <[email protected]>
* glShaderSource must not change compile status.Jamey Sharp2016-05-011-1/+0
| | | | | | | | | | | | | | | | OpenGL 4.5 Core Profile section 7.1, in the documentation for CompileShader, says: "Changing the source code of a shader object with ShaderSource does not change its compile status or the compiled shader code." According to Karol Herbst, the game "Divinity: Original Sin - Enhanced Edition" depends on this odd quirk of the spec. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93551 Signed-off-by: Jamey Sharp <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: simplify _mesa_LightfvThomas Faller2016-04-291-10/+0
| | | | | Signed-off-by: Thomas Faller <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Fix indirect draw buffer size check on 32-bit systems.Kenneth Graunke2016-04-281-1/+1
| | | | | | | | | | | | | | Fixes dEQP-GLES31.functional subtests: draw_indirect.negative.command_offset_not_in_buffer_signed32_wrap draw_indirect.negative.command_offset_not_in_buffer_unsigned32_wrap These tests use really large values that overflow GLsizeiptr, at which point the buffer size isn't less than "end". Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95138 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]> Reviewed-by: Mark Janes <[email protected]>
* mesa: improve comment on _mesa_check_disallowed_mapping(), return boolBrian Paul2016-04-281-2/+8
| | | | | | | | The old comment was a bit terse. Also, change the function return type to bool. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Try to fix CopyTex[Sub]Image of stencil textures.Kenneth Graunke2016-04-261-2/+3
| | | | | | | | | | | | | ES prohibits this, but GL appears to allow it. We at least need this much, or else we'll crash as there's no source to read from. This fixed crashes in the ES tests before I realized I needed to prohibit stencil instead. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* mesa: Disallow CopyTexSubImage on stencil formats in ES.Kenneth Graunke2016-04-261-0/+9
| | | | | | | | | | | Fixes - ES31-CTS.gtf.GL31Tests.texture_stencil8.texture_stencil8 - ES31-CTS.gtf.GL31Tests.texture_stencil8.texture_stencil8_multisample Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* mesa/main: removing double semi-colonsJakob Sinclair2016-04-262-2/+2
| | | | | | | | | | Trivial change. Removing unnecessary semi-colons from the code. I don't have push access so someone reviewing this can push it. Signed-off-by: Jakob Sinclair <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* glsl: add ability to use essl 3.20Ilia Mirkin2016-04-252-0/+2
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* main: select ES3.2 version when all extensions are availableIlia Mirkin2016-04-251-1/+17
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* mesa/gles: Allow format GL_RED to be used with MESA_FORMAT_R_UNORMJordan Justen2016-04-251-0/+2
| | | | | | | | | | | | | | | | If the bound framebuffer has a format of MESA_FORMAT_R_UNORM, then IMPLEMENTATION_COLOR_READ_FORMAT will return GL_RED. This change applies to OpenGLES contexts where additional restrictions are placed on the formats that are allowed to be supported. Fixes OpenGLES 3.1 CTS tests: * ES31-CTS.texture_border_clamp.sampling_texture.Texture2DDC16 * ES31-CTS.texture_border_clamp.sampling_texture.Texture2DDC16Linear * ES31-CTS.texture_border_clamp.sampling_texture.Texture2DDC32F * ES31-CTS.texture_border_clamp.sampling_texture.Texture2DDC32FLinear Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa/formats: Take luminance into account in component countTopi Pohjolainen2016-04-231-0/+1
| | | | | | Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* mesa/texstore: Use Driver.CompressedTexSubImage in the default ↵Nanley Chery2016-04-151-5/+5
| | | | | | | | | | | | CompressedTexImage Enable drivers to use their own implementation of this method instead of the mesa default. Since the drivers that currently overwrite dd_function_table::CompressedTexSubImage also overwrite ::CompressedTexImage, there should be no behavioral change. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* mesa: Change an error code in glSamplerParameterI[iu]v().Kenneth Graunke2016-04-121-4/+6
| | | | | | | | | | | | This is supposed to be INVALID_OPERATION in ES. We already did this for the fv/iv variants, but not Iiv/Iuv, which are new in ES 3.2 (or extensions). Fixes: ES31-CTS.texture_border_clamp.samplerparameteri_non_gen_sampler_error Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: Expose the ARB_robust_buffer_access_behavior extension.Bas Nieuwenhuizen2016-04-123-1/+3
| | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]>