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* mesa: Include stream information in indexed queries.Iago Toral Quiroga2014-06-302-0/+2
* glsl: Store info about geometry shaders that emit vertices to non-zero streams.Iago Toral Quiroga2014-06-303-0/+4
* mesa: add StreamId information to transform feedback outputs.Iago Toral Quiroga2014-06-301-0/+1
* mesa: expose ARB_seamless_cubemap_per_texture when supportedIlia Mirkin2014-06-281-0/+1
* mesa/main: In register_surface() verify gl_texture_object was foundJuha-Pekka Heikkila2014-06-261-0/+6
* mesa/main: Verify calloc return value in register_surface()Juha-Pekka Heikkila2014-06-261-0/+5
* mesa: Don't use derived vertex state in api_arrayelt.cFredrik Höglund2014-06-241-54/+57
* mesa: Make Geom.UsesEndPrimitive a bool instead of a GLbooleanIago Toral Quiroga2014-06-232-3/+3
* mesa: Add extension plumbing for ARB_fragment_layer_viewportChris Forbes2014-06-222-0/+2
* mesa: Init Geom.UsesEndPrimitive in shader programs.Iago Toral Quiroga2014-06-201-0/+1
* mesa: Remove glClear optimization based on drawable sizeKristian Høgsberg2014-06-181-5/+0
* mesa: In emit_texenv() type mismatch was forced with typecastJuha-Pekka Heikkila2014-06-181-8/+9
* mesa: Remove unused functions from perfomance query code.Matt Turner2014-06-171-13/+0
* mesa: Remove unused extra_EXT_texture_integer.Matt Turner2014-06-171-5/+0
* main/extensions: Only parse MESA_EXTENSION_OVERRIDE onceJordan Justen2014-06-161-74/+40
* main/extensions: Build list of extensions that can't be disabledJordan Justen2014-06-161-5/+20
* main/extensions: Create extra extensions override stringJordan Justen2014-06-161-0/+38
* main/extensions: Add early extension override structuresJordan Justen2014-06-163-0/+59
* main/extensions: Create a context-less set_extensions functionJordan Justen2014-06-161-5/+20
* main/extensions: Don't advertise unknown extensions overrides with (-)Jordan Justen2014-06-161-1/+1
* mesa: support inactive uniforms in glUniform* functionsTapani Pälli2014-06-161-0/+15
* mesa: add new enum MAX_UNIFORM_LOCATIONSTapani Pälli2014-06-165-0/+12
* mesa: add enable bit for ARB_explicit_uniform_locationTapani Pälli2014-06-162-0/+2
* Remove _mesa_is_type_integer and _mesa_is_enum_format_or_type_integerNeil Roberts2014-06-132-36/+0
* glsl: Store gl_uniform_driver_storage::format as the actual typeIan Romanick2014-06-111-1/+1
* mesa: Fix substitution of large shadersCody Northrop2014-06-101-3/+14
* mesa: Add extension enable for ARB_compressed_texture_pixel_storageChris Forbes2014-06-101-0/+1
* mesa: Add pixel storage support for GetCompressedTexImageChris Forbes2014-06-101-33/+40
* mesa: Compute proper strides for compressed texture pixel storage.Chris Forbes2014-06-101-0/+35
* mesa: Extract computation of compressed pixel store paramsChris Forbes2014-06-102-14/+50
* mesa: Emit errors for inconsistent compressed pixel store stateChris Forbes2014-06-103-1/+60
* mesa: Add new pixel pack/unpack state forChris Forbes2014-06-103-0/+78
* tests: Add new enum strings for ARB_compressed_texture_pixel_storageChris Forbes2014-06-101-0/+8
* mesa: Make CompressedTexSubImage errors more consistentChris Forbes2014-06-101-3/+3
* mesa: Trim down PixelStorei implementationChris Forbes2014-06-101-119/+56
* mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).José Fonseca2014-06-081-1/+5
* mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.José Fonseca2014-06-032-2/+12
* mesa/main: Make get_hash.c values constant.José Fonseca2014-06-031-1/+1
* mesa/main: Add missing null check in _mesa_CreatePerfQueryINTEL()Juha-Pekka Heikkila2014-05-301-0/+5
* mesa: add missing null check in _mesa_NewHashTable()Juha-Pekka Heikkila2014-05-301-0/+10
* mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENTJames Legg2014-05-231-0/+6
* mesa: Rely on USE_X86_64_ASM.José Fonseca2014-05-222-2/+2
* mesa/x86: Support SSE 4.1 detection on x86-64.Matt Turner2014-05-222-2/+2
* mesa: Add uninitialized_vars macro from the Linux kernel.Matt Turner2014-05-221-0/+6
* mesa: fix double-freeing of dispatch tables inside glBegin/End.Brian Paul2014-05-161-2/+2
* mesa: Dump ARB_vp/fp source and IR when MESA_GLSL=dump.Kenneth Graunke2014-05-131-1/+26
* mesa: propagate FragDepthLayout to gl_programChia-I Wu2014-05-091-0/+5
* mesa: Fix MaxNumLayers for 1D array textures.Kenneth Graunke2014-05-071-0/+2
* mesa: pass target through to driver when choosing texture formatIlia Mirkin2014-05-071-1/+1
* mesa: VS 2013 does not provide strcasecmp.José Fonseca2014-05-021-1/+3