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* mesa: implement clamping controls (ARB_color_buffer_float)Marek Olšák2011-03-2916-61/+223
* mesa: regenerate glapi filesMarek Olšák2011-03-293-4474/+4505
* mesa: Add missing parentheses in glBlitFramebufferEXT error strings.Vinson Lee2011-03-281-5/+5
* mesa: add void to save_TextureBarrierNV()Brian Paul2011-03-251-1/+1
* mesa: Avoid redefining PUBLIC/USE/likely/unlikely macros.José Fonseca2011-03-251-13/+17
* mesa: Use appropriate call convention in VertexAttribI*v.José Fonseca2011-03-251-136/+136
* mesa,mapi: Remove spurious const keyword from ClearBufferfi args.José Fonseca2011-03-251-1/+1
* mesa: added _mesa_dump_image() for debuggingBrian Paul2011-03-242-0/+28
* mesa: minor whitespace fixesBrian Paul2011-03-244-7/+7
* mesa: new MESA_EXTENSION_MAX_YEAR env varBrian Paul2011-03-241-3/+17
* mesa: More glGet* fixes.José Fonseca2011-03-231-4/+4
* mesa: remove unused _MESA_NEW_NEED_NORMALSBrian Paul2011-03-231-3/+0
* mesa: remove _MESA_NEW_TRANSFER_STATEBrian Paul2011-03-234-10/+6
* mesa: Fix typo glGet*v(GL_TEXTURE_COORD_ARRAY_*).José Fonseca2011-03-221-3/+3
* mesa: 80-column wrapping and comment updatesBrian Paul2011-03-191-19/+20
* mesa: 80-column wrapping, update commentBrian Paul2011-03-191-7/+12
* mesa: consolidate enable/disable code for GL_TEXTURE_GEN_S/T/R/QBrian Paul2011-03-191-67/+9
* mesa: consolidate clip plane update codeBrian Paul2011-03-193-25/+21
* mesa: 80-column wrappingBrian Paul2011-03-191-2/+2
* mesa: replace macro with functionBrian Paul2011-03-191-8/+13
* mesa: 80-column wrappingBrian Paul2011-03-191-1/+2
* mesa: rename functions to follow Mesa conventionsBrian Paul2011-03-191-35/+29
* mesa: 80-column wrappingBrian Paul2011-03-191-2/+4
* mesa: minor improvements in glTexEnvfv()Brian Paul2011-03-171-16/+17
* mesa: only report up to 50 _mesa_problem() callsBrian Paul2011-03-171-5/+11
* mesa: Remove the CompileShader driver hook; it's just a no-op.Kenneth Graunke2011-03-172-10/+0
* mesa: use _mesa_get_current_tex_unit() helper in BindTexture()Brian Paul2011-03-161-2/+2
* mesa: remove unneeded local var in BindTexture()Brian Paul2011-03-161-3/+3
* mesa: clean up the glBindTexture early out code a bitBrian Paul2011-03-161-10/+12
* mesa: Sort extensions in extension string by year.José Fonseca2011-03-161-216/+278
* mesa: Use typecast in BITFIELD64_BIT macro.José Fonseca2011-03-161-5/+1
* mesa: use 1UL for 64-bit unsigned constant for C++Brian Paul2011-03-151-0/+4
* mesa: add display list support for NV_texture_barrierMarek Olšák2011-03-151-0/+22
* mesa: regenerate glapi filesMarek Olšák2011-03-153-1995/+2013
* mesa: add NV_texture_barrierMarek Olšák2011-03-156-0/+109
* mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8Marek Olšák2011-03-141-6/+6
* mesa: fix up assertion in _mesa_source_buffer_existsMarek Olšák2011-03-141-0/+2
* Revert "mesa: Convert fixed function fragment program generator to GLSL IR."Eric Anholt2011-03-123-667/+782
* Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_...Eric Anholt2011-03-122-10/+4
* mesa: Track a computed _CurrentFragmentProgram for current gl_shader_programEric Anholt2011-03-112-4/+10
* mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt2011-03-113-782/+667
* mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.Eric Anholt2011-03-111-0/+5
* mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.Eric Anholt2011-03-111-0/+11
* mesa: Move texenvprogram.c to ff_fragment_shader.cpp.Eric Anholt2011-03-111-4/+9
* mesa: Don't try to remove an internal shader_program from the hash.Eric Anholt2011-03-111-2/+4
* mesa: move location of some geometry program limitsBrian Paul2011-03-114-25/+28
* mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul2011-03-113-27/+42
* mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objectsBrian Paul2011-03-113-0/+5
* mesa: add ATI_texture_compression_3dcMarek Olšák2011-03-087-0/+30
* mesa: add EXT_texture_compression_latcMarek Olšák2011-03-0813-7/+234