| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
Unused since commit fd104a845.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
| |
Except for a couple of explicit uses, _mesa_inv_sqrtf was disabled since
its addition in 2003 (see f9b1e524).
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
Temporarily disabled since 2003 (see 386578c5b).
This saves us from calling sqrt() 128 times to generate the sqrttab in
one_time_init().
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
| |
To reduce excessive compilation time in release mode.
NOTE: This is a candidate for the 8.0 branch.
Tested-by: Brian Paul <[email protected]>
|
| |
|
| |
|
|
|
|
| |
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Now that we finally have a list of uniform blocks in the linked shader
program, we can tell what their indices are.
Fixes piglit GL_ARB_uniform_buffer_object/getuniformblockindex.
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
| |
We'll need to propagate the UBO fields to the uniform storage records
before we can handle the other pnames.
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
| |
This is a single entrypoint that maps from a series of names to the
indices of those names within the active uniforms list. Each index is
like glGetUniformLocation()'s return value, except that it doesn't
encode an array offset.
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
| |
With the upcoming GL_ARB_uniform_buffer_object changes, the only
other caller that will want the cooked value is state_tracker.
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
| |
This attempts error-checking, but the layout isn't done yet.
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
We're going to need this structure to cross-validate the uniform
blocks between shader stages, since unused ir_variables might get
dropped. It's also the place we store the RowMajor qualifier, which
is not part of the GLSL type (since that would cause a bunch of type
equality checks to fail).
Reviewed-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
The i965 back-end needs to compile dFdy() differently for FBOs and
window system framebuffers, because Y coordinates are flipped between
the two (see commit 82d2596: i965: Compute dFdy() correctly for FBOs).
This boolean will allow it to avoid unnecessarily recompiling shaders
that don't use dFdy().
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
|
| |
|
|
|
|
|
|
|
| |
In a few cases, remove unneeded casts.
And fix a few other const-correctness issues.
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
From the GL 3.0 spec, section 4.3.3, in the documentation for
CopyPixels():
"An INVALID_OPERATION error will be generated if the object bound
to READ_FRAMEBUFFER_BINDING is framebuffer complete and the value
of SAMPLE_BUFFERS is greater than zero."
The same applies to CopyTexImage...() and CopyTexSubImage...()
functions, since they are defined in terms of CopyPixels().
Previously we were generating an INVALID_FRAMEBUFFER_OPERATION error
in these cases.
Fixes piglit tests
"EXT_framebuffer_multisample/negative-{copypixels,copyteximage}".
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
| |
To fix MSVC build.
|
|
|
|
|
|
|
|
|
| |
Add function _mesa_etc1_unpack_rgba8888. It is intended to be used by
glCompressedTexSubImage2D to decode ETC1 textures into RGBA.
CC: Chia-I <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
Move the body of util_etc1_rgb8_unpack_rgba_unorm8 into a new function
that can be shared between gallium and dri drivers,
texcompress_etc_tmp.h:etc1_unpack_rgba8888.
CC: Chia-I <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* "configure substitutions are not allowed in _SOURCES variables" in automake, so instead of
MESA_ASM_FILES, use some AM_CONDITIONALS to choose which architecture's asm sources are used
in libmesa_la_SOURCES. (Can't remove MESA_ASM_FILES autoconf variable as it's still used in
sources.mak)
* Update to link with the .la file in other Makefile.am files, and make a link to the
.a file for the convenience of other Makefiles which have not yet been converted to automake
v2: Remove stray -static from LDFLAGS
v3: Remove .a compatibility link on clean
Signed-off-by: Jon TURNEY <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Matt Turner <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
This was not implemented, because the spec was changed just recently.
Everything has been in place already.
Gallium has PIPE_FORMAT_B5G6R5_UNORM, while Mesa has MESA_FORMAT_RGB565.
Reviewed-by: Kenneth Graunke <[email protected]>
|
|
|
|
| |
Acked-by: Ian Romanick <[email protected]>
|
|
|
|
| |
Acked-by: Ian Romanick <[email protected]>
|
|
|
|
| |
Acked-by: Ian Romanick <[email protected]>
|
|
|
|
| |
Acked-by: Ian Romanick <[email protected]>
|
|
|
|
| |
Acked-by: Ian Romanick <[email protected]>
|
|
|
|
| |
Acked-by: Ian Romanick <[email protected]>
|
|
|
|
| |
Acked-by: Ian Romanick <[email protected]>
|
|
|
|
|
|
| |
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Alex Deucher <[email protected]>
|
|
|
|
|
|
|
| |
Remove 'extern' from the functions declared in texcompress_etc.h.
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
|
|
|
|
|
|
|
|
| |
4952caa caused the _EXT to fall off the name of this enum. This is
fine. Update the unit test to expect the new value.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51956
|
|
|
|
|
|
| |
This is adds a new driver function to retrieve the timestamp.
Reviewed-by: Eric Anholt <[email protected]>
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
| |
This reverts commit cbffaf20e9e6154310ba68bb2b44adc37ba83bcd.
Use the PRIx64 macro in the fprintf() call instead, as suggested
by Dylan Noblesmith.
Reviewed-by: José Fonseca <[email protected]>
|
| |
|
|
|
|
| |
This reverts commit d1665388ce53d23ee7853e5083ce6f7192061109.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL calls FLUSH_VERTICES, which
is not what we want.
This fixes a breakage in classic drivers, introduced in:
62b971673950148eb949ba23d7fdc47debea16f0
vbo: first ASSERT_OUTSIDE_BEGIN_END then FLUSH, not the other way around
It should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=51629
https://bugs.freedesktop.org/show_bug.cgi?id=51642
Reviewed-by: Brian Paul <[email protected]>
|
| |
|
|
|
|
|
|
|
|
|
| |
Some parameters need to be checked only once.
check_valid_to_render needs to be called only once.
The validate function is based on the one for DrawElements.
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
| |
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This is a cleanup for ARB_transform_feedback3, where
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS is introduced for interleaved attribs and
has the same meaning as GL_MAX_.._SEPARATE_ATTRIBS for separate attribs.
Also, the maximum number of TFB buffers is reduced from 32 to 4, which makes
this patch useful even without the extension.
I don't know of any hardware which can do more than 4.
Reviewed-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
| |
For some reason regular gcc on Linux didn't catch these but the mingw
compiler did (generated errors, not warnings).
v2: include the changes in src/mapi/ too
|
|
|
|
|
|
|
|
|
| |
Fixes the es2 build with gcc.
Note: in glext.h the prototypes for glShaderSource() and glShaderSourceARB()
disagree: only the former has the extra const qualifier.
Reviewed-by: José Fonseca <[email protected]>
|
|
|
|
| |
As we do for texture objects, buffer objects, etc.
|
| |
|
| |
|