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* Support ARB_texture_env_crossbar. Changes the way programs areKeith Whitwell2005-05-231-41/+119
* Restore the negate() function.Keith Whitwell2005-05-231-5/+33
* don't include strings.hBrian Paul2005-05-171-2/+0
* Don't use _mesa_swizzle_ubyte_image if all three texture formatsFelix Kuehling2005-05-161-0/+12
* Deal better with indirection and indirection accounting, developedKeith Whitwell2005-05-161-33/+53
* define M_E if neededBrian Paul2005-05-161-0/+5
* new MESA_DEBUG option: disassemKeith Whitwell2005-05-123-2/+6
* Rein in debug slightlyKeith Whitwell2005-05-121-1/+1
* Fix glean/conform problems. Don't generate so much output whenKeith Whitwell2005-05-111-26/+36
* Fix logic for allocating texture temporaries (Ben Skeggs).Keith Whitwell2005-05-111-15/+24
* Double-buffer generated instructions and only notify driver when theKeith Whitwell2005-05-101-1/+0
* Double-buffer generated instructions and only notify driver when theKeith Whitwell2005-05-101-8/+21
* Better driver notification on changes.Keith Whitwell2005-05-101-7/+10
* Temporary fix - delete and recreate texenvprogram so that driversKeith Whitwell2005-05-101-5/+10
* Committing in .Jouk Jansen2005-05-101-1/+14
* Fix texenv segfault. Reported by Ben Skeggs.Keith Whitwell2005-05-101-0/+10
* Try not to use the same temp reg as a TXP destination more than once,Keith Whitwell2005-05-101-2/+40
* Use driver functions to create TexEnvProgram, TnlProgramKeith Whitwell2005-05-093-5/+19
* assorted warning clean-ups for x86_64, etc (Mikko T.)Brian Paul2005-05-071-4/+4
* Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz2005-05-057-19/+26
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-0433-1179/+4328
* Add a facility to route all rasterization through a fragment programKeith Whitwell2005-05-045-152/+162
* apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and r...Brian Paul2005-04-302-3/+7
* Fixed bogus ENUM_TO_BOOLEAN inFelix Kuehling2005-04-301-1/+1
* Maintain a fragment program for current texturing state.Keith Whitwell2005-04-291-0/+772
* move set_component_sizes() to fix bug 3135Brian Paul2005-04-271-1/+3
* comments and minor clean-upBrian Paul2005-04-261-17/+29
* Simplify the pipeline_stage structureKeith Whitwell2005-04-221-0/+3
* Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.Keith Whitwell2005-04-221-2/+2
* Reduce the size of mesa's internal fragment and vertex programKeith Whitwell2005-04-211-1/+22
* s/NORMAL/FOG/ (J.P. Delport)Brian Paul2005-04-181-3/+3
* added _mesa_share_state()Brian Paul2005-04-152-0/+28
* remove carriage returnsBrian Paul2005-04-153-5646/+5646
* In GLX_USE_TLS builds, make GET_CURRENT_CONTEXT use the TLS verion of theIan Romanick2005-04-141-25/+0
* A few getenv() that werent using the mesa wrapper versionBen Crossman2005-04-141-0/+2
* cosmetic changesMichal Krol2005-04-141-6/+7
* ARB_fragment_shader stateMichal Krol2005-04-141-1/+14
* ARB_fragment/vertex_shader stateMichal Krol2005-04-142-5559/+5646
* ARB_shading_language_100 bit;Michal Krol2005-04-141-2/+4
* add GL_ARB_shading_language_100;Michal Krol2005-04-141-20/+27
* add FEATURE_ARB_shading_language_100;Michal Krol2005-04-141-5/+15
* set table size to 1023 and use new HASH_FUNC() macroBrian Paul2005-04-101-5/+8
* Bug #2945: Fix math error that left half the hash buckets empty.Adam Jackson2005-04-091-1/+1
* Use the same dispatch.c source file for "normal" Mesa builds and DRIIan Romanick2005-04-071-7/+13
* Use FEATURE_shading_language to control whether the shading languageBrian Paul2005-04-011-0/+4
* add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell2005-03-225-37/+62
* Enable the generation of server-side __glGetBooleanv_size and relatedIan Romanick2005-03-171-2779/+2879
* change gl_buffer_object's Size field to GLsizeiptrARB typeBrian Paul2005-03-032-2/+2
* silence warningsBrian Paul2005-02-271-2/+2
* Rename _mesa_update_buffers() to _mesa_update_draw_buffer_bounds() and doBrian Paul2005-02-264-43/+67