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* mesa/glsl: new compiler option EmitNoIndirectSamplerTapani Pälli2015-06-301-0/+1
* mesa: Add a new helper function _mesa_regions_overlap()Anuj Phogat2015-06-292-0/+32
* mesa/main: free locale at exitErik Faye-Lund2015-06-291-1/+11
* util: port _mesa_strto[df] to CErik Faye-Lund2015-06-291-0/+3
* mesa/main: only call _mesa_destroy_shader_compiler once on exitErik Faye-Lund2015-06-291-5/+2
* mesa/main: Get rid of outdated GDB-hackErik Faye-Lund2015-06-291-27/+0
* mesa: fold duplicated GL/GL_CORE/GLES3 entry in get_hash_params.pyEmil Velikov2015-06-261-5/+3
* mesa: remove unnecessary checks in _mesa_readpixels_needs_slow_pathIago Toral Quiroga2015-06-261-16/+0
* mesa: Add a va_args variant of _mesa_gl_debug().Kenneth Graunke2015-06-232-8/+30
* mesa: Delete unused ICEIL().Matt Turner2015-06-231-32/+0
* mesa: use _mesa_lookup_enum_by_nr() in print_array()Brian Paul2015-06-221-4/+4
* mesa: Back out an accidental change I had in a VC4 commit.Eric Anholt2015-06-201-1/+0
* vc4: Fix write-only texsubimage when we had to align.Eric Anholt2015-06-201-0/+1
* mesa: move ARB_gs5 enums to core, EXT_polygon_offset_clamp to desktopIlia Mirkin2015-06-191-8/+8
* mesa: add GL_PROGRAM_PIPELINE support in KHR_debug callsIlia Mirkin2015-06-184-12/+24
* mesa: function for testing if current frag-shader has atomicsKevin Rogovin2015-06-171-1/+6
* mesa: helper function for scissor box of gl_framebufferKevin Rogovin2015-06-172-15/+35
* mesa: add helper functions for geometry of gl_framebufferKevin Rogovin2015-06-172-1/+35
* PATCH 03/10] mesa: Complete ARB_framebuffer_no_attachments in Mesa coreKevin Rogovin2015-06-171-29/+182
* mesa: Constants and functions for ARB_framebuffer_no_attachmentsKevin Rogovin2015-06-175-2/+43
* mesa: Define infrastructure for ARB_framebuffer_no_attachmentsKevin Rogovin2015-06-174-5/+46
* mesa: don't rebind constant buffers after every state change if GS is activeMarek Olšák2015-06-161-9/+3
* mesa: generalize sso stage interleaving checkChris Forbes2015-06-161-17/+38
* mesa: remove unused variables from gl_programMarek Olšák2015-06-161-2/+0
* mesa: set override_version per api version overrideTapani Pälli2015-06-161-14/+24
* mesa: Turn need_rgb_to_luminance_conversion() in to a global functionAnuj Phogat2015-06-152-5/+9
* mesa: Use helper function need_rgb_to_luminance_conversion()Anuj Phogat2015-06-151-7/+4
* mesa: Handle integer formats in need_rgb_to_luminance_conversion()Anuj Phogat2015-06-151-1/+4
* mesa/main: Don't use ONCE_FLAG_INIT as a r-value.Jose Fonseca2015-06-111-1/+2
* mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1Tapani Pälli2015-06-112-2/+18
* mesa/main: avoid null access in format_array_table_init()Juha-Pekka Heikkila2015-06-111-0/+10
* mesa/main: Remove _mesa_HashClone()Juha-Pekka Heikkila2015-06-112-31/+0
* mesa: add GL_RED, GL_RG support for floating point texturesTapani Pälli2015-06-101-3/+34
* mesa: allow unsized formats GL_RG, GL_RED for GLES 3.0 with half floatTapani Pälli2015-06-101-0/+4
* mesa: remove some MAX_NV_FRAGMENT_PROGRAM_* macrosBrian Paul2015-06-092-13/+4
* mesa: Drop include of simple_list.h from mtypes.h.Francisco Jerez2015-06-091-1/+0
* mesa: Include simple_list.h explicitly in errors.c.Francisco Jerez2015-06-091-0/+1
* mesa/teximage: use correct extension for accept stencil texture.Dave Airlie2015-06-081-1/+1
* main/version: make sure all the output variables get set in get_gl_overrideMartin Peres2015-06-081-1/+2
* mesa: remove unused gl_config::colorIndexModeMarek Olšák2015-06-051-1/+0
* mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAMMarek Olšák2015-06-052-7/+1
* mesa: use _mesa_has_geometry_shader in get_programivMarek Olšák2015-06-051-1/+1
* mesa: remove useless gl_compute_program_state::CurrentMarek Olšák2015-06-051-2/+0
* mesa: remove unused geometry shader variablesMarek Olšák2015-06-053-9/+0
* mesa: fix program resource queries for builtin variablesTapani2015-06-051-1/+24
* mesa: reference built-in uniforms into gl_uniform_storageMartin Peres2015-06-044-7/+18
* mesa: move no-change glDepthFunc check earlierBrian Paul2015-06-031-3/+3
* mesa: restore GL_EXT_depth_bounds_test state in glPopAttrib()Brian Paul2015-06-031-0/+5
* mesa: fix glPushAttrib(0) / glPopAttrib() errorBrian Paul2015-06-031-0/+17
* mesa: remove unused function declarationTimothy Arceri2015-05-301-4/+0