Commit message (Collapse) | Author | Age | Files | Lines | |
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* | remove temporary tokens, more error checks for blit function | Brian Paul | 2006-03-01 | 1 | -12/+39 |
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* | Allow error checking to look for presence of either of two extensions. | Brian Paul | 2006-02-28 | 2 | -669/+670 |
| | | | | See bug 6070. | ||||
* | More GLSL code: | Michal Krol | 2006-02-27 | 2 | -2/+38 |
| | | | | | | | | | | | | | - add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library; | ||||
* | re-formated with indent. | Brian Paul | 2006-02-26 | 1 | -2320/+2657 |
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* | Remove need to initialize the InstSize[] array elements by just storing | Brian Paul | 2006-02-26 | 2 | -211/+34 |
| | | | | the instruction size in _mesa_alloc_instruction(). | ||||
* | display list clean-ups | Brian Paul | 2006-02-26 | 3 | -82/+84 |
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* | fix broken _mesa_copy_context() for GL_LIGHTING_BIT | Brian Paul | 2006-02-24 | 1 | -2/+2 |
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* | Fix _mesa_copy_texture_state() so that we copy texture object bindings, | Brian Paul | 2006-02-24 | 1 | -12/+41 |
| | | | | | not the actual contents of texture objects. This makes glXCopyContext() work properly. | ||||
* | Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by the | Eric Anholt | 2006-02-15 | 1 | -0/+3 |
| | | | | | X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER defined consistently when its builds Mesa internally. | ||||
* | Enable texcoords when program object in use. | Michal Krol | 2006-02-15 | 1 | -2/+5 |
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* | Enable GL_ARB_fragment_shader extension. | Michal Krol | 2006-02-15 | 1 | -2/+2 |
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* | Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 and | Michal Krol | 2006-02-13 | 1 | -7/+7 |
| | | | | GL_ARB_vertex_shader extensions. | ||||
* | Rename current glsl program variable. | Michal Krol | 2006-02-13 | 1 | -1/+1 |
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* | Add _mesa_atanf and _mesa_asinf functions. | Michal Krol | 2006-02-13 | 2 | -2/+30 |
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* | Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage. | Eric Anholt | 2006-02-11 | 3 | -4/+12 |
| | | | | | If it's true that libcwrapper usage isn't necessary ever in the DllLoader world, then this code should probbaly all go away. | ||||
* | fix test for valid texunit in _mesa_ClientActiveTextureARB | Roland Scheidegger | 2006-02-01 | 1 | -1/+1 |
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* | fix using a tmp without asking for one | Jerome Glisse | 2006-01-24 | 1 | -0/+1 |
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* | pull in fix from 6.4 branch for XFree86Server definition | Alan Hourihane | 2006-01-24 | 1 | -2/+1 |
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* | fix broken get_half & get_zero | Aapo Tahkola | 2006-01-24 | 1 | -4/+4 |
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* | Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn't | Adam Jackson | 2006-01-19 | 1 | -2/+3 |
| | | | | filled in a valid pointer for that attribute or vertex array. | ||||
* | properly free ATI fragment shaders (Tilman Sauerbeck) | Brian Paul | 2006-01-16 | 1 | -3/+21 |
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* | s/GLuint/GLbitfield/ | Brian Paul | 2006-01-09 | 2 | -2/+2 |
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* | properly notify driver on scissor change in MakeCurrent | Keith Whitwell | 2005-12-30 | 3 | -15/+27 |
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* | move va_end() call (Evgeny Kotsuba) | Brian Paul | 2005-12-15 | 1 | -1/+1 |
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* | Fix typo. | Keith Whitwell | 2005-12-14 | 1 | -1/+1 |
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* | use GLbitfield instead of GLuint | Brian Paul | 2005-12-14 | 1 | -6/+3 |
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* | Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be | Brian Paul | 2005-12-14 | 11 | -421/+3 |
| | | | | done with fragment programs nowadays. | ||||
* | silence warning, bug 5318 | Brian Paul | 2005-12-12 | 1 | -0/+2 |
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* | Split _MaintainTexEnvProgram into two flags _Maintain and _Use. This | Keith Whitwell | 2005-12-12 | 3 | -2/+9 |
| | | | | | restores the ability to run the software driver with program TNL but tradtional swrast. | ||||
* | don't need LONGLONG typedefs | Brian Paul | 2005-12-08 | 1 | -7/+0 |
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* | add 64-bit typedefs for portability | Karl Schultz | 2005-12-08 | 1 | -0/+7 |
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* | Updates for GL_EXT_timer_query: | Brian Paul | 2005-12-07 | 5 | -2086/+2192 |
| | | | | | New GLint64EXT and GLuint64EXT types (use C99's long long types). New glGetQueryObject[u]i64vEXT() functions. | ||||
* | C++ fixes, mostly casts (Stephane Conversy) | Brian Paul | 2005-12-06 | 1 | -1/+1 |
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* | fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba) | Brian Paul | 2005-12-02 | 1 | -2/+2 |
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* | remove uintptr_t cast | Brian Paul | 2005-12-01 | 1 | -1/+1 |
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* | try removing need for the uintptr_t casts | Brian Paul | 2005-12-01 | 1 | -2/+5 |
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* | Added FinishRenderTexture() device driver function to indicate when | Brian Paul | 2005-12-01 | 3 | -19/+65 |
| | | | | | rendering to a texture has likely completed. Fixed refcount issue in texture renderbuffer wrapper. | ||||
* | added comment about glTexImage and renderbuffers | Brian Paul | 2005-12-01 | 1 | -0/+6 |
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* | fxt1_decode_1() should not be static | Brian Paul | 2005-11-30 | 1 | -2/+2 |
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* | Remove the many aliases for 'struct mem_block' in mm.h | Keith Whitwell | 2005-11-28 | 3 | -66/+43 |
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* | Correct author attribution of mm.h | Keith Whitwell | 2005-11-28 | 1 | -1/+1 |
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* | include stdint.h for BSD | Brian Paul | 2005-11-27 | 1 | -10/+9 |
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* | use ADD_POINTERS macro instead of (uintptr_t) cast | Brian Paul | 2005-11-25 | 1 | -8/+8 |
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* | Make Saturate a 2-bit field again, renamed to SaturateMode with three | Brian Paul | 2005-11-20 | 1 | -1/+1 |
| | | | | possible values: SATURATE_OFF, SATURATE_ZERO_ONE and SATURATE_PLUS_MINUS_ONE. | ||||
* | additional clean-ups and improvements | Brian Paul | 2005-11-19 | 1 | -21/+38 |
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* | Bunch of little fixes: | Brian Paul | 2005-11-19 | 1 | -35/+31 |
| | | | | | | | | Fix mem leaks in _mesa_TexEnvProgramCacheDestroy(). Check if ctx->Driver.BindProgram is non-null before calling. s/unsigned/GLuint/ Use MAX_INSTRUCTIONS instead of magic 100, check program length after it's made. Use _mesa_init_instruction() instead of _mesa_memset(). | ||||
* | No longer derive 'ati_fragment_shader' from 'program' class. Only the | Brian Paul | 2005-11-19 | 3 | -47/+68 |
| | | | | | program->Id and program->RefCount fields were used and ATI fragment shaders didn't have too much in common with ARB/NV vertex/fragment programs anyway. | ||||
* | Remove the _mesa_parse_arb_vertex/fragment_program() functions into | Brian Paul | 2005-11-19 | 1 | -1/+0 |
| | | | | | | | arbprogparse.c and remove arbvertparse.[ch] and arbfragparse.[ch]. Clean up quite a bit of the arb parsing code. Rewrite parser extension code to avoid a mess of string operations every time the parser was used. | ||||
* | move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.h | Brian Paul | 2005-11-19 | 1 | -81/+0 |
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* | Reduce stderr noise. | Aapo Tahkola | 2005-11-18 | 1 | -2/+2 |
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