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* remove temporary tokens, more error checks for blit functionBrian Paul2006-03-011-12/+39
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* Allow error checking to look for presence of either of two extensions.Brian Paul2006-02-282-669/+670
| | | | See bug 6070.
* More GLSL code:Michal Krol2006-02-272-2/+38
| | | | | | | | | | | | | - add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
* re-formated with indent.Brian Paul2006-02-261-2320/+2657
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* Remove need to initialize the InstSize[] array elements by just storingBrian Paul2006-02-262-211/+34
| | | | the instruction size in _mesa_alloc_instruction().
* display list clean-upsBrian Paul2006-02-263-82/+84
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* fix broken _mesa_copy_context() for GL_LIGHTING_BITBrian Paul2006-02-241-2/+2
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* Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul2006-02-241-12/+41
| | | | | not the actual contents of texture objects. This makes glXCopyContext() work properly.
* Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by theEric Anholt2006-02-151-0/+3
| | | | | X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER defined consistently when its builds Mesa internally.
* Enable texcoords when program object in use.Michal Krol2006-02-151-2/+5
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* Enable GL_ARB_fragment_shader extension.Michal Krol2006-02-151-2/+2
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* Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 andMichal Krol2006-02-131-7/+7
| | | | GL_ARB_vertex_shader extensions.
* Rename current glsl program variable.Michal Krol2006-02-131-1/+1
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* Add _mesa_atanf and _mesa_asinf functions.Michal Krol2006-02-132-2/+30
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* Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.Eric Anholt2006-02-113-4/+12
| | | | | If it's true that libcwrapper usage isn't necessary ever in the DllLoader world, then this code should probbaly all go away.
* fix test for valid texunit in _mesa_ClientActiveTextureARBRoland Scheidegger2006-02-011-1/+1
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* fix using a tmp without asking for oneJerome Glisse2006-01-241-0/+1
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* pull in fix from 6.4 branch for XFree86Server definitionAlan Hourihane2006-01-241-2/+1
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* fix broken get_half & get_zeroAapo Tahkola2006-01-241-4/+4
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* Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn'tAdam Jackson2006-01-191-2/+3
| | | | filled in a valid pointer for that attribute or vertex array.
* properly free ATI fragment shaders (Tilman Sauerbeck)Brian Paul2006-01-161-3/+21
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* s/GLuint/GLbitfield/Brian Paul2006-01-092-2/+2
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* properly notify driver on scissor change in MakeCurrentKeith Whitwell2005-12-303-15/+27
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* move va_end() call (Evgeny Kotsuba)Brian Paul2005-12-151-1/+1
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* Fix typo.Keith Whitwell2005-12-141-1/+1
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* use GLbitfield instead of GLuintBrian Paul2005-12-141-6/+3
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* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-1411-421/+3
| | | | done with fragment programs nowadays.
* silence warning, bug 5318Brian Paul2005-12-121-0/+2
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* Split _MaintainTexEnvProgram into two flags _Maintain and _Use. ThisKeith Whitwell2005-12-123-2/+9
| | | | | restores the ability to run the software driver with program TNL but tradtional swrast.
* don't need LONGLONG typedefsBrian Paul2005-12-081-7/+0
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* add 64-bit typedefs for portabilityKarl Schultz2005-12-081-0/+7
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* Updates for GL_EXT_timer_query:Brian Paul2005-12-075-2086/+2192
| | | | | New GLint64EXT and GLuint64EXT types (use C99's long long types). New glGetQueryObject[u]i64vEXT() functions.
* C++ fixes, mostly casts (Stephane Conversy)Brian Paul2005-12-061-1/+1
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* fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba)Brian Paul2005-12-021-2/+2
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* remove uintptr_t castBrian Paul2005-12-011-1/+1
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* try removing need for the uintptr_t castsBrian Paul2005-12-011-2/+5
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* Added FinishRenderTexture() device driver function to indicate whenBrian Paul2005-12-013-19/+65
| | | | | rendering to a texture has likely completed. Fixed refcount issue in texture renderbuffer wrapper.
* added comment about glTexImage and renderbuffersBrian Paul2005-12-011-0/+6
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* fxt1_decode_1() should not be staticBrian Paul2005-11-301-2/+2
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* Remove the many aliases for 'struct mem_block' in mm.hKeith Whitwell2005-11-283-66/+43
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* Correct author attribution of mm.hKeith Whitwell2005-11-281-1/+1
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* include stdint.h for BSDBrian Paul2005-11-271-10/+9
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* use ADD_POINTERS macro instead of (uintptr_t) castBrian Paul2005-11-251-8/+8
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* Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul2005-11-201-1/+1
| | | | possible values: SATURATE_OFF, SATURATE_ZERO_ONE and SATURATE_PLUS_MINUS_ONE.
* additional clean-ups and improvementsBrian Paul2005-11-191-21/+38
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* Bunch of little fixes:Brian Paul2005-11-191-35/+31
| | | | | | | | Fix mem leaks in _mesa_TexEnvProgramCacheDestroy(). Check if ctx->Driver.BindProgram is non-null before calling. s/unsigned/GLuint/ Use MAX_INSTRUCTIONS instead of magic 100, check program length after it's made. Use _mesa_init_instruction() instead of _mesa_memset().
* No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul2005-11-193-47/+68
| | | | | program->Id and program->RefCount fields were used and ATI fragment shaders didn't have too much in common with ARB/NV vertex/fragment programs anyway.
* Remove the _mesa_parse_arb_vertex/fragment_program() functions intoBrian Paul2005-11-191-1/+0
| | | | | | | arbprogparse.c and remove arbvertparse.[ch] and arbfragparse.[ch]. Clean up quite a bit of the arb parsing code. Rewrite parser extension code to avoid a mess of string operations every time the parser was used.
* move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.hBrian Paul2005-11-191-81/+0
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* Reduce stderr noise.Aapo Tahkola2005-11-181-2/+2
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