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* mesa: remove GLchan in texcompress_fxt1.cBrian Paul2011-09-201-74/+53
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* mesa: s/_mesa_make_temp_chan_image()/_mesa_make_temp_ubyte_image()Brian Paul2011-09-205-123/+123
| | | | Another step toward eliminating the GLchan type.
* mesa: move _mesa_upscale_teximage2d() to texcompress_fxt1.cBrian Paul2011-09-203-43/+38
| | | | Was used by no other code.
* mesa: s/GLchan/GLubyte/ in mipmap generation codeBrian Paul2011-09-201-3/+3
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* mesa: Don't expose compressed paletted formats via ↵Ian Romanick2011-09-201-15/+17
| | | | | | | | | | | | GL_{NUM_,}COMPRESSED_TEXTURE_FORMATS Fixes a bug introduced by commit faf5d65. These formats should only be exposed in OpenGL ES 1.x. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Cc: Xun Fang <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40860
* Increase MAX_CLIP_PLANES to 8Paul Berry2011-09-201-2/+5
| | | | | | | | | | | | This will allow drivers to increase ctx->Const.MaxClipPlanes to 8, which is required for GLSL-1.30 compliance. No driver behavior should be affected. However, many data structures use MAX_CLIP_PLANES as an array size, so these arrays will get slightly larger. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* Hardcode the default value of ctx->Const.MaxClipPlanes to 6.Paul Berry2011-09-201-1/+1
| | | | | | | | | | | Previously this value was set to MAX_CLIP_PLANES, which is defined to be 6. But MAX_CLIP_PLANES needs to be increased to 8 to support GLSL-1.30-compliant drivers. This patch hard-codes the default value of ctx->Const.MaxClipPlanes to 6, so that when MAX_CLIP_PLANES is increased, it won't affect drivers that do not support 8 clip planes. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Update clipping code to use ctx->Const.MaxClipPlanes.Paul Berry2011-09-202-3/+3
| | | | | | | | | | | | | To support GLSL 1.30, we will need to increase MAX_CLIP_PLANES to 8. To avoid breaking drivers that do not yet support 8 clip planes, this patch modifies the Mesa core code that pertains to clipping to use ctx->Const.MaxClipPlanes rather than MAX_CLIP_PLANES, since ctx->Const.MaxClipPlanes will remain 6 for drivers that only support 6 clip planes. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glapi: Update generated file modified by previous commitIan Romanick2011-09-191-3057/+1814
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* mesa: Delete stale comment about MESAX extensionsIan Romanick2011-09-191-2/+0
| | | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Replace _mesa_rgba_logicop_enabled(ctx) with ↵Ian Romanick2011-09-191-12/+0
| | | | | | | | | | | | ctx->Color.ColorLogicOpEnabled Since GL_EXT_blend_logic_op is removed, _mesa_rgba_logicop_enabled(ctx) just returns ctx->Color.ColorLogicOpEnabled. That seems kind of silly. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Use ColorLogicOpEnabled instead of _LogicOpEnabledIan Romanick2011-09-193-18/+0
| | | | | | | | | | Since GL_EXT_blend_logic_op is removed, _LogicOpEnabled and ColorLogicOpEnabled always have the same value. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Remove support for GL_EXT_blend_logic_opIan Romanick2011-09-194-17/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | Support is removed for four reasons: 1. The implementation was broken with respect to separate blend equations. The GL_EXT_blend_equation_separate spec says: "If EXT_blend_logic_op and EXT_blend_equation_separate are both supported, the logic op blend equation should be supported separately for RGB and alpha as with the other blend equation modes." But Mesa's implementation of GL_LOGIC_OP specifically forbids this. 2. No hardware supported by Mesa can support separate blend equations involving GL_LOGIC_OP. 3. No applications could be found that use this extension. 4. No other Linux OpenGL drivers support this extension. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Cc: Brian Paul <[email protected]>
* mesa: Remove unused _mesa_enable_imaging_extensions functionIan Romanick2011-09-192-19/+0
| | | | | | | | | | The last user of this function was driInitExtensions, and that function was removed in a previous commit. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Throw an error when starting conditional render on an active query.Eric Anholt2011-09-191-1/+1
| | | | | | | | | | | | | | | From the NV_conditional_render spec: BeginQuery sets the active query object name for the query type given by <target> to <id>. If BeginQuery is called with an <id> of zero, if the active query object name for <target> is non-zero, if <id> is the active query object name for any query type, or if <id> is the active query object for condtional rendering (Section 2.X), the error INVALID OPERATION is generated. Fixes piglit nv_conditional_render-begin-while-active. Reviewed-by: Brian Paul <[email protected]>
* mesa: Throw an error instead of asserting for condrender with query == 0.Eric Anholt2011-09-191-1/+2
| | | | | | | | | | | | | | | From the NV_conditional_render spec: BeginQuery sets the active query object name for the query type given by <target> to <id>. If BeginQuery is called with an <id> of zero, if the active query object name for <target> is non-zero, if <id> is the active query object name for any query type, or if <id> is the active query object for condtional rendering (Section 2.X), the error INVALID OPERATION is generated. Fixes piglit nv_conditional_render-begin-zero. Reviewed-by: Brian Paul <[email protected]>
* mesa: Add support for Begin/EndConditionalRender in display lists.Eric Anholt2011-09-191-0/+45
| | | | | | Fixes piglit nv_conditional_render-dlist. Reviewed-by: Brian Paul <[email protected]>
* mesa: fix format/type check in unpack_image() for bitmapsBrian Paul2011-09-191-1/+1
| | | | | Passing type == GL_BITMAP returns 0 while error values return -1. This fixes glPolygonStipple being compiled into display lists.
* mesa: Advertise GL_OES_compressed_paletted_texture in OpenGL ES1.xIan Romanick2011-09-191-1/+1
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Jin Yang <[email protected]>
* mesa: Remove redundant compressed paletted texture error checksIan Romanick2011-09-191-29/+5
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Jin Yang <[email protected]>
* mesa: Refactor compressed texture error checks to work with paletted texturesIan Romanick2011-09-191-11/+70
| | | | | | | | | | | | | This code was really broken before. A lot of the error checks were done much later (too late), and some of the error checks would fail. The underlying problem is that Mesa doesn't ever keep compressed paletted textures in their original format. The textures are immediately converted to some RGB or RGBA format. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=39991 Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Jin Yang <[email protected]>
* mesa: Add _mesa_cpal_compressed_format_typeIan Romanick2011-09-192-0/+20
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Jin Yang <[email protected]>
* mesa: Refactor expected texture size check in cpal_get_infoIan Romanick2011-09-192-13/+35
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Jin Yang <[email protected]>
* mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_base_tex_formatIan Romanick2011-09-191-0/+19
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Jin Yang <[email protected]>
* mesa: Add GL_OES_compressed_paletted_texture formats to ↵Ian Romanick2011-09-191-0/+13
| | | | | | | | _mesa_is_compressed_format Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Jin Yang <[email protected]>
* mesa: fix error handling for glMapBufferRangeYuanhan Liu2011-09-191-0/+11
| | | | | | | | Accroding the man page, GL_INVALID_VALUE would generated if access has any bits set other than those valid defined bits. Signed-off-by: Yuanhan Liu <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between Begin/EndBrian Paul2011-09-191-0/+1
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* mesa: fix error handling for glSelectBufferYuanhan Liu2011-09-191-0/+5
| | | | | | | According the man page, trigger a GL_INVALID_VALUE if size < 0. Signed-off-by: Yuanhan Liu <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* mesa: fix error handling for glPixelZoomYuanhan Liu2011-09-191-0/+2
| | | | | | | | | According the man page, GL_INVALID_OPERATION should generated if glPixelZoom is executed between the execution of glBegin and the corresponding execution of glEnd. Signed-off-by: Yuanhan Liu <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* mesa: fix error handling for glIsEnabledYuanhan Liu2011-09-191-0/+2
| | | | | | | | | According the man page, GL_INVALID_OPERATION should be generated if glIsEnabled is executed betwwen the execution of glBegin and the correspoding execution of glEnd. Signed-off-by: Yuanhan Liu <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* mesa: fix error handling for glTexEnvYuanhan Liu2011-09-191-1/+2
| | | | | | | | Fix error handling while calling glTexEnv with invalid texture environment parameters. Signed-off-by: Yuanhan Liu <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* mesa: fix error handling for some glGet* functionsYuanhan Liu2011-09-191-0/+15
| | | | | | | | | | | | | | | According to the man page, it should trigger a GL_INVALID_OPERATION while calling some glGet* functions inside glBegin and glEnd. This patch dose handle the following functions: glGetBooleanv glGetFloatv glGetIntegerv glGetInteger64v glGetDoublev Signed-off-by: Yuanhan Liu <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* mesa: fix error handling for glEvalMesh1/2DYuanhan Liu2011-09-191-0/+4
| | | | | | | | According man page, trigger error when calling glEvalMesh1/2D inside glBegin/glEnd. Signed-off-by: Yuanhan Liu <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* mesa: use ctx->Driver.AllocTextureImageBuffer() to alloc texture memoryBrian Paul2011-09-172-41/+21
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* mesa: add AllocTextureImageBuffer() driver hookBrian Paul2011-09-171-0/+6
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* mesa: move gl_texture_image::FetchTexel fields to swrastBrian Paul2011-09-179-103/+74
| | | | | This also involves passing swrast_texture_image instead of gl_texture_image into all the fetch functions.
* mesa: add new DeleteTextureImage() driver hookBrian Paul2011-09-173-2/+7
| | | | | | Matches the NewTextureImage() hook. With new subclasses of gl_texture_image coming we need a new hook to properly delete objects of those subclasses.
* mesa: move software texel fetch code into swrastBrian Paul2011-09-174-3444/+0
| | | | It's only used by swrast now so move it out of core Mesa.
* mesa: move _mesa_update_fetch_functions() calls into swrastBrian Paul2011-09-173-11/+1
| | | | | | Do it during swrast state validation since the FetchTexel() functions are only called from swrast now and not core Mesa. Remove assertions in mipmap.c since they're no longer appropriate.
* mesa: implement unpack_SIGNED_GR1616 in format_unpack.cBrian Paul2011-09-171-1/+5
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* mesa: s/short/ushort/ in unpack_SIGNED_RGBA_16()Brian Paul2011-09-171-1/+1
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* mesa: fix error handling for dlist image unpackingBrian Paul2011-09-151-1/+14
| | | | | | | | | | | | | | | When compiling glDrawPixels, glTexImage(), etc. and we're copying the user's image we need to be careful about GL error checking. Previously, we were incorrectly generating GL_OUT_OF_MEMORY in unpack_image() if width <= 0 or height <= 0 or for invalid format/type values. We now check those arguments in unpack_image() and return NULL if there's a bad value. The command will get compiled with the arguments as-is and image=NULL. Later, when the command is executed the correct errors will be generated. This issue was reported by Yuanhan Liu <[email protected]> Reviewed-by: Yuanhan Liu <[email protected]>
* mesa: add missing ')' in error messageBrian Paul2011-09-151-1/+1
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* uniforms: accept all int/unsigned int sampler types in uniform checks.Dave Airlie2011-09-151-0/+22
| | | | | | | | | | I'm not 100% sure about this, it may need a version check or it might be completely wrong. added multisample ones as well. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: minor clean-up on _mesa_unclamped_float_rgba_to_ubyte()Brian Paul2011-09-141-1/+7
| | | | Add a comment and reformat to be under 80 columns.
* mesa: white space, comment fixes in mtypes.hBrian Paul2011-09-141-7/+14
| | | | "vale" was a typo. Fix that and do some other minor clean-ups.
* mesa/colormac: introduce inline helper for 4 unclamped float to ubyte.Dave Airlie2011-09-142-7/+8
| | | | | | | | | This introduces an UNCLAMPED_FLOAT_TO_UBYTE x 4 inline function, as suggested by Brian. It uses it in a few places I noticed from previous color changes, and also some core mesa places. I haven't updated other places yet. Signed-off-by: Dave Airlie <[email protected]>
* mesa: introduce a clear color union to be used for int/unsigned buffersDave Airlie2011-09-146-68/+54
| | | | | | | | | | This introduces a new gl_color_union union and moves the current ClearColorUnclamped to use it, it removes current ClearColor completely and renames CCU to CC, then all drivers are modified to expected unclamped floats instead. also fixes st to use translated color in one place it wasn't. Signed-off-by: Dave Airlie <[email protected]>
* mesa/pack: don't apply transfer operations to integer format buffers. (v3)Dave Airlie2011-09-131-0/+23
| | | | | | | | | | | | | | | | | The EXT_texture_integer issues says: Should pixel transfer operations be defined for the integer pixel path? RESOLVED: No. Fragment shaders can achieve similar results with more flexibility. There is no need to aggrandize this legacy mechanism. v2: fix comments, fix unpack paths, use same comment/code v3: fix last comment Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: fix more valgrind warningsMarek Olšák2011-09-101-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ==27540== Invalid read of size 4 ==27540== at 0x96277B7: _mesa_make_extension_string (string3.h:144) ==27540== by 0x9604E78: _mesa_make_current (context.c:1514) ==27540== by 0x9602A8B: st_api_make_current (st_manager.c:789) ==27540== by 0x45406E7: ??? ==27540== Address 0xad35b30 is 3,688 bytes inside a block of size 3,691 alloc'd ==27540== at 0x4025315: calloc (vg_replace_malloc.c:467) ==27540== by 0x9627641: _mesa_make_extension_string (extensions.c:910) ==27540== by 0x9604E78: _mesa_make_current (context.c:1514) ==27540== by 0x9602A8B: st_api_make_current (st_manager.c:789) ==27540== by 0x45406E7: ??? And: ==28351== Invalid write of size 2 ==28351== at 0x4C087CC: _mesa_make_extension_string (string3.h:144) ==28351== by 0x4BE6198: _mesa_make_current (context.c:1514) ==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789) ==28351== Address 0x48dd1f3 is 19 bytes inside a block of size 20 alloc'd ==28351== at 0x4025315: calloc (vg_replace_malloc.c:467) ==28351== by 0x4C08711: _mesa_make_extension_string (extensions.c:778) ==28351== by 0x4BE6198: _mesa_make_current (context.c:1514) ==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789) ==28351== ==28351== Invalid read of size 4 ==28351== at 0x4C087EC: _mesa_make_extension_string (extensions.c:806) ==28351== by 0x4BE6198: _mesa_make_current (context.c:1514) ==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789) ==28351== Address 0x48dd1f4 is 0 bytes after a block of size 20 alloc'd ==28351== at 0x4025315: calloc (vg_replace_malloc.c:467) ==28351== by 0x4C08711: _mesa_make_extension_string (extensions.c:778) ==28351== by 0x4BE6198: _mesa_make_current (context.c:1514) ==28351== by 0x4BD4CAB: st_api_make_current (st_manager.c:789) The first part adds 2, because ' ' and '\0' may be written at the end of the buffer.