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* mesa/texgetimage: fix missing stencil checkDave Airlie2015-08-261-0/+7
* mesa/teximage: Add GL error parameter to _mesa_target_can_be_compressedNanley Chery2015-08-253-44/+68
* mesa/formats: remove compressed formats from matching functionNanley Chery2015-08-256-52/+23
* mesa/formats: make format testing a gtestNanley Chery2015-08-254-155/+137
* mesa: enable texture stencil8 for multisampleDave Airlie2015-08-251-2/+5
* mesa: make _mesa_bind_texture_unit() staticBrian Paul2015-08-242-9/+5
* mesa/formats: store whether or not a format is sRGB in gl_format_infoNanley Chery2015-08-242-24/+6
* mesa/formats: only do type and component lookup for uncompressed formatsNanley Chery2015-08-244-49/+46
* mesa/arb_gpu_shader_fp64: add support for glGetUniformdvDave Airlie2015-08-232-16/+14
* mesa: update fbo state in glTexStorageTapani Pälli2015-08-211-0/+15
* Revert "mesa/formats: refactor by collapsing cases in switch statement by type"Nanley Chery2015-08-201-17/+135
* main: add extension GL_ARB_shader_image_sizeMartin Peres2015-08-202-0/+2
* mesa: Add ES31 API tag for the extension table.Francisco Jerez2015-08-201-0/+7
* mesa: Refuse to bind image uniforms using glUniform in GLES.Francisco Jerez2015-08-201-1/+3
* mesa: Refuse to bind a mutable texture object to an image unit in GLES.Francisco Jerez2015-08-201-0/+12
* mesa: Initialize image unit state to different defaults in GLES.Francisco Jerez2015-08-201-2/+3
* mesa: Reset image unit state to the default values when a bound image is dele...Francisco Jerez2015-08-203-7/+23
* mesa: Reject image formats not supported by GLES.Francisco Jerez2015-08-201-2/+65
* mesa: Don't lose track of the shader image layer originally specified by the ...Francisco Jerez2015-08-202-6/+13
* mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs to MaxCombinedShaderOutp...Francisco Jerez2015-08-202-2/+2
* mesa/formats: refactor by collapsing cases in switch statement by typeNanley Chery2015-08-191-135/+17
* mesa/formats: add more MESA_FORMAT_LAYOUTsNanley Chery2015-08-194-33/+19
* mesa/main: Add GL_IMAGE_FORMAT_COMPATIBILITY_TYPE to glGetTexParameterfvMarta Lofstedt2015-08-191-0/+6
* mesa: validate size parameters for glTexStorage*MultisampleTapani Pälli2015-08-191-0/+26
* mesa: expose dimension check for glTex*Storage functionsTapani Pälli2015-08-192-1/+22
* mesa: Move varying slots and FS output names to shader_enums.hEric Anholt2015-08-181-106/+4
* mesa: undo split out of create shader codeTimothy Arceri2015-08-191-59/+50
* mesa: move non-generic samples validationTimothy Arceri2015-08-182-9/+10
* mesa: check samples > 0 for glTex*MultisampleTimothy Arceri2015-08-181-0/+5
* mesa: Raise INVALID_VALUE from glCreateShaderProgramv if count < 0Marta Lofstedt2015-08-171-0/+9
* mesa: AtomicBufferBindings should be initialized to zero.Marta Lofstedt2015-08-171-2/+2
* mesa: fix target error checking in glGetTexLevelParameterTapani Pälli2015-08-171-7/+25
* mesa: rename texture function now that its staticTimothy Arceri2015-08-171-31/+31
* mesa: Implement glMemoryBarrierByRegionMarta Lofstedt2015-08-173-2/+50
* mesa: set correct error for non-renderable multisample texturesTapani Pälli2015-08-141-3/+10
* mesa: remove extern from texture functionTimothy Arceri2015-08-132-10/+1
* mesa: update MaxShaderStorageBlockSize to 2^27Tapani Pälli2015-08-131-1/+1
* mesa: fix name returned for XFB varyingsTapani Pälli2015-08-131-4/+16
* mesa: Fix printf format specifier warn of the ptrdiff_tEdward O'Callaghan2015-08-131-1/+1
* mesa: add NV_read_{depth,stencil,depth_stencil} extensionsRob Clark2015-08-122-9/+42
* mesa/teximage: report the correct function which triggered the errorNanley Chery2015-08-121-4/+4
* mesa/formats: don't byteswap when building array formatsOded Gabbay2015-08-121-11/+3
* mesa/formats: Don't flip channels of null array formatsJason Ekstrand2015-08-121-1/+2
* mesa/formats: Fix swizzle flipping for big-endian targetsJason Ekstrand2015-08-121-4/+12
* mesa/formats: Only do byteswapping for packed formatsJason Ekstrand2015-08-121-3/+3
* mesa/format_utils: Add src_bits == dst_bits cases to unorm_to_unormJason Ekstrand2015-08-101-1/+3
* mesa/es3.1: Allow Multisampled FrameBufferTexturesMarta Lofstedt2015-08-101-2/+3
* mesa/es3.1: Pass sample count check for multisampled texturesMarta Lofstedt2015-08-101-1/+4
* mesa: clear existing swizzle info before bitwise-OROded Gabbay2015-08-091-0/+5
* mesa: NULL check InfoLogMarta Lofstedt2015-08-071-2/+2