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* mesa: Use common _mesa_tex_target_to_index in tex param codeIan Romanick2014-02-021-58/+8
* mesa: Make target_enum_to_index available outside texobj.cIan Romanick2014-02-022-3/+6
* mesa: make several FBO functions staticBrian Paul2014-02-022-55/+35
* mesa: move glGenerateMipmap() code into new genmipmap.c fileBrian Paul2014-02-024-96/+167
* mesa: move glBlitFramebuffer code into new blit.c fileBrian Paul2014-02-024-478/+552
* mesa: don't signal _NEW_TEXTURE in TexSubImage() functionsBrian Paul2014-02-021-3/+9
* mesa: add some comments about mipmap generationBrian Paul2014-02-022-0/+9
* mesa: simplify comment in texstorage.cBrian Paul2014-02-021-3/+2
* mesa: formatting fixes, 78-column wrappings in dd.hBrian Paul2014-02-021-33/+56
* mesa: remove target param from ctx->Driver.TexParameter()Brian Paul2014-02-023-10/+10
* mesa: make _mesa_get_proxy_target() staticBrian Paul2014-02-022-8/+5
* mesa: remove unused _mesa_select_tex_object() functionBrian Paul2014-02-022-27/+6
* mesa: use _mesa_get_current_tex_object() in GetTexLevelParameteriv()Brian Paul2014-02-021-6/+3
* mesa: use _mesa_align_free() in _mesa_delete_buffer_object()Brian Paul2014-01-311-1/+1
* mesa: Add warning to _REV pack/unpack functions with incorrect behaviorMark Mueller2014-01-312-1/+18
* mesa: Return after ScissorArrayv or ScissorIndexed detect a parameter errorCourtney Goeltzenleuchter2014-01-291-0/+2
* mesa: GL_ARB_map_buffer_alignment is not optionalSiavash Eliasi2014-01-294-4/+2
* mesa: Use _mesa_align_malloc in _mesa_buffer_dataSiavash Eliasi2014-01-291-2/+5
* mesa: Set gl_constants::MinMapBufferAlignment to 64 by defaultSiavash Eliasi2014-01-291-1/+1
* mesa: Generate correct error code in glDrawBuffers()Anuj Phogat2014-01-281-3/+5
* mesa: Allow depth = 0 parameter for TexImage3D.Kevin Rogovin2014-01-281-2/+2
* mesa: Fix Type A _INT formats to MESA_FORMAT naming standardMark Mueller2014-01-2710-285/+285
* mesa: Fix MESA_FORMAT names containg SIGNEDMark Mueller2014-01-278-273/+273
* mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCEMark Mueller2014-01-277-383/+383
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-2714-557/+556
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-2711-412/+745
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-2711-168/+168
* mesa: change gl_format to mesa_formatMark Mueller2014-01-2738-197/+197
* glcpp: Make sure GL_AMD_shader_trinary_minmax is definedIan Romanick2014-01-271-1/+0
* mesa: Clean up bad code formatting left from previous commitIan Romanick2014-01-271-13/+10
* mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick2014-01-275-36/+5
* mesa: Validate internalFormat with target in glTexStorage pathsIan Romanick2014-01-272-1/+8
* mesa: Refactor internalFormat / target checks to a separate functionIan Romanick2014-01-272-40/+78
* mesa: Generate the correct error for a depth format with a 3D textureIan Romanick2014-01-271-3/+17
* mesa: Increment the list pointer while freeing instruction dataIan Romanick2014-01-241-0/+1
* mesa: Ensure that transform feedback refers to the correct program.Paul Berry2014-01-232-15/+45
* mesa: Set gl_constants::MinMapBufferAlignmentIan Romanick2014-01-231-0/+1
* mesa: whitespace fixes in glformats.cBrian Paul2014-01-231-75/+51
* mesa: rename unbind_texobj_from_imgunits()Brian Paul2014-01-231-4/+4
* mesa: initialize "is_layered" variable to silence warningBrian Paul2014-01-231-1/+1
* mesa: fix/add some cases in _mesa_get_linear_internalformat()Brian Paul2014-01-231-1/+7
* mesa: add missing ETC2_SRGB cases in formats.cBrian Paul2014-01-231-0/+12
* mesa: Add ARB_arrays_of_arraysTimothy Arceri2014-01-232-0/+2
* mesa: Bump MAX_TEXTURE_IMAGE_UNITS to 32.Kenneth Graunke2014-01-221-1/+1
* mesa: Change redundant code into loops in texstate.c.Paul Berry2014-01-211-46/+29
* mesa: Change redundant code into loops in shaderapi.c.Paul Berry2014-01-211-30/+9
* mesa: Remove ad-hoc arrays of gl_shader_program.Paul Berry2014-01-211-5/+1
* mesa: Fold long lines introduced by the previous patch.Paul Berry2014-01-213-6/+12
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-218-51/+50
* mesa: use _mesa_validate_shader_target() more frequently.Paul Berry2014-01-212-4/+4