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* main: Added entry points for NamedRenderbufferStorage/MultisampleMartin Peres2015-03-253-41/+127
* main: Added entry point for glGetNamedRenderbufferParameterivMartin Peres2015-03-253-18/+50
* main: Added entry point for glCreateRenderbuffersMartin Peres2015-03-253-18/+58
* main: Added entry point for glCreateSamplersMartin Peres2015-03-253-6/+22
* main: Added entry point for glCreateProgramPipelinesMartin Peres2015-03-253-6/+33
* main: Added entry points for glGetQueryBufferObject*Martin Peres2015-03-253-0/+55
* main: Added entry point for glCreateQueriesMartin Peres2015-03-253-7/+72
* main: Added entry point for glGetTransformFeedbacki64_vMartin Peres2015-03-253-0/+37
* main: Added entry point for glGetTransformFeedbacki_vMartin Peres2015-03-253-0/+34
* main: Added entry point for glGetTransformFeedbackivMartin Peres2015-03-253-0/+29
* main: Added entry point for glTransformFeedbackBufferRangeMartin Peres2015-03-254-16/+86
* main: Added entry point for glTransformFeedbackBufferBaseMartin Peres2015-03-254-35/+123
* main: Added entry point for glCreateTransformFeedbacksMartin Peres2015-03-253-15/+56
* main: fix the validation of the number of samplesMartin Peres2015-03-251-0/+9
* main: replace tabs by 8 spaces in fbobject.cMartin Peres2015-03-251-83/+83
* main: replace tabs by 8 spaces in bufferobj.cMartin Peres2015-03-251-8/+8
* glsl: Avoid GLboolean vs bool arithmetic MSVC warnings.Jose Fonseca2015-03-221-2/+2
* mesa: reorder gl_light_attribDave Airlie2015-03-211-4/+7
* mesa: reorder gl_framebufferDave Airlie2015-03-211-8/+9
* mesa: fix hole in vertex_array_objectDave Airlie2015-03-211-1/+3
* mesa: repack gl_texture_attrib.Dave Airlie2015-03-211-4/+5
* mesa: reduce gl_colorbuffer_attrib and gl_fog_attribDave Airlie2015-03-211-3/+4
* mesa: reorder gl_image_unitDave Airlie2015-03-211-6/+7
* mesa: reorder gl_program, gl_shader, gl_shader_programDave Airlie2015-03-211-6/+9
* mesa: reorder gl_transform_feedback_objectDave Airlie2015-03-211-9/+9
* mesa: reorder gl_array_attribDave Airlie2015-03-211-3/+3
* mesa: reorder gl_client_arrayDave Airlie2015-03-211-1/+1
* mesa: reorder gl_texture_unitDave Airlie2015-03-211-2/+3
* mesa: reorder gl_point_attribDave Airlie2015-03-211-1/+1
* mesa: reorder gl_multisample_attribDave Airlie2015-03-211-2/+4
* mesa: Make sure the buffer exists in _mesa_lookup_bufferobj_errFredrik Höglund2015-03-201-4/+6
* main: Add TEXTURE_CUBE_MAP support in CopyTextureSubImage3D.Laura Ekstrand2015-03-191-3/+11
* main: Simplify debug messages for CopyTex*SubImage*D.Laura Ekstrand2015-03-192-49/+38
* main: Change the type argument of use_shader_program() to gl_shader_stage.Paul Berry2015-03-191-12/+11
* main: Clean up a strange construction in use_shader_program().Paul Berry2015-03-191-1/+1
* mesa: use more descriptive error messages for glUniform errorsBrian Paul2015-03-191-4/+65
* mesa: Replace _mesa_round_to_even() with _mesa_roundeven().Matt Turner2015-03-182-25/+3
* mesa: remove MSVC warning pragmasBrian Paul2015-03-181-20/+0
* mesa: add void to format_array_format_table_init() declarationBrian Paul2015-03-181-1/+1
* mesa: make _mesa_alloc_dispatch_table() staticBrian Paul2015-03-182-9/+5
* mesa: reimplement dispatch table no-op function handlingBrian Paul2015-03-183-67/+37
* main: Correct _mesa_error with no format in bufferobj.c.Laura Ekstrand2015-03-171-1/+1
* main: Cosmetic changes to GetBufferSubData.Laura Ekstrand2015-03-172-3/+3
* main: Add entry point for GetNamedBufferSubData.Laura Ekstrand2015-03-173-0/+27
* main: Cosmetic updates to GetBufferPointerv.Laura Ekstrand2015-03-171-4/+5
* main: Add entry point for GetNamedBufferPointerv.Laura Ekstrand2015-03-173-0/+25
* main: Add entry points for GetNamedBufferParameteri[64]v.Laura Ekstrand2015-03-173-0/+48
* main: Refactor GetBufferParameteri[64]v.Laura Ekstrand2015-03-171-74/+45
* main: Add entry point for FlushMappedNamedBufferRange.Laura Ekstrand2015-03-173-0/+21
* main: Refactor FlushMappedBufferRange.Laura Ekstrand2015-03-172-26/+40