Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix texture/renderbuffer mix-up in test_attachment_completeness() | Brian | 2008-03-28 | 1 | -1/+1 |
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* | implement glGet/BindAttribLocationARB() for display lists | Brian | 2008-03-25 | 1 | -0/+26 |
| | | | | More such shader functions are needed... | ||||
* | add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file | Brian | 2008-03-24 | 2 | -0/+65 |
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* | delete default programs with ctx->Driver.DeleteProgram() | Brian | 2008-03-22 | 1 | -2/+2 |
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* | [win32] Use native aligned memory allocation functions. | Michal Wajdeczko | 2008-03-21 | 1 | -0/+18 |
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* | Refactor PBO validate/map code. | Brian | 2008-03-21 | 3 | -76/+74 |
| | | | | We always need to do PBO validation, so do that in core Mesa before calling driver routine. | ||||
* | include varray.h to silence warning | Brian | 2008-03-21 | 1 | -1/+1 |
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* | add a number of PBO validate/map/unmap functions | Brian | 2008-03-21 | 2 | -4/+222 |
| | | | | Helper functions for (some) drivers, including swrast. | ||||
* | Fix some PBO breakage. | Brian | 2008-03-21 | 2 | -11/+6 |
| | | | | | In _mesa_Bitmap, can't early return if bitmap ptr is NULL, it may be an offset into a PBO. Similarly for _mesa_GetTexImage. | ||||
* | fix IEEE_ONE definition for ICC compiler (bug 15134) | Brian | 2008-03-19 | 1 | -3/+3 |
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* | Fix compat implementation of ffs() to return 1-based bit numbers. | Andrzej Trznadel | 2008-03-17 | 1 | -0/+1 |
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* | mesa: avoid to unlock an unlocked array in _mesa_PopClientAttrib | Xiang, Haihao | 2008-03-17 | 1 | -1/+1 |
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* | mesa: Follow GL spec to draw DEPTH_COMPONENT pixels when | Xiang, Haihao | 2008-03-17 | 1 | -2/+1 |
| | | | | there's no depth buffer. Fix bug #11580 | ||||
* | Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV() | Markus Amsler | 2008-03-09 | 1 | -1/+2 |
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* | init vertex weight attrib to (1,0,0,0) | Markus Amsler | 2008-03-09 | 1 | -1/+1 |
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* | fix __builtin_expect() definition test for IBM XLC (sf bug 1909832) | Brian | 2008-03-09 | 1 | -1/+1 |
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* | replace // comment with /* */ (bug 14916) | Brian | 2008-03-09 | 1 | -1/+1 |
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* | i965: use _Current pointer instead of Current pointer. | Xiang, Haihao | 2008-02-29 | 1 | -1/+2 |
| | | | | fix double free issue(bug#14710). It also corrects glsl/bitmap demo behavior. | ||||
* | mesa: separate shader program object from shader object. | Xiang, Haihao | 2008-02-28 | 2 | -9/+17 |
| | | | | | | | | | Currently a callback delete_shader_cb is used for deleting shader and shader program objects. Mesa detaches all attached shaders in _mesa_free_shader_program_data when deleting shader program objects. However it is likely that these shaders have been freed in _mesa_free_shader, which will result in unexpected behaviour. This fix uses a single callback for shader program objects and deletes shader program objects before shader objects. | ||||
* | Change GetCompressedTexImage in dd_function_table to not take const pointers. | Kristian Høgsberg | 2008-02-25 | 3 | -6/+6 |
| | | | | | They're changed by the intel driver implementation and thus not const. Fixes compilation warning. | ||||
* | Fix glBindTexture crash (bug 14514) | Brian | 2008-02-15 | 1 | -1/+3 |
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* | Trivial SELinux awareness. Enable with --enable-selinux. | Adam Jackson | 2008-02-15 | 1 | -3/+19 |
| | | | | | Avoids AVC warnings when allocating executable memory by first checking if the current process has permission to do so. | ||||
* | fix bug with generated fragment programs if vertex shader is active | Roland Scheidegger | 2008-02-15 | 1 | -2/+2 |
| | | | | | | | When generating a fragment program from fixed function, checking texUnit->_ReallyEnabled is not sufficient, need texUnit->Enabled too since the former also represents texture enables from an active vertex shader. | ||||
* | _mesa_swizzle_ubyt_image: Don't use single swizzle_copy call | Xiang, Haihao | 2008-02-13 | 1 | -0/+1 |
| | | | | if components don't match. fix #13508 | ||||
* | Allow first != 0 in mesa CVA handling, and add more error checking. | Eric Anholt | 2008-02-04 | 3 | -9/+27 |
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* | mesa: re-define NEED_SECONDARY_COLOR. fix #14310. | Xiang, Haihao | 2008-02-02 | 1 | -0/+2 |
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* | check if fb->Delete is null (bugs 13507,14293) | Brian | 2008-01-30 | 1 | -1/+6 |
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* | Fix some issues with glDrawBuffer(GL_NONE), bug 14198 | Brian | 2008-01-22 | 1 | -0/+3 |
| | | | | | Set _ColorDrawBuffers[0] = NULL if no renderbuffers enabled. Check that _ColorDrawBuffers[0] is non-null before dereferencing in a few places. | ||||
* | fix bug 13978: glDrawBuffersARB() didn't set all necessary state | Brian | 2008-01-09 | 1 | -0/+2 |
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* | Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes | Brian | 2008-01-06 | 3 | -82/+60 |
| | | | | | | | Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask. The number of active color buffers is specified by _NumColorDrawBuffers. This builds on the previous DrawBuffer changes and will help with drivers implementing GL_ARB_draw_buffers. | ||||
* | Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. | Brian | 2008-01-06 | 3 | -30/+76 |
| | | | | | | | | | | | These fields are no longer indexed by shader output. Now, we just have a simple array of renderbuffer pointers. If the shader writes to gl_FragData[i], send those colors to the N _ColorDrawBuffers. Otherwise, replicate the single gl_FragColor (or the fixed-function color) to the N _ColorDrawBuffers. A few more changes and simplifications can follow from this... | ||||
* | fix depth/1 typo in glTexImage3D proxy code | Brian | 2008-01-05 | 1 | -3/+3 |
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* | additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767) | Brian | 2008-01-02 | 1 | -0/+8 |
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* | remove unneeded conditional | Brian | 2008-01-01 | 1 | -2/+3 |
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* | additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767) | Brian | 2008-01-01 | 1 | -0/+8 |
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* | mesa: fix a bad cast in put_values_z24. | Xiang, Haihao | 2007-12-25 | 1 | -1/+1 |
| | | | | | The values passed to put_values_z24 are GLuint, not GLubyte. fix #13543 | ||||
* | [intel] Fix and reenable (software) SGIS_generate_mipmap | Eric Anholt | 2007-12-20 | 2 | -40/+46 |
| | | | | | | | The core problem was that _mesa_generate_mipmap was not respecting RowStride of the source image. Additionally, the intel private data associated with the images (level and face) was not being initialized for the _mesa_generate_mipmap-generated images. | ||||
* | fix NEED_SECONDARY_COLOR for vert/frag progs | Brian | 2007-12-18 | 1 | -4/+4 |
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* | Fix endianness bug in _mesa_texstore_argb8888() | Brian | 2007-12-05 | 1 | -11/+13 |
| | | | | | | | On big-endian, storing in _mesa_texformat_argb8888 format produced wrong res Also, clean-up nearby code to match. picked from gallium-0.1 branch | ||||
* | fix DD_TRI_LIGHT_TWOSIDE bug (#13368) | Brian | 2007-12-03 | 1 | -4/+4 |
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* | fix broken two-sided stencil | Brian | 2007-11-30 | 2 | -7/+0 |
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* | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa | joukj | 2007-11-30 | 6 | -157/+110 |
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| * | New ctx->Driver.Map/UnmapTexture() functions for accessing textures from ↵ | Brian | 2007-11-29 | 2 | -1/+6 |
| | | | | | | | | t_vb_program.c | ||||
| * | check for texture and renderbuffer in check_end_texture_render() | Brian | 2007-11-09 | 1 | -2/+1 |
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| * | alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935) | Roland Scheidegger | 2007-11-09 | 3 | -152/+100 |
| | | | | | | | | these should be the same functions (as per spec). | ||||
| * | check for count==0 in _mesa_validate_DrawArrays() | Brian | 2007-10-31 | 1 | -2/+3 |
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* | | Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa | Jouk | 2007-10-31 | 7 | -764/+789 |
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| * | Alias glStencilOpSeparateATI with glStencilOpSeparate. | Brian | 2007-10-30 | 3 | -76/+29 |
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| * | Finish up ATI_separate_stencil | Brian | 2007-10-30 | 4 | -768/+757 |
| | | | | | | | | | | | | Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c | ||||
| * | add missing _mesa_StencilFuncSeparateATI function | Roland Scheidegger | 2007-10-30 | 2 | -0/+77 |
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