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* add number of passes count to ati_fragment_shaderDave Airlie2005-01-301-0/+1
* remove a bunch of temporary #defines, now that glext.h was updatedBrian Paul2005-01-261-46/+1
* just comments/clean-upBrian Paul2005-01-262-8/+14
* added mutex to-do commentBrian Paul2005-01-261-0/+4
* just fix a comment and update dateBrian Paul2005-01-261-2/+2
* RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel...Daniel Borca2005-01-261-14/+14
* Added _mesa_HashNextEntry() function to allow walking over all entriesBrian Paul2005-01-242-46/+127
* Determine ahead of time whether a display list will include verticesKeith Whitwell2005-01-223-20/+68
* add getstring.c; remove arb*.h nv*.h stuffMichal Krol2005-01-211-44/+4
* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-202-14/+6
* Removed gl_texture_object's DeletePending. Changed a comment.Brian Paul2005-01-191-2/+1
* Change behaviour of glDeleteTextures as discussed on ARB list.Brian Paul2005-01-191-14/+9
* fix MAX_VERTEX_ATTRIBS_ARB queryMichal Krol2005-01-182-4/+4
* add 3dlabs_shhandle interfaceMichal Krol2005-01-171-41/+42
* allow more internalFormat/format combinations (i hope i got it right)Daniel Borca2005-01-171-2/+5
* clean up gl2 structsBrian Paul2005-01-171-77/+85
* added getstring.cBrian Paul2005-01-161-0/+3
* _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the newBrian Paul2005-01-163-4521/+4547
* add ARB_shader_objects interfaces, shared and context stateMichal Krol2005-01-131-3/+80
* enable ARB_fragment/vertex_shaderMichal Krol2005-01-131-4/+4
* init ARB_shader_objects subsystemMichal Krol2005-01-131-6/+16
* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-125-6/+280
* applied Keith's patch for "safe" type-punning.Daniel Borca2005-01-111-8/+8
* `t' was not initialized (use `texture' instead?)Daniel Borca2004-12-211-1/+1
* fix bug in _mesa_IsTexture()Brian Paul2004-12-211-1/+10
* missing `or' in preprocessor conditionalDaniel Borca2004-12-211-1/+1
* allow ARB vp/fp query program errorsDaniel Borca2004-12-201-7/+10
* really protect against npot compressed textures (logbase2 never returns -1).Daniel Borca2004-12-201-3/+3
* Implement software ATI_fragment_shaderDave Airlie2004-12-199-3/+354
* added GL_ARB_pixel_buffer_object extension stringBrian Paul2004-12-181-0/+1
* fxt1_decode_1() needs to be non-static for the tdfx and glide drivers.Adam Jackson2004-12-151-2/+2
* Fix up glx/x11 to work when built with -fvisibility=hidden.Adam Jackson2004-12-151-0/+5
* uint*t -> u_int*t changesAlan Hourihane2004-12-143-8/+4
* Added driver hooks for GetTexImage() and GetCompressedTexImage().Brian Paul2004-12-124-173/+225
* allow GetTexImage with RGBA format and COLOR_INDEX internalformatDaniel Borca2004-12-101-2/+4
* silence warningsAlan Hourihane2004-12-081-1/+1
* explicit cast in a few placesDaniel Borca2004-12-061-2/+2
* disable junk for mingwDaniel Borca2004-12-061-0/+2
* direct bug reports to freedesktop.orgBrian Paul2004-12-051-3/+3
* mask color indexes against palette size, per the specBrian Paul2004-12-031-2/+5
* Use the GL datatypes. Lots of assorted clean-ups.Brian Paul2004-12-031-245/+250
* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-036-22/+26
* Fix some warningsAlan Hourihane2004-12-021-2/+0
* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-273-44/+31
* remove _glapi_add_entrypoint() calls, they're already in context.cBrian Paul2004-11-271-25/+1
* add a few functions in add_newer_entrypoints()Brian Paul2004-11-271-5/+9
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-279-362/+800
* use new PUBLIC macro for symbol exportBrian Paul2004-11-271-1/+1
* clean up code related to dispatch table initializationBrian Paul2004-11-275-72/+51
* use _glapi_procBrian Paul2004-11-271-6/+3