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Age
Files
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...
*
another tweak to optimized GL_RETURN code
Brian Paul
2000-07-15
1
-5
/
+3
*
fixed AA sampling problem, misc clean-up
Brian Paul
2000-07-15
1
-36
/
+57
*
removed references to fx_regoff.h and fx_gen_regoff.c
Brian Paul
2000-07-14
1
-6
/
+2
*
Fixed pixel color problem in general_flat_rgba_line(). Added debug code
Brian Paul
2000-07-14
1
-33
/
+65
*
added extra check to optimized GL_RETURN case
Brian Paul
2000-07-14
1
-2
/
+3
*
test for MESA_DEBUG = silent in gl_error(), misc clean-up
Brian Paul
2000-07-14
1
-22
/
+25
*
first bits of convolution code
Brian Paul
2000-07-12
1
-0
/
+416
*
Fix for miscolored rects in display lists.
Keith Whitwell
2000-07-10
1
-4
/
+3
*
test
Keith Whitwell
2000-07-07
1
-2
/
+1
*
test
Keith Whitwell
2000-07-07
1
-1
/
+2
*
test
Keith Whitwell
2000-07-07
1
-2
/
+1
*
test
Keith Whitwell
2000-07-07
1
-1
/
+2
*
test
Keith Whitwell
2000-07-07
1
-2
/
+1
*
test
Keith Whitwell
2000-07-07
1
-2
/
+2
*
test
Keith Whitwell
2000-07-07
1
-2
/
+1
*
test
Keith Whitwell
2000-07-07
1
-1
/
+2
*
test
Keith Whitwell
2000-07-07
1
-2
/
+1
*
test
Keith Whitwell
2000-07-07
1
-1
/
+2
*
changed MAX_WIDTH to 2048 to handle 2K textures
Brian Paul
2000-07-05
1
-3
/
+3
*
added texture cube map state save/restore
Brian Paul
2000-07-05
1
-2
/
+7
*
Holger's fixes for GL_EXT_texture_env_combine
Brian Paul
2000-07-05
1
-5
/
+2
*
added histogram sink test
Brian Paul
2000-06-30
1
-2
/
+3
*
initialize some color table scale/bias factors
Brian Paul
2000-06-30
1
-1
/
+5
*
enabled GL_POST_CONVOLUTION_COLOR_TABLE
Brian Paul
2000-06-30
2
-6
/
+19
*
NeedEyeCoords if non-uniform scale transform
Brian Paul
2000-06-30
1
-3
/
+7
*
fixed GL_ONE_MINUS_CONSTANT_ALPHA bug (geza)
Brian Paul
2000-06-29
1
-3
/
+3
*
added GL_TABLE_TOO_LARGE to gl_error()
Brian Paul
2000-06-29
1
-1
/
+4
*
several colortable fixes
Brian Paul
2000-06-29
1
-37
/
+124
*
don't add light's ambient color to BaseColor in gl_update_lighting()
Brian Paul
2000-06-29
1
-14
/
+11
*
add separate specular color support in multitextured_rgba_points()
Brian Paul
2000-06-28
1
-10
/
+15
*
added flat_multitextured_line()
Brian Paul
2000-06-28
1
-2
/
+103
*
fixed two proxy texture typos
Brian Paul
2000-06-28
1
-2
/
+2
*
added code to initialize shininess tables
Brian Paul
2000-06-28
1
-1
/
+6
*
initialize TextureStack matrices
Brian Paul
2000-06-27
1
-2
/
+3
*
added aligned memory allocations (Gareth Hughes)
Brian Paul
2000-06-27
3
-24
/
+31
*
added GL_EXT_texture_env_combine (Holger Waechtler)
Brian Paul
2000-06-27
5
-55
/
+467
*
fixed GL_INTENSITY error checking bug
Brian Paul
2000-06-27
2
-4
/
+7
*
removed bad DrawDestMask assignments
Brian Paul
2000-06-27
1
-3
/
+1
*
fixed type checking error
Brian Paul
2000-06-27
1
-4
/
+4
*
fixed an assertion and minor bug
Brian Paul
2000-06-27
1
-5
/
+4
*
init Point.UserSize
Brian Paul
2000-06-27
1
-1
/
+2
*
disabled some ctx->NeedEyeCoords shortcuts
Brian Paul
2000-06-26
1
-9
/
+4
*
updating mat ambient/emissive was broke. always compute ctx->EyeZDir
Brian Paul
2000-06-26
2
-69
/
+102
*
Performance fix for unfilled triangles on mga and i810 hardware.
Keith Whitwell
2000-06-24
1
-6
/
+1
*
fixed ColorMask test in update_rasterflags()
Brian Paul
2000-06-23
1
-2
/
+2
*
Added FREE(depth) in error clause before return
Brian Paul
2000-06-22
1
-1
/
+2
*
fix GL_BACK color material bug
Keith Whitwell
2000-06-19
1
-2
/
+2
*
check for special cases of value = 0 or 1 in glAccum
Brian Paul
2000-06-19
1
-3
/
+6
*
revamped glCopyTexSubImage1/2/3D() to be more like glCopyTexImage1/2/3D()
Brian Paul
2000-06-15
1
-75
/
+74
*
GL_TEXTURE_BASE_LEVEL wasn't working correctly
Brian Paul
2000-06-12
1
-27
/
+41
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