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* mesa: fix dispatch sanity with GL_OES_texture_storage_multisample_2d_arrayIlia Mirkin2015-08-281-0/+3
* mesa: rename rowStride to imageStride in texturesubimage()Brian Paul2015-08-271-4/+4
* mesa: only copy the requested teximage facesIlia Mirkin2015-08-271-2/+2
* mesa: enable enums for OES_texture_storage_multisample_2d_arrayTapani Pälli2015-08-273-5/+6
* mesa: Add extension enable for OES_texture_storage_multisample_2d_arrayTapani Pälli2015-08-271-0/+1
* mesa: return bool instead of GLboolean in compressedteximage_only_format()Nanley Chery2015-08-261-3/+3
* mesa/macros: move ALIGN_NPOT to macros.hNanley Chery2015-08-261-0/+10
* mesa/macros: add power-of-two assertions for alignment macrosNanley Chery2015-08-261-2/+12
* mesa/teximage: return the base internal format of the ASTC formatsNanley Chery2015-08-261-0/+4
* mesa/teximage: accept ASTC formats for 3D texture specificationNanley Chery2015-08-261-7/+56
* mesa/texcompress: enable translation between MESA and GL ASTC formatsNanley Chery2015-08-261-0/+114
* mesa/glformats: recognize ASTC formats as compressedNanley Chery2015-08-261-0/+29
* mesa: add ASTC extensions to the extensions tableNanley Chery2015-08-262-0/+4
* mesa: don't enable online compression for ASTC formatsNanley Chery2015-08-265-4/+80
* mesa/formats: define the 2D ASTC formatsNanley Chery2015-08-264-0/+108
* mesa: remove pointless es31 checks, fix indirect to only be in es31Ilia Mirkin2015-08-262-60/+25
* mesa: uncomment checks in es31 computation, add texture_msIlia Mirkin2015-08-261-2/+4
* mesa: create multisample fallback textures like normal texturesMarek Olšák2015-08-261-0/+2
* mesa: GetTexLevelParameter{if}v changes for OpenGL ES 3.1Tapani Pälli2015-08-261-6/+18
* mesa/es3.1: Allow GL_COMPUTE_WORK_GROUP_SIZE for OpenGL ES 3.1Marta Lofstedt2015-08-261-1/+1
* mesa/es3.1: Enable getting MAX_COMPUTE_WORK_GROUP_ values for OpenGL ES 3.1Marta Lofstedt2015-08-261-2/+2
* mesa/formats: pass correct parameter to _mesa_is_format_compressedDave Airlie2015-08-261-1/+1
* mesa/texgetimage: fix missing stencil checkDave Airlie2015-08-261-0/+7
* mesa/teximage: Add GL error parameter to _mesa_target_can_be_compressedNanley Chery2015-08-253-44/+68
* mesa/formats: remove compressed formats from matching functionNanley Chery2015-08-256-52/+23
* mesa/formats: make format testing a gtestNanley Chery2015-08-254-155/+137
* mesa: enable texture stencil8 for multisampleDave Airlie2015-08-251-2/+5
* mesa: make _mesa_bind_texture_unit() staticBrian Paul2015-08-242-9/+5
* mesa/formats: store whether or not a format is sRGB in gl_format_infoNanley Chery2015-08-242-24/+6
* mesa/formats: only do type and component lookup for uncompressed formatsNanley Chery2015-08-244-49/+46
* mesa/arb_gpu_shader_fp64: add support for glGetUniformdvDave Airlie2015-08-232-16/+14
* mesa: update fbo state in glTexStorageTapani Pälli2015-08-211-0/+15
* Revert "mesa/formats: refactor by collapsing cases in switch statement by type"Nanley Chery2015-08-201-17/+135
* main: add extension GL_ARB_shader_image_sizeMartin Peres2015-08-202-0/+2
* mesa: Add ES31 API tag for the extension table.Francisco Jerez2015-08-201-0/+7
* mesa: Refuse to bind image uniforms using glUniform in GLES.Francisco Jerez2015-08-201-1/+3
* mesa: Refuse to bind a mutable texture object to an image unit in GLES.Francisco Jerez2015-08-201-0/+12
* mesa: Initialize image unit state to different defaults in GLES.Francisco Jerez2015-08-201-2/+3
* mesa: Reset image unit state to the default values when a bound image is dele...Francisco Jerez2015-08-203-7/+23
* mesa: Reject image formats not supported by GLES.Francisco Jerez2015-08-201-2/+65
* mesa: Don't lose track of the shader image layer originally specified by the ...Francisco Jerez2015-08-202-6/+13
* mesa: Rename MaxCombinedImageUnitsAndFragmentOutputs to MaxCombinedShaderOutp...Francisco Jerez2015-08-202-2/+2
* mesa/formats: refactor by collapsing cases in switch statement by typeNanley Chery2015-08-191-135/+17
* mesa/formats: add more MESA_FORMAT_LAYOUTsNanley Chery2015-08-194-33/+19
* mesa/main: Add GL_IMAGE_FORMAT_COMPATIBILITY_TYPE to glGetTexParameterfvMarta Lofstedt2015-08-191-0/+6
* mesa: validate size parameters for glTexStorage*MultisampleTapani Pälli2015-08-191-0/+26
* mesa: expose dimension check for glTex*Storage functionsTapani Pälli2015-08-192-1/+22
* mesa: Move varying slots and FS output names to shader_enums.hEric Anholt2015-08-181-106/+4
* mesa: undo split out of create shader codeTimothy Arceri2015-08-191-59/+50
* mesa: move non-generic samples validationTimothy Arceri2015-08-182-9/+10