| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
|
|
|
| |
This trims down and cleans up imports.h and glheader.h quite a bit.
|
| |
|
| |
|
|
|
|
| |
Just copy the whole struct.
|
| |
|
| |
|
|
|
|
|
| |
Plus, put them in the order of highest to lowest priority to simplify
the texture_override() loop.
|
|
|
|
| |
Use loops to consolidate lots of texture object code.
|
|
|
|
|
| |
Replace Default1D/2D/3D/Cube/etc with DefaultTex[TEXTURE_x_INDEX].
The same should be done with the Current1D/2D/3D/etc pointers...
|
|
|
|
| |
New gl_texgen struct allows quite a bit of code reduction.
|
|
|
|
|
| |
If the instruction is TEX/TXP/TXL/etc the TexShadow field will be true if
the instruction is a texture fetch with shadow compare.
|
| |
|
|
|
|
|
|
| |
Back-face stencil operations didn't work correctly because this value was
zero. It needs to be 1 or 2. The only place it's set otherwise is in
glEnable/Disable(GL_STENCIL_TEST_TWO_SIDE_EXT).
|
| |
|
|
|
|
|
|
|
|
| |
Old limit was 256. Note that no arrays are declared to this size.
The only place we have to be careful about raising this limit is the
prog_src/dst_register Index bitfields. These have been bumped up too.
Added assertions to check we don't exceed the bitfield in the future too.
|
| |
|
|
|
|
|
|
| |
The new array features, precision/invariant/centroid qualifiers, etc. were
done a while back. The glGetString(GL_SHADING_LANGUAGE_VERSION) query returns
"1.20" now (for drivers that support it anyway).
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
I'm committing this because it fixes a conform failure; the failure occurs
on the TextureProxy test, where the test attempts to create proxy textures
at every level, but fails at the last level (border == 1, width == 1,
height == 1) because it's beyond MAX_TEXTURE_LEVELS.
Eric's original comment was:
idr said that in his review swrast was ready for it, and the 965 driver is
advertising it already though it has been resulting in many crashes due to
arrays using these defines not being big enough.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
According to the GL spec, calling glDrawBuffers() with n == 0 is a
valid operation (and essentially prevents drawing to any buffers).
But _msa_DrawBuffersARB() was producing a GL_INVALID_VALUE error in
this case.
This fix adjusts the error check, and makes a small change to the
ctx->Driver.DrawBuffer() call below to ensure that, if n == 0,
Driver.DrawBuffer() is called with GL_NONE and that buffers[0] is
*not* referenced in this case (since we don't know whether it is valid).
Internal identifier: 365833
|
| |
|
|
|
|
|
| |
m_xform.c is omitted from gallium builds but _mesa_transform_vector() is
still needed.
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
Only VBO uses the evaluator code so call _math_init_eval() there.
Only TNL uses the transform/translate code so call _math_init_transformation()
and _math_init_translate9) there.
This is a step toward resolving some symbol collisions between Mesa's and
gallium's x86 codegen.
Have VBO and TNL modules call _math_init_transformation()
|
| |
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This is the big merge of the gallium-0.2 branch into master.
gallium-master-merge was just the staging area for it.
Both gallium-0.2 and gallium-master-merge are considered closed now.
Conflicts:
progs/demos/Makefile
src/mesa/main/state.c
src/mesa/main/texenvprogram.c
|
| |\ |
|
| | |
| | |
| | |
| | |
| | | |
swizzling in fetch/store srgba/sargb functions fixed (consistent with
equivalent non-srgb formats now).
|
| | | |
|
| |\|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | | |
Merge commit 'origin/gallium-0.2' into gallium-master-merge
Conflicts:
Makefile
docs/relnotes-7.4.html
docs/relnotes.html
src/mesa/drivers/dri/i965/brw_wm.h
src/mesa/main/imports.c
src/mesa/main/mtypes.h
src/mesa/main/texcompress.c
src/mesa/main/texenvprogram.c
src/mesa/main/version.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_draw.c
|
| | | |
|
| | | |
|
| | |\
| | | |
| | | |
| | | |
| | | |
| | | |
| | | | |
Conflicts:
windows/VC8/mesa/osmesa/osmesa.vcproj
windows/VC8/progs/demos/gears.vcproj
windows/VC8/progs/progs.sln
|
| | |\ \
| | | | |
| | | | |
| | | | |
| | | | | |
Conflicts:
src/mesa/shader/slang/slang_compile.c
|
| | | | | |
|
| | |\ \ \
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
Conflicts:
docs/install.html
docs/relnotes-7.3.html
src/mesa/shader/slang/slang_codegen.c
src/mesa/shader/slang/slang_compile.c
src/mesa/shader/slang/slang_emit.c
src/mesa/shader/slang/slang_preprocess.c
src/mesa/shader/slang/slang_preprocess.h
|
| | | | | | |
|
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
There was a note in state.c about _Active deserving to die, and there were
potential issues with it due to i965 forgetting to set _UseTexEnvProgram.
Removing both simplifies things.
Reviewed-by: Brian Paul <[email protected]>
|
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
On Windows snprintf is renamed as _snprintf.
|
| | | | | | |
|
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
(cherry picked from commit 8124faf89d638285d8e9aa93adc3ca7f4ee729f3)
Conflicts:
src/mesa/main/get.c
|
| | | | | |
| | | | | |
| | | | | |
| | | | | | |
Silences MSVC.
|
| | | | | | |
|
| | |\ \ \ \
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | |
| | | | | | | |
Conflicts:
src/mesa/drivers/dri/common/dri_util.c
|
| | |\ \ \ \ \
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | | |
Conflicts:
src/mesa/main/ffvertex_prog.c
src/mesa/main/texenvprogram.c
|
| | |\ \ \ \ \ \
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
Conflicts:
src/mesa/main/config.h
|
| | | | | | | | |
| | | | | | | | |
| | | | | | | | |
| | | | | | | | | |
As advised by gcc -pedantic.
|
| | |\ \ \ \ \ \ \ |
|