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* replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()Brian Paul1999-11-253-15/+37
* added support for separate read/draw buffers per contextBrian Paul1999-11-2410-143/+171
* another typoKeith Whitwell1999-11-231-2/+2
* added _mesa_clip_pixelrect()Brian Paul1999-11-222-2/+53
* changed comment for WriteRGBSpan()Brian Paul1999-11-221-4/+3
* fixed potential bug in _mesa_ShadeModel()Brian Paul1999-11-221-5/+8
* added SET/CLEAR/TEST_BITS macros, misc clean-upBrian Paul1999-11-221-38/+38
* fixed shade model bug (A.Borrmann)Brian Paul1999-11-221-2/+8
* renamed struct gl_palette as struct gl_color_tableBrian Paul1999-11-192-8/+8
* updates for Mesa 3.3Brian Paul1999-11-192-55/+49
* fixes for andree's drawarrays problemsKeith Whitwell1999-11-191-7/+18
* two fixes in gl_DrawArrays (Andree Borrman)Brian Paul1999-11-181-1/+4
* silence an uninitialized var warningBrian Paul1999-11-181-1/+3
* checked in the first new PIII vertex-transformation codeAndre Werthmann1999-11-181-3/+5
* make clean removes .lo .la and .libs/Brian Paul1999-11-161-10/+3
* fixed several texture state bugs found with objbug.c programBrian Paul1999-11-151-12/+4
* replaced EXT_color_table with EXT_paletted_textureBrian Paul1999-11-123-6/+6
* moved assembly-related macros from types.h to glheader.hBrian Paul1999-11-121-2/+40
* restored the gl_Viewport functionBrian Paul1999-11-122-4/+22
* . More Watcom C++ warnings fixed in Mesa.Kendall Bennett1999-11-121-1/+7
* Workaround for the VMS 32 character maximum limit.Jouk Jansen1999-11-121-1/+6
* . Updates to get X86, MXX and 3DNow assembler code working with WatcomKendall Bennett1999-11-124-27/+30
* added GL_EXT_texture_env_add extensionBrian Paul1999-11-122-6/+14
* added gl_extension_is_enabled()Brian Paul1999-11-122-2/+21
* changed a warning stringBrian Paul1999-11-111-2/+2
* ColorTableEXT clean-upBrian Paul1999-11-114-59/+58
* version 3.3 updateJouk Jansen1999-11-111-7/+14
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-1163-3946/+5378
* fix for colormaterialKeith Whitwell1999-11-102-3/+60
* use glClientActiveTexture in interleaved setupKeith Whitwell1999-11-091-13/+7
* more fixes for glDrawArraysKeith Whitwell1999-11-092-48/+58
* second try at drawarrays fixKeith Whitwell1999-11-091-117/+63
* fix for (some of?) the vertex array problemsKeith Whitwell1999-11-091-75/+13
* fixed typo: replaced |= with != in conditionalBrian Paul1999-11-091-2/+2
* header includes clean-up (Daryll)Brian Paul1999-11-082-9/+6
* changes to silence MSVC warningsBrian Paul1999-11-085-42/+39
* flush pb after each line segment - for conformanceBrian Paul1999-11-081-16/+16
* clean-up of header includes (Daryll)Brian Paul1999-11-0822-85/+34
* clean-up to reduce MSVC warningsBrian Paul1999-11-055-93/+117
* Fix for glerror on compilation of list containing gldrawelements callsKeith Whitwell1999-11-041-7/+22
* include assert.h with rest of system headersBrian Paul1999-11-031-2/+2
* added another fast-path in _mesa_unpack_ubyte_color_spa(), more commentsBrian Paul1999-11-031-6/+9
* new texture image processingBrian Paul1999-11-035-1564/+2205
* fixed a typo in a commentBrian Paul1999-10-311-2/+2
* pixel pack/unpack ImageHeight and SkipImages was not initializedBrian Paul1999-10-301-1/+5
* added a few more scale/bias/lookup functions (for future use)Brian Paul1999-10-302-11/+111
* fixed stupid error in GL_RGA case in gl_pack_rgba_span()Brian Paul1999-10-261-5/+5
* fixed byteswapping bug in gl_pack_rgba_span()Brian Paul1999-10-221-10/+11
* added optimized GL_RGB, GL_UNSIGNED_BYTE case to gl_pack_rgba_span)Brian Paul1999-10-221-2/+14
* applied Jonn Carmack's patch for faster glTexSubImage2D() in QuakeBrian Paul1999-10-221-3/+22