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Author
Age
Files
Lines
*
mesa: Remove __SSE4_1__ guards from sse_minmax.c.
Matt Turner
2014-12-29
1
-3
/
+0
*
mesa: remove support for GCC older than 4.1.0
Timothy Arceri
2014-12-17
1
-1
/
+1
*
main: remove extern C around #includes in ff_fragment_shader.cpp
Brian Paul
2014-12-16
1
-5
/
+3
*
mesa: move #include of mtypes.h outside __cplusplus check
Brian Paul
2014-12-16
1
-2
/
+1
*
mesa: put extern "C" in header files
Brian Paul
2014-12-16
4
-0
/
+41
*
util/hash_table: Rework the API to know about hashing
Jason Ekstrand
2014-12-14
1
-5
/
+12
*
mesa: remove obsolete comment on _mesa_ClearColor()
Brian Paul
2014-12-12
1
-4
/
+0
*
mesa: whitespace fixes, 80-column wrapping in texobj.c
Brian Paul
2014-12-12
1
-21
/
+33
*
mesa: whitespace, line wrap fixes in clear.c
Brian Paul
2014-12-12
1
-8
/
+11
*
mesa: use build flag to ensure stack is realigned on x86
Timothy Arceri
2014-12-10
1
-3
/
+0
*
main: return two minor digits for ES shading language version
Samuel Iglesias Gonsalvez
2014-12-09
1
-1
/
+1
*
mesa: Recompute LegalTypesMask if the GL API has changed
Iago Toral Quiroga
2014-12-09
2
-19
/
+22
*
mesa: Returns zero samples when querying GL_NUM_SAMPLE_COUNTS when internal f...
Eduardo Lima Mitev
2014-12-09
1
-23
/
+34
*
mesa: Enables GL_RGB and GL_RGBA unsized internal formats for OpenGL ES 3.0
Eduardo Lima Mitev
2014-12-09
1
-0
/
+6
*
mesa: Considers GL_DEPTH_STENCIL_ATTACHMENT a valid argument for FBO invalida...
Eduardo Lima Mitev
2014-12-09
1
-0
/
+8
*
Don't cast the return value of malloc/realloc
Matt Turner
2014-12-08
3
-6
/
+5
*
Remove useless checks for NULL before freeing
Matt Turner
2014-12-08
1
-5
/
+2
*
glsl: Don't optimize min/max into saturate when EmitNoSat is set
Abdiel Janulgue
2014-12-08
1
-0
/
+1
*
mesa: Add a source parameter to _mesa_gl_debug.
Matt Turner
2014-12-05
3
-2
/
+6
*
mesa: Ensure stack is realigned on x86.
José Fonseca
2014-12-05
1
-0
/
+3
*
mesa: Use current Mesa coding style in check_valid_to_render
Ian Romanick
2014-12-02
1
-25
/
+24
*
mesa: Use unreachable instead of assert in check_valid_to_render
Ian Romanick
2014-12-02
1
-1
/
+1
*
mesa: Silence unused parameter warnings in _mesa_validate_Draw functions
Ian Romanick
2014-12-02
2
-14
/
+10
*
mesa: Refactor common validation code to validate_DrawElements_common
Ian Romanick
2014-12-02
1
-125
/
+43
*
mesa: Generate GL_INVALID_OPERATION when drawing w/o a VAO in core profile
Ian Romanick
2014-12-02
1
-1
/
+9
*
mesa: fix height error check for 1D array textures
Brian Paul
2014-12-02
1
-1
/
+1
*
main, glsl: Bump max known desktop glsl version to 4.50
Jordan Justen
2014-12-01
1
-0
/
+6
*
mesa: fix arithmetic error in _mesa_compute_compressed_pixelstore()
Brian Paul
2014-12-01
1
-1
/
+1
*
mesa: some improvements for print_list()
Brian Paul
2014-12-01
2
-69
/
+84
*
mesa: inline/remove _mesa_polygon_stipple()
Brian Paul
2014-12-01
2
-32
/
+10
*
mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transpose
Chris Forbes
2014-11-24
1
-1
/
+1
*
mesa: Fix function name in GetActiveUniformName error
Chris Forbes
2014-11-23
1
-1
/
+1
*
mesa/main: Fix tmp_row memory leak in texstore_rgba_integer.
Siavash Eliasi
2014-11-18
1
-1
/
+3
*
Revert "mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__."
Emil Velikov
2014-11-15
1
-3
/
+0
*
i915: Use L8A8 instead of I8 to simulate A8 on gen2
Ville Syrjälä
2014-11-13
1
-0
/
+3
*
mesa: Remove _mesa_max_buffer_index
Ian Romanick
2014-11-10
2
-52
/
+0
*
mesa: Uniform logging is very, very unlikely
Ian Romanick
2014-11-10
1
-2
/
+2
*
mesa: Don't check for API_OPENGLES in _mesa_uniform_matrix
Ian Romanick
2014-11-10
1
-4
/
+4
*
mesa: Rework array error checks in validate_uniform_parameters
Ian Romanick
2014-11-10
1
-19
/
+22
*
mesa: Get some gl_shader_program::LinkStatus checking out of the main path
Ian Romanick
2014-11-10
1
-6
/
+19
*
mesa: Rework location == -1 error checking
Ian Romanick
2014-11-10
1
-38
/
+38
*
mesa: Minor clean ups in _mesa_uniform
Ian Romanick
2014-11-10
1
-23
/
+9
*
mesa: Remove GLSL_TYPE_SAMPLER check
Ian Romanick
2014-11-10
1
-2
/
+1
*
mesa/main: Pass the data that _mesa_uniform actually wants
Ian Romanick
2014-11-10
3
-119
/
+54
*
glsl: Add infrastructure for "hidden" uniforms.
Kenneth Graunke
2014-11-06
2
-2
/
+5
*
mesa: Add SSE 4.1 optimisation for glDrawElements.
Timothy Arceri
2014-11-06
2
-0
/
+127
*
mesa: Silence unused parameter warning in check_context_limits in non-debug b...
Ian Romanick
2014-11-05
1
-0
/
+2
*
mesa: Don't call _mesa_ClipControl from glPopAttrib when unsupported.
Kenneth Graunke
2014-11-03
1
-1
/
+2
*
mesa: protect the debug state with a mutex
Chia-I Wu
2014-10-30
2
-47
/
+126
*
util: add _mesa_strtod and _mesa_strtof
Chia-I Wu
2014-10-30
2
-22
/
+0
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