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* Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program conventionBrian Paul2005-11-022-13/+16
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* Several fp and vp tweaks:Keith Whitwell2005-11-012-34/+58
| | | | | | | | | | | | | | | | | | | | | | - Renumber VERT_RESULT_* values so that they match the numbers of the corresponding FRAG_ATTRIB_ values. - Add ctx->VertexProgram._Current and FragmentProgram._Current values which point to either the current client-supplied program if enabled, or otherwise to the current mesa-internal program. Thus this program is always the correct one for the current state, providing that the mesa flags to turn on automatic generation are enabled. - Add callbacks to ctx->Driver.BindProgram() in texenvprogram.c and t_vp_build.c so that the driver knows when the generated program changes. This is cleaner than trying to code all the possible _NEW_* flags into the driver, and more precise as well. - Add a UsesKill flag to identify fragment programs with that instruction, as these can require special treatment. - Move the FRAG_OUTPUT values to mtypes.h, near to similar defn's.
* Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul2005-11-017-44/+92
| | | | | | | temporaries, parameters, etc). glGetProgramivARB() now returns all the right things. Updated i915 and r300 code to initialize program native limits and current program's native instruction/temporary/etc counts.
* clean-up commentsBrian Paul2005-10-291-6/+9
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* fix GLX server resize/crash when resizing windowsBrian Paul2005-10-212-1/+4
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* descrip.mms syntax correctionJouk Jansen2005-10-201-1/+1
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* updated for new mm.c, execmem.c filesBrian Paul2005-10-191-0/+6
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* move _mesa_exec_malloc/free() up near other malloc/free prototypesBrian Paul2005-10-181-11/+8
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* Lots of clean-ups. Replace __inline__ with INLINE macro. Use theBrian Paul2005-10-183-50/+134
| | | | | _mesa_calloc(), _mesa_free() functions. Clean-up formatting, doxygen-style comments.
* Add _mesa_exec_malloc() and _mesa_exec_free() for allocatingKeith Whitwell2005-10-184-0/+392
| | | | | executable memory. Based on Thomas Hellstrom's patch. TODO: glapi.c also needs this, but cannot access this code.
* remove unused _mesa_log2() (bug 4468)Brian Paul2005-10-121-3/+0
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* change test for presence of accum bufferBrian Paul2005-10-081-1/+1
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* Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,Brian Paul2005-10-084-28/+64
| | | | etc. after calling glRenderBufferStorageEXT gave undefined results.
* Populate arb_fp_instruction negate field correctly.Keith Whitwell2005-10-071-1/+1
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* Fix a number of point size attenuation problems.Brian Paul2005-10-073-44/+52
| | | | Move size clamping into the rasterization function.
* fix byteswapping bug in _mesa_texstore_ycbcr() (Benjamin Herrenschmidt)Brian Paul2005-10-051-7/+7
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* Remove _IsPowerOfTwo from gl_texture_object, not really needed.Brian Paul2005-10-052-8/+0
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* s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul2005-10-054-23/+23
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* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-057-51/+56
| | | | _BaseFormat to be consistant with gl_renderbuffer.
* check if deleting currently bound frame/renderbuffer objectBrian Paul2005-10-041-1/+16
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* fix behaviour of glIsFrame/Renderbuffer()Brian Paul2005-10-041-8/+12
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* change initialization of renderbuffer DepthBitsBrian Paul2005-10-042-3/+13
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* Bug #1155: Define IEEE_ONE on Super-H as well.Adam Jackson2005-10-031-0/+1
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* disable a warningBrian Paul2005-10-031-1/+1
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* added a few calls to _mesa_update_framebuffer_visual()Brian Paul2005-10-031-0/+4
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* finish up some missing codeBrian Paul2005-10-031-2/+24
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* check for GL_DEPTH_STENCIL_EXTBrian Paul2005-10-011-1/+2
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* plug in _mesa_texstore_z24_s8()Brian Paul2005-10-011-1/+1
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* added _mesa_texstore_z24_s8()Brian Paul2005-10-011-8/+40
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* additional error checking for GL_EXT_packed_depth_stencilBrian Paul2005-10-011-13/+50
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* fix broken z24_s8 fetcherBrian Paul2005-10-011-4/+4
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* updated commentBrian Paul2005-10-011-3/+3
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* added _mesa_pack_depth_stencil_span()Brian Paul2005-10-012-0/+54
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* move around some error checkingBrian Paul2005-10-011-7/+8
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* add error checks for framebuffer completenessBrian Paul2005-09-281-4/+41
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* check for framebuffer completeness, code clean-upBrian Paul2005-09-282-19/+11
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* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-2815-66/+373
| | | | glReadPixels done, glDrawPixels mostly done.
* change initialization of rb->DepthBitsBrian Paul2005-09-281-2/+4
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* added _mesa_scale_and_bias_depth()Brian Paul2005-09-282-2/+20
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* tweak glAccum error checkingBrian Paul2005-09-271-5/+5
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* generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the sameBrian Paul2005-09-271-1/+8
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* Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixelsBrian Paul2005-09-271-5/+110
| | | | functions into the _mesa_Draw/Read/CopyPixels functions.
* Committing in .Jouk Jansen2005-09-232-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | | 1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
* remove printfBrian Paul2005-09-231-1/+0
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* Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,Brian Paul2005-09-233-61/+50
| | | | Streamline the _mesa_update_framebuffer() function a bit.
* Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul2005-09-232-88/+97
| | | | | | | | with another, such as wrapping a hardware/win-sys RGB renderbuffer with a software-based alpha buffer. Previous alpha buffer wrapping was conflicting with the X driver's xmesa_renderbuffer structure containment/inheritance. That lead to memory corruption.
* Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul2005-09-224-41/+46
| | | | BlueBits, etc fields.
* s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()Brian Paul2005-09-211-1/+1
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* Remove ACCUM_BITS.Brian Paul2005-09-213-22/+4
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* replace GLdepth with GLuint and remove GLdepthBrian Paul2005-09-211-9/+0
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