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* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
| | | | Signed-off-by: Brian Paul <[email protected]>
* mesa: update comments, simplify code in vtxfmt.cBrian Paul2013-05-021-8/+6
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()Brian Paul2013-05-021-1/+1
| | | | | | See previous commit comments. Reviewed-by: Jose Fonseca <[email protected]>
* mesa: remove GLvertexformat::Rectf()Brian Paul2013-05-021-2/+0
| | | | | | As with the glDraw* functions, this doesn't have to be in GLvertexformat. Reviewed-by: Jose Fonseca <[email protected]>
* mesa: simplify dispatch for glDraw* functionsBrian Paul2013-05-021-43/+0
| | | | | | | | | | | | Remove all the glDraw* functions from the GLvertexformat structure. The point of that dispatch struct is to handle all the functions which dispatch differently depending on whether we're inside glBegin/End. glDraw* are never allowed inside glBegin/End so we can remove those entries. This simplifies the code paths and gets rid of quite a bit of code. Reviewed-by: Jose Fonseca <[email protected]>
* mesa: don't install glDraw* functions into the BeginEnd dispatch tableBrian Paul2013-05-021-30/+43
| | | | | | | | | Functions like glDrawArrays, glDrawElements, etc. are illegal between glBegin/glEnd and should generate GL_INVALID_OPERATION. Fixes several piglit gl-1.0-beginend-coverage failures. Reviewed-by: Jose Fonseca <[email protected]>
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-5/+5
| | | | | | | | | | | | | | The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <[email protected]>
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
| | | | | | | | | | | | | | | This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <[email protected]>
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
| | | | | | | | | | | | | | | | Generated automatically be the following shell command: $ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/BRIAN PAUL/THE AUTHORS/' {} The intention here is to protect all authors, not just Brian Paul. I believe that was already the sensible interpretation, but spelling it out is probably better. More practically, it also prevents people from accidentally copy & pasting the license into a new file which says Brian is not liable when he isn't even one of the authors. Reviewed-by: Brian Paul <[email protected]>
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
| | | | | | None of the remaining FEATURE_x symbols in mfeatures.h are used anymore. Reviewed-by: Jordan Justen <[email protected]>
* mesa: Don't install glEvalMesh in the beginend dispatch tableIan Romanick2013-02-201-5/+5
| | | | | | | | NOTE: This is a candidate for the 9.1 branch. Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59740 Reviewed-by: Eric Anholt <[email protected]>
* mesa: Install a minimal dispatch table during glBegin()/glEnd().Eric Anholt2013-01-211-0/+2
| | | | | | | | | | This is a step toward getting rid of ASSERT_OUTSIDE_BEGIN_END() in Mesa. v2: Finish create_beginend_table() comment, move loopback API init into it, and add a const flag. (suggestions by Brian) Reviewed-by: Brian Paul <[email protected]> (v1) Reviewed-by: Ian Romanick <[email protected]> (v1)
* mesa: assert if driver did not compute the versionJordan Justen2012-12-161-0/+2
| | | | | | | | | | Make sure drivers initialize the version before: * _mesa_initialize_exec_table is called * _mesa_initialize_exec_table_vbo is called * A context is made current Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* vbo: add _mesa_initialize_vbo_vtxfmtJordan Justen2012-12-161-0/+18
| | | | | | | | This function initializes the exec/save dispatch tables for VBO vtxfmt. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-291-7/+7
| | | | | | | | | | This should help avoid confusion now that we're using the gl_api enum to distinguishing between core and compatibility API's. The corresponding enum value for core API's is API_OPENGL_CORE. Acked-by: Eric Anholt <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* dispatch: GLES1 fixes for _mesa_create_exec_table().Paul Berry2012-11-011-20/+31
| | | | | | | | | | | | | | | | | Currently, _mesa_create_exec_table() (in api_exec.c) is used for all APIs except GLES1. In GLES1, _mesa_create_exec_table_es1() (a code generated function) is used instead. In principle, this shouldn't be necessary. It should be possible for api_exec.c to contain the logic for populating the dispatch table for all API's. This patch paves the way for using _mesa_create_exec_table() instead of _mesa_create_exec_table_es1(), by making _mesa_create_exec_table() (and the functions it calls) expose the correct subset of desktop GL functions for GLES1. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Add notes about remaining NV_vertex_program code.Eric Anholt2012-10-151-1/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Don't set vtxfmt dispatch pointers for many things in ES2 or coreIan Romanick2012-09-281-53/+73
| | | | | | | NOTE: This is a candidate for the 9.0 branch Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove FEATURE_ARB_(fragment|vertex)_program defines.Oliver McFadden2012-09-151-2/+0
| | | | | Signed-off-by: Oliver McFadden <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: remove FEATURE_beginend define.Oliver McFadden2012-09-151-5/+0
| | | | | Signed-off-by: Oliver McFadden <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Disallow more deprecated functions in core contextIan Romanick2012-08-291-2/+1
| | | | Signed-off-by: Ian Romanick <[email protected]>
* mesa: Don't allow display lists or evaluators in core contextIan Romanick2012-08-291-2/+6
| | | | Signed-off-by: Ian Romanick <[email protected]>
* mesa: Kill ES2 wrapper functionsIan Romanick2012-08-291-2/+1
| | | | | | | | | v2: Fix completely broken condition around ClearColorIiEXT and ClearColorIuiEXT. v3: Add special VertexAttrib handling for ES2. Signed-off-by: Ian Romanick <[email protected]>
* mesa: don't enable legacy GL functions when using API_OPENGL_COREJordan Justen2012-07-301-79/+88
| | | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: add support for using API_OPENGL_COREJordan Justen2012-07-301-2/+2
| | | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: implement new DrawTransformFeedback functionsMarek Olšák2012-07-121-0/+5
| | | | Acked-by: Ian Romanick <[email protected]>
* mesa: Add support for GL_ARB_base_instanceFredrik Höglund2012-06-191-0/+3
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Fix typo in comment.Eric Anholt2012-02-291-1/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: implement DrawTransformFeedback from ARB_transform_feedback2Marek Olšák2011-12-151-0/+1
| | | | | | | | | | | | | | It's like DrawArrays, but the count is taken from a transform feedback object. This removes DrawTransformFeedback from dd_function_table and adds the same function to GLvertexformat (with the function parameters matching GL). The vbo_draw_func callback has a new parameter "struct gl_transform_feedback_object *tfb_vertcount". The rest of the code just validates states and forwards the transform feedback object into vbo_draw_func.
* mesa: add initial API changes for ARB_vertex_type_2_10_10_10_rev.Dave Airlie2011-09-061-0/+47
| | | | | | | add new APIs to the internal mesa driver interface + set funcs in vtxfmt.c Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: add implementation of glDrawElementsInstancedBaseVertexPierre-Eric Pelloux-Prayer2011-06-021-0/+1
| | | | Signed-off-by: Brian Paul <[email protected]>
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
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* mesa: hook up GL 3.x entrypointsBrian Paul2010-11-211-2/+2
| | | | Fix up some details in the xml files and regenerate dispatch files.
* mesa: implement integer-valued vertex attribute functionsBrian Paul2010-10-281-4/+30
| | | | The integers still get converted to floats. That'll have to change someday.
* mesa: plug in primitive restart functionBrian Paul2010-10-211-0/+3
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* Only install vtxfmt tables for OpenGLKristian Høgsberg2010-10-141-2/+4
| | | | | | GLES1 and GLES2 install their own exec pointers and don't need the Save table. Also, the SET_* macros use different indices for the different APIs so the offsets used in vtxfmt.c are actually wrong for the ES APIs.
* Drop the "neutral" tnl moduleKristian Høgsberg2010-10-141-65/+2
| | | | | | | Just always check for FLUSH_UPDATE_CURRENT and call Driver.BeginVertices when necessary. By using the unlikely() macros, this ends up as a 10% performance improvement (for isosurf, anyway) over the old, complicated function pointer swapping.
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-4/+4
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* mesa: implement core Mesa support for GL_ARB_draw_instancedBrian Paul2010-04-041-0/+2
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* mesa: Remove unnecessary headers from vtxfmt.c.Vinson Lee2010-01-171-2/+0
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* mesa/main: New feature FEATURE_beginend.Chia-I Wu2009-09-301-0/+6
| | | | | This feature corresponds to the Begin/End paradigm. Disabling this feature also eliminates the use of GLvertexformat completely.
* mesa/main: Make FEATURE_dlist follow feature conventions.Chia-I Wu2009-09-301-2/+4
| | | | | As shown in mfeatures.h, this allows users of dlist.h to work without knowing if the feature is available.
* mesa/main: Make FEATURE_evaluators follow feature conventions.Chia-I Wu2009-09-301-9/+4
| | | | | As shown in mfeatures.h, this allows users of eval.h to work without knowing if the feature is available.
* mesa/main: New feature FEATURE_arrayelt.Chia-I Wu2009-09-301-1/+3
| | | | This allows the removal of AEcontext.
* mesa: Add support for ARB_draw_elements_base_vertex.Eric Anholt2009-09-081-0/+3
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* mesa: Make MultiDrawElements submit multiple primitives at once.Eric Anholt2009-09-011-0/+1
| | | | | | | | | Previously, MultiDrawElements just called DrawElements a bunch of times. By sending several primitives down the pipeline at once, we avoid a bunch of validation. On my GL demo, this improves fps by 2.5% (+/- .41%) and reduces CPU usage by 70.5% (+/- 2.9%) (n=3). Reviewed by: Ian Romanick <[email protected]>
* mesa: Add BeginVertices driver callKeith Whitwell2009-03-031-3/+6
| | | | | Provides notification to the VBO modules prior to the first immediate call. Pairs with FlushVertices()
* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-1/+0
| | | | | | Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct.
* No longer alias generic vertex attribs with conventional attribs for ↵Brian Paul2006-04-251-8/+15
| | | | GL_ARB_vertex_program.
* Fix recent problems with display lists and other parts of the code.Ian Romanick2005-08-051-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | CALL_by_offset, SET_by_offset, and GET_by_offset all had various problems. The core issue is that parts of the device-independent code in Mesa assumes that all functions have slots in the dispatch table. This is especially true in the display list code. It will merrilly try to set dispatch pointers for glVertexAttrib1fARB even if GL_ARB_vertex_program is not supported. When the GET/SET/CALL macros are invoked, they would read a 0 from the remap table. The problem is that 0 is the dispatch offset for glNewList! One change is that the remap table is now initialized to be full of -1 values. In addtion, all of the *_by_offset marcos misbehave in an obvious way if the specified offset is -1. SET_by_offset will do nothing, GET_by_offset will return NULL, and CALL_by_offset, since it uses GET_by_offset, will segfault. I also had to add GL_EXT_blend_func_separate to the list of default extensions in all_mesa_extensions (src/mesa/drivers/dri/common/utils.c). Even though many drivers do not export this extension, glBlendFunc is internally implemented by calling glBlendFuncSeparate. Without this addition, glBlendFunc stopped working on drivers (such as mga) that do not export GL_EXT_blend_func_separate. There are still a few assertions / crashes in GL_ARB_vertex_program tests, but I don't think that these are related to any of my changes.