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path: root/src/mesa/main/vtxfmt.c
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* silence warningsAlan Hourihane2004-12-081-1/+1
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* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-1/+9
| | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul2004-08-251-1/+2
| | | | 1015696)
* added some const keywordsBrian Paul2004-02-241-7/+8
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* Merge vtx-0-2-branchKeith Whitwell2003-11-241-12/+9
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* VertexAttrib4fv wasn't being installed (4f was).Keith Whitwell2003-10-061-0/+1
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* updated email addressesBrian Paul2002-10-291-3/+3
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* Header file clean-up:Brian Paul2002-10-241-1/+2
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-2/+2
| | | | Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
* bring in changes from dri tcl branchKeith Whitwell2002-04-091-9/+2
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* vertex program fixesBrian Paul2001-12-151-2/+1
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* vertex program check-inBrian Paul2001-12-141-5/+5
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* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-17/+14
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* API dispath updatesBrian Paul2001-11-181-9/+9
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* Add missing header file include.Gareth Hughes2001-03-121-1/+2
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-2/+4
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* Minor cleanups.Gareth Hughes2001-03-111-4/+2
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* Clean up install, restore for exec vtxfmts.Gareth Hughes2001-03-111-8/+13
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* Support for swappable tnl modules.Gareth Hughes2001-03-111-3/+95
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Core Mesa provides a neutral tnl module that verifies the currently module before installing the tnl function pointers in a lazy fashion. It also records which tnl functions have been swapped out, and only restores these when tnl modules themselves are swapped. Fallback strategies: Drivers set a bitmask of dangerous stage changes. When such a state change occurs, the driver should restore the neutral tnl module via _mesa_restore_exec_vtxfmt(). The neutral tnl module will call _mesa_update_state(), followed by ctx->Driver.ValidateTnlModule() if the validation bitmask matches the new state bitmask. The driver should call _tnl_wakeup_exec() if it can no longer handle the current state, which will revert to the default tnl module. In this case, previous vertices should be replayed as required (depending on the current primitive) after the new tnl module is installed. If the driver uses chooser functions for any part of the tnl module, these should generally be reinstalled as part of the fallback to the neutral tnl module. For example, if the lighting state changes, a driver might fall back to the neutral tnl module, verify that the current lighting state can be handled, and use the chooser function to pick the most efficient implementation of the current lighting state. It is up to the drivers to detect and handle fallback cases caused by tnl function calls themselves (such as glTexCoord4f* if the current tnl module can't handle projected textures, for example).
* New files...Keith Whitwell2000-11-241-0/+89