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path: root/src/mesa/main/version.c
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* mesa: add glsl version query (v4)Vadym Shovkoplias2018-02-131-0/+64
* mesa: Only require independent blending for GLES 3.2.Eric Anholt2018-01-211-1/+1
* mesa: require at least 14 UBOs for GL 4.3Roland Scheidegger2018-01-121-0/+1
* mesa: Implement GL_ARB_polygon_offset_clampAdam Jackson2017-08-251-1/+1
* mesa: Implement GL_ARB_texture_filter_anisotropicAdam Jackson2017-08-251-1/+1
* fix GL_ARB_spirv_extensions nameIlia Mirkin2017-08-061-1/+1
* mesa: hook up UUID queries for driver and deviceAndres Rodriguez2017-08-061-0/+13
* mesa: add always-false enable for GL 4.6Samuel Pitoiset2017-08-021-2/+18
* mesa: GL_ARB_shader_subroutine is not optional in core profileIan Romanick2017-05-221-1/+0
* driconf: add allow_higher_compat_version optionSamuel Pitoiset2017-02-151-2/+4
* main: add KHR_robustness to ES 3.2 extension requirementsIlia Mirkin2016-09-031-0/+1
* mesa: add scaffolding for OES/EXT_primitive_bounding_boxIlia Mirkin2016-08-301-1/+1
* main: use KHR_blend_equation_advanced enable for ES 3.2 availabilityIlia Mirkin2016-08-281-1/+1
* mesa/version: OpenGL ES 3.2 depends on OES_texture_cube_map_arrayIan Romanick2016-08-261-1/+1
* mesa: standardize naming Mesa3D, MESA -> MesaVedran Miletić2016-07-261-1/+1
* mesa/version.c: enable cull distance in version check.Dave Airlie2016-05-171-1/+1
* main: select ES3.2 version when all extensions are availableIlia Mirkin2016-04-251-1/+17
* mesa: Expose the ARB_robust_buffer_access_behavior extension.Bas Nieuwenhuizen2016-04-121-1/+1
* mesa: add always-false-for-now enables for GL 4.3, 4.4, 4.5.Ilia Mirkin2016-04-031-2/+49
* main/version: Don't require ARB_compute_shader for OpenGLES 3.1Jordan Justen2015-12-161-3/+6
* mesa/version: Update gl_extensions::Version during version overrideNanley Chery2015-12-031-0/+1
* mesa: In helpers, only check driver capability for metaNanley Chery2015-11-121-0/+1
* mesa: Set api prefix to version string when overriding versionTapani Pälli2015-10-161-1/+18
* mesa: Expose GL_ARB_framebuffer_no_attachments to GLES 3.1Marta Lofstedt2015-09-011-1/+1
* mesa: uncomment checks in es31 computation, add texture_msIlia Mirkin2015-08-261-2/+4
* mesa: Add extension tracking for arb_shader_subroutine (v2)Chris Forbes2015-07-231-1/+1
* mesa: set override_version per api version overrideTapani Pälli2015-06-161-14/+24
* main/version: make sure all the output variables get set in get_gl_overrideMartin Peres2015-06-081-1/+2
* mesa: Add support for a new override string MESA_GLES_VERSION_OVERRIDEIan Romanick2015-05-281-11/+29
* dri_util: Use _mesa_override_gl_version_contextlessIan Romanick2015-05-281-16/+0
* mesa/es3.1: Enable ES 3.1 API and shading language versionIan Romanick2015-05-281-1/+17
* mesa: add ARB_vertex_attrib_64bit to extensions. (v2)Dave Airlie2015-05-081-1/+1
* mesa: Trivial coding standards cleanupsIan Romanick2015-05-041-15/+10
* mesa: Use bool instead of GLbooleanIan Romanick2015-05-041-158/+157
* mesa: fix up GLSL version when computing GL versionIlia Mirkin2015-04-271-0/+17
* mesa: add support for exposing up to GL4.2Ilia Mirkin2015-04-241-1/+45
* mesa: add ARB_depth_buffer_float to ES3.0 required extension listIlia Mirkin2015-04-021-0/+1
* mesa: include stdio.h where neededBrian Paul2015-03-051-0/+1
* mesa: remove conditional render and rgtc from ES3 requirementsIlia Mirkin2014-10-231-2/+0
* mesa: allow forcing >=3.1 compatibility contexts with MESA_GL_VERSION_OVERRIDEMarek Olšák2014-09-241-6/+10
* mesa: return version 0 if the computed core profile version is too lowMarek Olšák2014-08-111-2/+7
* mesa: add _mesa_get_version, a ctx-independent variant of _mesa_compute_versionMarek Olšák2014-08-111-126/+148
* mesa: add a context-independent variant of _mesa_override_gl_versionMarek Olšák2014-08-111-7/+18
* mesa: make _mesa_override_glsl_version context-independentMarek Olšák2014-08-111-2/+2
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-021-1/+1
* mesa: GL_ARB_half_float_pixel is not optionalIan Romanick2014-02-111-1/+0
* mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry2014-01-091-1/+1
* mesa: It is not possible to have GLSL < 1.20Ian Romanick2013-12-201-1/+0
* main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.Paul Berry2013-08-011-1/+0
* mesa: GL_EXT_shadow_funcs is not optional with GL_ARB_shadowIan Romanick2013-06-281-2/+1