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* mesa: Expose GL_ARB_framebuffer_no_attachments to GLES 3.1Marta Lofstedt2015-09-011-1/+1
| | | | | | | V2: Conform to new standard for exposing enums for OpenGL ES 3.1. Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: uncomment checks in es31 computation, add texture_msIlia Mirkin2015-08-261-2/+4
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Martin Peres <[email protected]>
* mesa: Add extension tracking for arb_shader_subroutine (v2)Chris Forbes2015-07-231-1/+1
| | | | | | | | | v2: [airlied]: merge version check update. Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Chris Forbes <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: set override_version per api version overrideTapani Pälli2015-06-161-14/+24
| | | | | | | | | | | Before 9b5e92f get_gl_override was called only once, but now it is called for multiple APIs (GLES2, GL), version needs to be set always. Signed-off-by: Tapani Pälli <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90797 Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Martin Peres <[email protected]> Tested-by: Martin Peres <[email protected]>
* main/version: make sure all the output variables get set in get_gl_overrideMartin Peres2015-06-081-1/+2
| | | | | | | | This fixes 2 warnings in gcc 5.1. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Martin Peres <[email protected]>
* mesa: Add support for a new override string MESA_GLES_VERSION_OVERRIDEIan Romanick2015-05-281-11/+29
| | | | | | | | | | | The string is only applied when the context is API_OPENGLES2. The bulk of the change is to prevent overriding the context to API_OPENGL_CORE based on the requested version. If the context is API_OPENGL_ES2, don't change it. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* dri_util: Use _mesa_override_gl_version_contextlessIan Romanick2015-05-281-16/+0
| | | | | | | | | Remove _mesa_get_gl_version_override. We don't need two functions that do basically the same thing. This change seemed easier (esp. with the next patch) than going the other way. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* mesa/es3.1: Enable ES 3.1 API and shading language versionIan Romanick2015-05-281-1/+17
| | | | | | | | | | | This is a bit of a hack for now. Several of the extensions required for OpenGL ES 3.1 have no support, at all, in Mesa. However, with this patch and a patch to allow MESA_GL_VERSION_OVERRIDE to work with ES contexts, people can begin testing the ES "version" of the functionality that is supported. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* mesa: add ARB_vertex_attrib_64bit to extensions. (v2)Dave Airlie2015-05-081-1/+1
| | | | | | | | | | Just add the boilerplate bits. v2: add to version.c Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mesa: Trivial coding standards cleanupsIan Romanick2015-05-041-15/+10
| | | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Dylan Baker <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
* mesa: Use bool instead of GLbooleanIan Romanick2015-05-041-158/+157
| | | | | | | | | | v2: Squash in whitespace fixes. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Dylan Baker <[email protected]> Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* mesa: fix up GLSL version when computing GL versionIlia Mirkin2015-04-271-0/+17
| | | | | | | | | | | In some situations it is convenient for a driver to expose a higher GLSL version while some extensions are still incomplete. However in that situation, it would report a GLSL version that was higher than the GL version. Avoid that situation by limiting the GLSL version to the GL version. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: add support for exposing up to GL4.2Ilia Mirkin2015-04-241-1/+45
| | | | | | | | | Add the 4.0/4.1/4.2 extensions lists to compute_version. A couple of extensions aren't in mesa yet, so those are marked with 0 until they become supported. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: add ARB_depth_buffer_float to ES3.0 required extension listIlia Mirkin2015-04-021-0/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: include stdio.h where neededBrian Paul2015-03-051-0/+1
| | | | | | | Instead of relying on glapi.h or some other header to provide it. Acked-by: Matt Turner <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* mesa: remove conditional render and rgtc from ES3 requirementsIlia Mirkin2014-10-231-2/+0
| | | | | | | The functionality exposed by those extensions does not appear in ES3 Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: allow forcing >=3.1 compatibility contexts with MESA_GL_VERSION_OVERRIDEMarek Olšák2014-09-241-6/+10
| | | | | | | | | | E.g. the 4.0 compatibility profile can be forced with: MESA_GL_VERSION_OVERRIDE=4.0COMPAT Some tests that I have require 4.0 compatibility. Reviewed-by: Brian Paul <[email protected]>
* mesa: return version 0 if the computed core profile version is too lowMarek Olšák2014-08-111-2/+7
| | | | Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: add _mesa_get_version, a ctx-independent variant of _mesa_compute_versionMarek Olšák2014-08-111-126/+148
| | | | | Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: add a context-independent variant of _mesa_override_gl_versionMarek Olšák2014-08-111-7/+18
| | | | | | | v2: changed GLboolean -> bool Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa: make _mesa_override_glsl_version context-independentMarek Olšák2014-08-111-2/+2
| | | | | Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-021-1/+1
| | | | | | | | This adds a gallium cap that allows us to fake GL3.0 by not exposing MSAA on sw rendering. It also forces the extra extensions needed for GL3.2. Signed-off-by: Dave Airlie <[email protected]>
* mesa: GL_ARB_half_float_pixel is not optionalIan Romanick2014-02-111-1/+0
| | | | | | | | | | | | | | | | | Almost every driver already supported it. All current and future Gallium drivers always support it, and most existing classic drivers support it. This only changes radeon and nouveau. This extension only adds data types that can be passed to, for example, glTexImage2D. It does not add internal formats. Since you can already pass GL_FLOAT to glTexImage2D this shouldn't pose any additional issues with those drivers. Note that r200 and i915 already supported this extension, and they don't support floating-point textures either. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry2014-01-091-1/+1
| | | | | | | | | | | | | | | | | | | | These are replaced with ctx->Const.Program[MESA_SHADER_{VERTEX,FRAGMENT,GEOMETRY}]. In patches to follow, this will allow us to replace a lot of ad-hoc logic with a variable index into the array. With the exception of the changes to mtypes.h, this patch was generated entirely by the command: find src -type f '(' -iname '*.c' -o -iname '*.cpp' -o -iname '*.py' \ -o -iname '*.y' ')' -print0 | xargs -0 sed -i \ -e 's/Const\.VertexProgram/Const.Program[MESA_SHADER_VERTEX]/g' \ -e 's/Const\.GeometryProgram/Const.Program[MESA_SHADER_GEOMETRY]/g' \ -e 's/Const\.FragmentProgram/Const.Program[MESA_SHADER_FRAGMENT]/g' Suggested-by: Brian Paul <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: It is not possible to have GLSL < 1.20Ian Romanick2013-12-201-1/+0
| | | | | | | This hasn't been possible for a long time. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.Paul Berry2013-08-011-1/+0
| | | | | | | | | | | | | | | | | | | | | | Previously, we assumed that the only way Mesa would expose geometry shader support was via the ARB_geometry_shader4 extension. But this extension has some extra complications over GL 3.2 (interactions with compatibility-only features, and link-time initialization of the constant gl_VerticesIn). So we want to allow for the possibility of supporting GL 3.2 (with GLSL 1.50 style geometry shaders) even if ctx->Extensions.ARB_geometry_shader4 is false. This patch adds a new function, _mesa_has_geometry_shaders(), which returns true if either ARB_geometry_shader4 is supported or the GL version is at least 3.2 desktop. Since compute_version() only enables GL 3.2 functionality when GLSL 1.50 support is present, a sufficient way for a back-end to advertise geometry shader support is to set ctx->Const.GLSLVersion >= 150. v2: Remove unnecessary ctx->Const.GeometryShaders150 constant. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: GL_EXT_shadow_funcs is not optional with GL_ARB_shadowIan Romanick2013-06-281-2/+1
| | | | | | | | | Every driver left in Mesa that enables one also enables the other. There's no reason to let it be optional. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: GL_ARB_shader_objects is not optionalIan Romanick2013-06-281-2/+0
| | | | | | | | | | | | | | This extension just provides some of the most basic software framework for GLSL. Without GL_ARB_vertex_shader or GL_ARB_fragment_shader, applications still cannot use GLSL. There's no value in conditionalizing support for this extension. NOTE: This has the side effect of enabling the extension in the radeon, r200, and nouveau drivers. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: GL_EXT_fog_coord is not optionalIan Romanick2013-06-281-1/+0
| | | | | | | | | Every driver left in Mesa enables this extension all the time. There's no reason to let it be optional. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: GL_EXT_secondary_color is not optionalIan Romanick2013-06-281-2/+1
| | | | | | | | | Every driver left in Mesa enables this extension all the time. There's no reason to let it be optional. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-111-1/+1
| | | | | | | | | | Const.MaxTextureImageUnits -> Const.FragmentProgram.MaxTextureImageUnits Const.MaxVertexTextureImageUnits -> Const.VertexProgram.MaxTextureImageUnits etc. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
| | | | | | | | | | | | | | The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <[email protected]>
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
| | | | | | | | | | | | | | | This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <[email protected]>
* mesa: allow drivers not to expose ARB_color_buffer_float in GL core profileMarek Olšák2013-04-061-1/+2
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Replace MESA_VERSION with PACKAGE_VERSION.Matt Turner2013-03-121-1/+1
| | | | | | One fewer place to have to update. Reviewed-by: Eric Anholt <[email protected]>
* mesa version: add _mesa_get_gl_version_overrideJordan Justen2013-02-281-27/+67
| | | | | | | | | This will allow other code to get access to the override version before a context is available. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa/es3: Enable ES 3.0 API and shading language versionIan Romanick2013-01-251-1/+24
| | | | | | | | v2: Add ARB_internalformat_query to the list of required extensions. v3: Add OES_depth_texture_cube_map to the list of required extensions. Signed-off-by: Ian Romanick <[email protected]>
* mesa: disallow creation of GL 3.1 compatibility contextsMarek Olšák2012-12-121-0/+6
| | | | | | Death to driver-specific hacks! Reviewed-by: Ian Romanick <[email protected]>
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-291-2/+2
| | | | | | | | | | This should help avoid confusion now that we're using the gl_api enum to distinguishing between core and compatibility API's. The corresponding enum value for core API's is API_OPENGL_CORE. Acked-by: Eric Anholt <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Kenneth Graunke <[email protected]>
* mesa: remove ARB_window_pos extension enable flagMarek Olšák2012-10-311-1/+0
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove ARB_copy_buffer extension enable flagMarek Olšák2012-10-311-1/+0
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: add const qualifier in check_for_ending() to silence warningBrian Paul2012-09-291-1/+1
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* mesa: allow MESA_GL_VERSION_OVERRIDE to override the API typeJordan Justen2012-09-281-20/+62
| | | | | | | | | | | | | | | | | | | Change the format to MAJOR.MINOR[FC] For example: 2.1, 3.0FC, 3.1 The FC suffix indicates a forward compatible context, and is only valid for versions >= 3.0. Examples: 2.1: GL Legacy/Compatibility context 3.0: GL Legacy/Compatibility context 3.0FC: GL Core Profile context + Forward Compatible 3.1: GL Core Profile context 3.1FC: GL Core Profile context + Forward Compatible Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* main/version: add "(Core Profile) to version string for core profilesJordan Justen2012-09-281-2/+4
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: change create_version_string() return type to voidBrian Paul2012-09-171-1/+1
| | | | Fixes "warning: no return statement in function returning non-void"
* main/version: consolodate version string creation for ES/Desktop GLJordan Justen2012-09-171-34/+24
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | This patch has been generated by the following Coccinelle semantic patch: // Don't cast the return value of malloc/realloc. // // Casting the return value of malloc/realloc only stands to hide // errors. @@ type T; expression E1, E2; @@ - (T) ( _mesa_align_calloc(E1, E2) | _mesa_align_malloc(E1, E2) | calloc(E1, E2) | malloc(E1) | realloc(E1, E2) )
* mesa: Enable GL_{ARB,APPLE}_vertex_array_object in all driversIan Romanick2012-08-291-1/+0
| | | | | | | | This is a purely software extension. The drivers don't need to do any work to support it. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: Replace VersionMajor/VersionMinor with a Version field.Eric Anholt2012-08-071-15/+14
| | | | | | | | | | | As we get into supporting GL 3.x core, we come across more and more features of the API that depend on the version number as opposed to just the extension list. This will let us more sanely do version checks than "(VersionMajor == 3 && VersionMinor >= 2) || VersionMajor >= 4". v2: Fix a bad <= 30 check. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Make ARB_sampler_objects mandatoryPauli Nieminen2012-08-011-1/+1
| | | | | | | | | | | To allow meta acceleration operations to use sampler objects the ARB_sampler_objects extension needs to be mandatory for all drivers. Because the extension doesn't have any hardware dependencies it is trivial to implement. Signed-off-by: Pauli Nieminen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>