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src
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mesa
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main
/
varray.c
Commit message (
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Author
Age
Files
Lines
*
mesa: fix indentation in vertex_attrib_binding()
Brian Paul
2016-10-13
1
-2
/
+2
*
mesa: add sanity check assertion in update_array_format
Brian Paul
2016-10-13
1
-0
/
+3
*
mesa: remove needless cast in update_array()
Brian Paul
2016-10-13
1
-1
/
+1
*
mesa: simplify update_array() with a vao local var
Brian Paul
2016-10-13
1
-7
/
+7
*
mesa: rename gl_vertex_attrib_array gl_array_attributes
Brian Paul
2016-10-13
1
-7
/
+7
*
mesa: rename gl_vertex_attrib_array::VertexBinding
Brian Paul
2016-10-13
1
-8
/
+8
*
mesa: Remove set but not used gl_client_array::Stride.
Mathias Fröhlich
2016-07-31
1
-1
/
+0
*
mesa: Remove set but not used gl_client_array::Enabled.
Mathias Fröhlich
2016-07-31
1
-1
/
+0
*
mesa: Walk the VAO in _mesa_print_arrays.
Mathias Fröhlich
2016-07-31
1
-32
/
+20
*
mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1
Marta Lofstedt
2016-01-19
1
-0
/
+4
*
mesa/varray: set double arrays to non-normalised.
Dave Airlie
2015-12-10
1
-1
/
+1
*
mesa: error out in indirect draw when vertex bindings mismatch
Tapani Pälli
2015-11-26
1
-0
/
+10
*
mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_a...
Ian Romanick
2015-11-24
1
-9
/
+17
*
mesa: Refactor update_array_format to make _mesa_update_array_format_public
Ian Romanick
2015-11-24
1
-19
/
+49
*
mesa: Make bind_vertex_buffer avilable outside varray.c
Ian Romanick
2015-11-24
1
-14
/
+15
*
mesa: remove Driver.NewArrayObject
Marek Olšák
2015-10-03
1
-1
/
+1
*
mesa/es3.1: Enable GL_ARB_vertex_attrib_binding functionality for GLES 3.1
Marta Lofstedt
2015-09-22
1
-7
/
+7
*
mesa: whitespace, line wrap fixes in varray.c
Brian Paul
2015-09-16
1
-12
/
+20
*
mesa: Remove target parameter from _mesa_handle_bind_buffer_gen
Ian Romanick
2015-09-02
1
-2
/
+1
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
1
-3
/
+3
*
mesa: use _mesa_lookup_enum_by_nr() in print_array()
Brian Paul
2015-06-22
1
-4
/
+4
*
Revert "mesa: Add ARB_direct_state_access checks in VAO functions"
Ian Romanick
2015-05-28
1
-64
/
+0
*
mesa: Add ARB_direct_state_access checks in VAO functions
Fredrik Höglund
2015-05-14
1
-0
/
+64
*
mesa: Implement GetVertexArrayIndexed[64]iv
Fredrik Höglund
2015-05-08
1
-0
/
+117
*
mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONG
Fredrik Höglund
2015-05-08
1
-0
/
+5
*
mesa: Add a vao parameter to get_vertex_array_attrib
Fredrik Höglund
2015-05-08
1
-9
/
+16
*
mesa: Implement VertexArrayBindingDivisor
Fredrik Höglund
2015-05-08
1
-16
/
+49
*
mesa: Add a vao parameter to vertex_binding_divisor
Fredrik Höglund
2015-05-08
1
-4
/
+6
*
mesa: Implement VertexArrayAttribBinding
Fredrik Höglund
2015-05-08
1
-22
/
+55
*
mesa: Add a vao parameter to vertex_attrib_binding
Fredrik Höglund
2015-05-08
1
-6
/
+9
*
mesa: Implement VertexArrayAttrib[I|L]Format
Fredrik Höglund
2015-05-08
1
-0
/
+79
*
mesa: Add a vao parameter to update_array_format
Fredrik Höglund
2015-05-08
1
-7
/
+10
*
mesa: Refactor VertexAttrib[I|L]Format
Fredrik Höglund
2015-05-08
1
-100
/
+49
*
mesa: Implement VertexArrayVertexBuffers
Fredrik Höglund
2015-05-08
1
-27
/
+63
*
mesa: Implement VertexArrayVertexBuffer
Fredrik Höglund
2015-05-08
1
-25
/
+58
*
mesa: Add a vao parameter to bind_vertex_buffer
Fredrik Höglund
2015-05-08
1
-8
/
+10
*
mesa: Implement EnableVertexArrayAttrib
Fredrik Höglund
2015-05-08
1
-9
/
+37
*
mesa: Implement DisableVertexArrayAttrib
Fredrik Höglund
2015-05-08
1
-9
/
+36
*
mesa/vbo: add support for 64-bit vertex attributes. (v1)
Dave Airlie
2015-05-08
1
-17
/
+47
*
mapi: add GL_ARB_vertex_attrib_64bit support
Dave Airlie
2015-05-08
1
-1
/
+9
*
mesa: include stdio.h where needed
Brian Paul
2015-03-05
1
-0
/
+1
*
mesa/main: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-7
/
+7
*
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
2015-02-23
1
-8
/
+8
*
mesa: Fix some signed-unsigned comparison warnings
Jan Vesely
2015-01-21
1
-1
/
+1
*
mesa: Recompute LegalTypesMask if the GL API has changed
Iago Toral Quiroga
2014-12-09
1
-3
/
+6
*
mesa: Make _mesa_print_arrays use stderr.
Kenneth Graunke
2014-10-09
1
-3
/
+3
*
mesa: Use VertexArray, not _VertexArray, in array size expressions.
Kenneth Graunke
2014-09-24
1
-4
/
+4
*
mesa: Delete VAO _MaxElement code and index buffer bounds checking.
Kenneth Graunke
2014-09-19
1
-7
/
+2
*
mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE
Timothy Arceri
2014-08-27
1
-0
/
+22
*
mesa: fix copy and paste errors in glBindVertexBuffers
Timothy Arceri
2014-08-19
1
-2
/
+2
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