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path: root/src/mesa/main/varray.c
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* mesa: Add ARB_direct_state_access checks in VAO functionsFredrik Höglund2015-05-141-0/+64
* mesa: Implement GetVertexArrayIndexed[64]ivFredrik Höglund2015-05-081-0/+117
* mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONGFredrik Höglund2015-05-081-0/+5
* mesa: Add a vao parameter to get_vertex_array_attribFredrik Höglund2015-05-081-9/+16
* mesa: Implement VertexArrayBindingDivisorFredrik Höglund2015-05-081-16/+49
* mesa: Add a vao parameter to vertex_binding_divisorFredrik Höglund2015-05-081-4/+6
* mesa: Implement VertexArrayAttribBindingFredrik Höglund2015-05-081-22/+55
* mesa: Add a vao parameter to vertex_attrib_bindingFredrik Höglund2015-05-081-6/+9
* mesa: Implement VertexArrayAttrib[I|L]FormatFredrik Höglund2015-05-081-0/+79
* mesa: Add a vao parameter to update_array_formatFredrik Höglund2015-05-081-7/+10
* mesa: Refactor VertexAttrib[I|L]FormatFredrik Höglund2015-05-081-100/+49
* mesa: Implement VertexArrayVertexBuffersFredrik Höglund2015-05-081-27/+63
* mesa: Implement VertexArrayVertexBufferFredrik Höglund2015-05-081-25/+58
* mesa: Add a vao parameter to bind_vertex_bufferFredrik Höglund2015-05-081-8/+10
* mesa: Implement EnableVertexArrayAttribFredrik Höglund2015-05-081-9/+37
* mesa: Implement DisableVertexArrayAttribFredrik Höglund2015-05-081-9/+36
* mesa/vbo: add support for 64-bit vertex attributes. (v1)Dave Airlie2015-05-081-17/+47
* mapi: add GL_ARB_vertex_attrib_64bit supportDave Airlie2015-05-081-1/+9
* mesa: include stdio.h where neededBrian Paul2015-03-051-0/+1
* mesa/main: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-7/+7
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-8/+8
* mesa: Fix some signed-unsigned comparison warningsJan Vesely2015-01-211-1/+1
* mesa: Recompute LegalTypesMask if the GL API has changedIago Toral Quiroga2014-12-091-3/+6
* mesa: Make _mesa_print_arrays use stderr.Kenneth Graunke2014-10-091-3/+3
* mesa: Use VertexArray, not _VertexArray, in array size expressions.Kenneth Graunke2014-09-241-4/+4
* mesa: Delete VAO _MaxElement code and index buffer bounds checking.Kenneth Graunke2014-09-191-7/+2
* mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+22
* mesa: fix copy and paste errors in glBindVertexBuffersTimothy Arceri2014-08-191-2/+2
* mesa: use PRId64 for printing 64-bit intsBrian Paul2014-08-111-5/+8
* mesa: define and use ALL_TYPE_BITS in varray.c codeBrian Paul2014-08-111-16/+17
* mesa: make vertex array type error checking a little more efficientBrian Paul2014-08-051-30/+56
* mesa: Implement glBindVertexBuffersFredrik Höglund2014-05-021-0/+113
* glapi: Add infrastructure for ARB_multi_bindFredrik Höglund2014-05-021-0/+7
* mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0Anuj Phogat2014-05-011-7/+1
* mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)Anuj Phogat2014-04-161-1/+1
* mesa: fix glMultiDrawArrays inside a display listBrian Paul2014-03-271-3/+4
* mesa: fix the format of glEdgeFlagPointerMarek Olšák2014-03-071-2/+2
* mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao.Kenneth Graunke2014-02-031-4/+3
* mesa: Rename "struct gl_array_object" to gl_vertex_array_object.Kenneth Graunke2014-02-031-9/+9
* mesa: Rename "arrayObj" local variables to "vao".Kenneth Graunke2014-02-031-49/+49
* mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.Kenneth Graunke2014-02-031-27/+27
* mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry2014-01-091-12/+12
* mesa: call update_array_format() after error checkingBrian Paul2013-11-121-5/+5
* mesa: fix return statements in varray.cBrian Paul2013-11-071-2/+2
* mesa: add varray support for UNSIGNED_INT_10F_11F_11F_REV typeChris Forbes2013-11-081-3/+17
* mesa: Optimize rebinding the same VBOFredrik Höglund2013-11-071-2/+5
* mesa: Add Get* support for ARB_vertex_attrib_bindingFredrik Höglund2013-11-071-0/+10
* mesa: Add ARB_vertex_attrib_bindingFredrik Höglund2013-11-071-41/+450
* glapi: Add infrastructure for ARB_vertex_attrib_bindingFredrik Höglund2013-11-071-0/+43
* mesa: Rename gl_array_object::VertexAttrib to _VertexAttribFredrik Höglund2013-11-071-25/+25