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path: root/src/mesa/main/varray.c
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* mesa: support for GL_ARB_instanced_arraysBrian Paul2011-01-151-3/+39
* mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-071-0/+1
* mesa: allow GLfixed arrays for OpenGL ES 2.0Shuang He2010-12-091-2/+2
* mesa: Fix glTexCoordPointer with type GL_FIXED.Chia-I Wu2010-12-091-1/+2
* mesa: make fixed-pt and byte-valued arrays a runtime featureBrian Paul2010-11-071-21/+25
* mesa: use GLubyte for edge flag arraysBrian Paul2010-11-021-2/+2
* mesa: remove obsolete commentBrian Paul2010-10-281-1/+0
* mesa: consolidate glVertex/Color/etcPointer() codeBrian Paul2010-10-281-545/+202
* mesa: add gl_client_array::Integer field and related vertex array state codeBrian Paul2010-10-281-17/+86
* mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()Brian Paul2010-10-281-2/+1
* mesa: set/get primitive restart stateBrian Paul2010-10-211-3/+4
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-7/+7
* mesa: update to version 64 of GL/glext.hBrian Paul2010-09-141-2/+2
* mesa: silence a printf warningBrian Paul2010-07-141-2/+2
* mesa: move all vertex array functions into varray.cBrian Paul2010-05-251-0/+242
* mesa: added _mesa_VertexAttribIPointer()Brian Paul2010-05-251-0/+19
* mesa: API and state for GL 3.1 primitive restartBrian Paul2010-04-201-0/+21
* mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu2010-02-251-1/+1
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-9/+9
* mesa: added texcoord unit assertionBrian Paul2010-02-031-0/+2
* mesa: add core support for ARB_half_float_vertex.Dave Airlie2010-01-231-0/+21
* mesa: remove unused vertex array driver hooksBrian Paul2009-11-161-76/+26
* mesa: Make MultiDrawElements submit multiple primitives at once.Eric Anholt2009-09-011-18/+0
* mesa: new _mesa_copy_client_array() functionBrian Paul2009-08-071-0/+23
* mesa: more error message info for vertex pointer functionsBrian Paul2009-08-041-6/+12
* mesa: enforce the rule that arrays live in VBOs for GL_ARB_vertex_array_objectBrian Paul2009-06-221-25/+52
* mesa: move vertex array objects from shared state to per-contextBrian Paul2009-06-191-0/+26
* mesa: EXT_vertex_array_bgra fixesMaciej Cencora2009-06-081-3/+24
* mesa: use Elements() for loop limitBrian Paul2009-05-221-2/+2
* mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTSBrian Paul2009-05-211-1/+1
* mesa: freshen comments for update_array()Brian Paul2009-05-211-3/+2
* mesa: remove const qualifierBrian Paul2009-05-211-1/+1
* mesa: VertexAttribPointer commentsBrian Paul2009-05-211-0/+11
* mesa: call _mesa_update_array_object_max_element() before printing array infoBrian Paul2009-05-211-0/+2
* mesa: added _mesa_print_arrays() for debuggingBrian Paul2009-05-211-1/+46
* mesa: reference counting for gl_array_objectBrian Paul2009-05-071-2/+2
* mesa: Compute gl_client_array->_MaxElement during array validationBrian Paul2009-05-071-13/+0
* mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObjBrian Paul2009-05-071-2/+2
* mesa: added _ElementSize field to gl_client_arrayBrian Paul2009-05-071-0/+2
* mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgraBrian Paul2009-01-231-18/+68
* mesa: added case for fixed ptBrian Paul2008-09-211-0/+5
* mesa: point size arraysBrian Paul2008-09-211-0/+31
* mesa: GL_BYTE vertex/texcoord arraysBrian Paul2008-09-211-0/+10
* mesa: initial support for fixed-pt vertex arraysBrian Paul2008-09-211-0/+20
* mesa: improved gl_buffer_object reference countingBrian Paul2008-09-041-10/+5
* mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul2008-07-291-5/+0
* Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()Markus Amsler2008-03-091-1/+2
* Allow first != 0 in mesa CVA handling, and add more error checking.Eric Anholt2008-02-041-7/+18
* Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian2007-07-041-1/+1
* fix incorrect _MaxElement calculationRoland Scheidegger2007-03-271-1/+2