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path: root/src/mesa/main/varray.c
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* mesa: Only update enabled VAO gl_vertex_array entries.Mathias Fröhlich2018-02-091-4/+4
* mesa: Fix VAO buffer object tracking.Mathias Fröhlich2018-02-091-0/+2
* mesa: Factor out _mesa_disable_vertex_array_attrib.Mathias Fröhlich2018-02-061-14/+44
* mesa: Track position/generic0 aliasing in the VAO.Mathias Fröhlich2018-02-011-4/+14
* mesa: remove invalid assertion in _mesa_enable_vertex_array_attrib()Brian Paul2018-01-301-1/+0
* mesa: use gl_vert_attrib enum type in more placesBrian Paul2018-01-301-6/+6
* mesa: rename some 'client' array functionsBrian Paul2018-01-301-2/+2
* mesa: check/assert array index in _mesa_bind_vertex_buffer()Brian Paul2018-01-301-0/+1
* mesa: add an assertion in _mesa_enable_vertex_array_attrib()Brian Paul2018-01-301-0/+1
* mesa: shrink VERT_ATTRIB bitfields to 32 bitsMarek Olšák2017-11-251-1/+1
* mesa: add KHR_no_error support to glPrimitiveRestartIndex()Samuel Pitoiset2017-07-311-0/+8
* mesa: add primitive_restart_index() helperSamuel Pitoiset2017-07-311-4/+11
* mesa: add KHR_no_error support to glVertexArrayBindingDivisor()Samuel Pitoiset2017-07-311-0/+11
* mesa: add KHR_no_error support to glVertexBindingDivisor()Samuel Pitoiset2017-07-311-0/+9
* mesa: add KHR_no_error support for glDisableVertexA*A*()Timothy Arceri2017-06-291-0/+17
* mesa: move error handling into disable_vertex_array_attrib() callersTimothy Arceri2017-06-291-10/+14
* mesa: add KHR_no_error support for glEnableVertexA*A*()Timothy Arceri2017-06-291-0/+18
* mesa: add KHR_no_error support for glVertex*AttribBinding()Samuel Pitoiset2017-06-281-0/+23
* mesa: don't flag _NEW_TRANSFORM for primitive restartMarek Olšák2017-06-221-1/+1
* mesa: add support for unsigned 64-bit vertex attributesSamuel Pitoiset2017-06-141-0/+18
* mapi: add GL_ARB_bindless_texture entry pointsSamuel Pitoiset2017-06-141-0/+5
* mesa: add KHR_no_error support for glBindVertexBuffers()Samuel Pitoiset2017-06-071-0/+13
* mesa: add KHR_no_error support for glVertexArrayVertexBuffers()Samuel Pitoiset2017-06-071-0/+15
* mesa: add vertex_array_vertex_buffers_err() helperSamuel Pitoiset2017-06-071-47/+61
* mesa: add KHR_no_error support for glVertexArrayVertexBuffer()Timothy Arceri2017-05-301-0/+13
* mesa: add KHR_no_error support for glBindVertexBuffer()Timothy Arceri2017-05-301-3/+14
* mesa: split vertex_array_vertex_buffer() in twoTimothy Arceri2017-05-301-42/+53
* mesa: Make _mesa_primitive_restart_index a static inline in the header.Kenneth Graunke2017-05-091-18/+0
* mesa: Simplify _mesa_primitive_restart_index().Kenneth Graunke2017-05-061-10/+2
* mesa/varray: make use of dispatch KHR_no_error supportTimothy Arceri2017-05-041-173/+319
* mesa: tidy up left over APPLE_vertex_array_object semanticsTimothy Arceri2017-04-261-1/+1
* mesa: replace _mesa_index_buffer::type with index_sizeMarek Olšák2017-04-221-6/+7
* mesa: add KHR_no_error support to glVertexAttribDivisor()Timothy Arceri2017-04-191-8/+10
* mesa/varray: add KHR_no_error support to *Pointer() functionsTimothy Arceri2017-04-191-116/+236
* mesa/varray: add KHR_no_error support to some callers of validate_array_format()Timothy Arceri2017-04-191-63/+73
* mesa/varray: rename update_array_format() -> validate_array_format()Timothy Arceri2017-04-191-26/+45
* mesa/varray: create get_array_format() helperTimothy Arceri2017-04-191-11/+20
* mesa/varray: split update_array() into validate_array() and update_array()Timothy Arceri2017-04-191-14/+41
* mesa: move glMultiDrawArrays to vbo and fix error handlingNicolai Hähnle2017-04-191-18/+0
* mesa: simplify and optimise vertex bindings trackingTimothy Arceri2017-04-081-5/+3
* mesa: stop abstracting buffer object hashtable lockingTimothy Arceri2017-04-071-2/+2
* mesa: move FLUSH_VERTICES() call to metaTimothy Arceri2017-03-311-7/+2
* mesa: Create pointers for multithread marshalling dispatch table.Paul Berry2017-03-161-4/+4
* mesa/extensions: expose OES_vertex_half_float for ES2Kevin Strasser2016-11-091-2/+5
* mesa: rename gl_client_array -> gl_vertex_arrayBrian Paul2016-10-281-2/+2
* mesa: update comment on vertex_attrib_binding()Brian Paul2016-10-281-1/+2
* mesa: rename gl_vertex_array_object::VertexBinding to BufferBindingBrian Paul2016-10-281-16/+16
* mesa: fix indentation in vertex_attrib_binding()Brian Paul2016-10-131-2/+2
* mesa: add sanity check assertion in update_array_formatBrian Paul2016-10-131-0/+3
* mesa: remove needless cast in update_array()Brian Paul2016-10-131-1/+1