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path: root/src/mesa/main/varray.c
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* mesa: fix indentation in vertex_attrib_binding()Brian Paul2016-10-131-2/+2
* mesa: add sanity check assertion in update_array_formatBrian Paul2016-10-131-0/+3
* mesa: remove needless cast in update_array()Brian Paul2016-10-131-1/+1
* mesa: simplify update_array() with a vao local varBrian Paul2016-10-131-7/+7
* mesa: rename gl_vertex_attrib_array gl_array_attributesBrian Paul2016-10-131-7/+7
* mesa: rename gl_vertex_attrib_array::VertexBindingBrian Paul2016-10-131-8/+8
* mesa: Remove set but not used gl_client_array::Stride.Mathias Fröhlich2016-07-311-1/+0
* mesa: Remove set but not used gl_client_array::Enabled.Mathias Fröhlich2016-07-311-1/+0
* mesa: Walk the VAO in _mesa_print_arrays.Mathias Fröhlich2016-07-311-32/+20
* mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1Marta Lofstedt2016-01-191-0/+4
* mesa/varray: set double arrays to non-normalised.Dave Airlie2015-12-101-1/+1
* mesa: error out in indirect draw when vertex bindings mismatchTapani Pälli2015-11-261-0/+10
* mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_a...Ian Romanick2015-11-241-9/+17
* mesa: Refactor update_array_format to make _mesa_update_array_format_publicIan Romanick2015-11-241-19/+49
* mesa: Make bind_vertex_buffer avilable outside varray.cIan Romanick2015-11-241-14/+15
* mesa: remove Driver.NewArrayObjectMarek Olšák2015-10-031-1/+1
* mesa/es3.1: Enable GL_ARB_vertex_attrib_binding functionality for GLES 3.1Marta Lofstedt2015-09-221-7/+7
* mesa: whitespace, line wrap fixes in varray.cBrian Paul2015-09-161-12/+20
* mesa: Remove target parameter from _mesa_handle_bind_buffer_genIan Romanick2015-09-021-2/+1
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-201-3/+3
* mesa: use _mesa_lookup_enum_by_nr() in print_array()Brian Paul2015-06-221-4/+4
* Revert "mesa: Add ARB_direct_state_access checks in VAO functions"Ian Romanick2015-05-281-64/+0
* mesa: Add ARB_direct_state_access checks in VAO functionsFredrik Höglund2015-05-141-0/+64
* mesa: Implement GetVertexArrayIndexed[64]ivFredrik Höglund2015-05-081-0/+117
* mesa: Add support for querying GL_VERTEX_ATTRIB_ARRAY_LONGFredrik Höglund2015-05-081-0/+5
* mesa: Add a vao parameter to get_vertex_array_attribFredrik Höglund2015-05-081-9/+16
* mesa: Implement VertexArrayBindingDivisorFredrik Höglund2015-05-081-16/+49
* mesa: Add a vao parameter to vertex_binding_divisorFredrik Höglund2015-05-081-4/+6
* mesa: Implement VertexArrayAttribBindingFredrik Höglund2015-05-081-22/+55
* mesa: Add a vao parameter to vertex_attrib_bindingFredrik Höglund2015-05-081-6/+9
* mesa: Implement VertexArrayAttrib[I|L]FormatFredrik Höglund2015-05-081-0/+79
* mesa: Add a vao parameter to update_array_formatFredrik Höglund2015-05-081-7/+10
* mesa: Refactor VertexAttrib[I|L]FormatFredrik Höglund2015-05-081-100/+49
* mesa: Implement VertexArrayVertexBuffersFredrik Höglund2015-05-081-27/+63
* mesa: Implement VertexArrayVertexBufferFredrik Höglund2015-05-081-25/+58
* mesa: Add a vao parameter to bind_vertex_bufferFredrik Höglund2015-05-081-8/+10
* mesa: Implement EnableVertexArrayAttribFredrik Höglund2015-05-081-9/+37
* mesa: Implement DisableVertexArrayAttribFredrik Höglund2015-05-081-9/+36
* mesa/vbo: add support for 64-bit vertex attributes. (v1)Dave Airlie2015-05-081-17/+47
* mapi: add GL_ARB_vertex_attrib_64bit supportDave Airlie2015-05-081-1/+9
* mesa: include stdio.h where neededBrian Paul2015-03-051-0/+1
* mesa/main: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-7/+7
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-8/+8
* mesa: Fix some signed-unsigned comparison warningsJan Vesely2015-01-211-1/+1
* mesa: Recompute LegalTypesMask if the GL API has changedIago Toral Quiroga2014-12-091-3/+6
* mesa: Make _mesa_print_arrays use stderr.Kenneth Graunke2014-10-091-3/+3
* mesa: Use VertexArray, not _VertexArray, in array size expressions.Kenneth Graunke2014-09-241-4/+4
* mesa: Delete VAO _MaxElement code and index buffer bounds checking.Kenneth Graunke2014-09-191-7/+2
* mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+22
* mesa: fix copy and paste errors in glBindVertexBuffersTimothy Arceri2014-08-191-2/+2