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src
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mesa
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main
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varray.c
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Author
Age
Files
Lines
...
*
mesa: update to version 64 of GL/glext.h
Brian Paul
2010-09-14
1
-2
/
+2
*
mesa: silence a printf warning
Brian Paul
2010-07-14
1
-2
/
+2
*
mesa: move all vertex array functions into varray.c
Brian Paul
2010-05-25
1
-0
/
+242
*
mesa: added _mesa_VertexAttribIPointer()
Brian Paul
2010-05-25
1
-0
/
+19
*
mesa: API and state for GL 3.1 primitive restart
Brian Paul
2010-04-20
1
-0
/
+21
*
mesa: Move src/mesa/glapi/dispatch.h to mesa.
Chia-I Wu
2010-02-25
1
-1
/
+1
*
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2010-02-19
1
-9
/
+9
*
mesa: added texcoord unit assertion
Brian Paul
2010-02-03
1
-0
/
+2
*
mesa: add core support for ARB_half_float_vertex.
Dave Airlie
2010-01-23
1
-0
/
+21
*
mesa: remove unused vertex array driver hooks
Brian Paul
2009-11-16
1
-76
/
+26
*
mesa: Make MultiDrawElements submit multiple primitives at once.
Eric Anholt
2009-09-01
1
-18
/
+0
*
mesa: new _mesa_copy_client_array() function
Brian Paul
2009-08-07
1
-0
/
+23
*
mesa: more error message info for vertex pointer functions
Brian Paul
2009-08-04
1
-6
/
+12
*
mesa: enforce the rule that arrays live in VBOs for GL_ARB_vertex_array_object
Brian Paul
2009-06-22
1
-25
/
+52
*
mesa: move vertex array objects from shared state to per-context
Brian Paul
2009-06-19
1
-0
/
+26
*
mesa: EXT_vertex_array_bgra fixes
Maciej Cencora
2009-06-08
1
-3
/
+24
*
mesa: use Elements() for loop limit
Brian Paul
2009-05-22
1
-2
/
+2
*
mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS
Brian Paul
2009-05-21
1
-1
/
+1
*
mesa: freshen comments for update_array()
Brian Paul
2009-05-21
1
-3
/
+2
*
mesa: remove const qualifier
Brian Paul
2009-05-21
1
-1
/
+1
*
mesa: VertexAttribPointer comments
Brian Paul
2009-05-21
1
-0
/
+11
*
mesa: call _mesa_update_array_object_max_element() before printing array info
Brian Paul
2009-05-21
1
-0
/
+2
*
mesa: added _mesa_print_arrays() for debugging
Brian Paul
2009-05-21
1
-1
/
+46
*
mesa: reference counting for gl_array_object
Brian Paul
2009-05-07
1
-2
/
+2
*
mesa: Compute gl_client_array->_MaxElement during array validation
Brian Paul
2009-05-07
1
-13
/
+0
*
mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj
Brian Paul
2009-05-07
1
-2
/
+2
*
mesa: added _ElementSize field to gl_client_array
Brian Paul
2009-05-07
1
-0
/
+2
*
mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgra
Brian Paul
2009-01-23
1
-18
/
+68
*
mesa: added case for fixed pt
Brian Paul
2008-09-21
1
-0
/
+5
*
mesa: point size arrays
Brian Paul
2008-09-21
1
-0
/
+31
*
mesa: GL_BYTE vertex/texcoord arrays
Brian Paul
2008-09-21
1
-0
/
+10
*
mesa: initial support for fixed-pt vertex arrays
Brian Paul
2008-09-21
1
-0
/
+20
*
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-09-04
1
-10
/
+5
*
mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p
Brian Paul
2008-07-29
1
-5
/
+0
*
Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()
Markus Amsler
2008-03-09
1
-1
/
+2
*
Allow first != 0 in mesa CVA handling, and add more error checking.
Eric Anholt
2008-02-04
1
-7
/
+18
*
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
1
-1
/
+1
*
fix incorrect _MaxElement calculation
Roland Scheidegger
2007-03-27
1
-1
/
+2
*
get rid of GL_BOOLEAN definition (bug 8113)
Brian Paul
2006-09-04
1
-5
/
+1
*
clean-ups and new comments
Brian Paul
2006-06-13
1
-9
/
+19
*
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-06-12
1
-77
/
+13
*
No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...
Brian Paul
2006-04-25
1
-11
/
+12
*
Set array normalization flag for normals, colors (Keith)
Brian Paul
2006-04-13
1
-3
/
+3
*
More GLSL code:
Michal Krol
2006-04-11
1
-3
/
+3
*
Re-org and clean-up of vertx/fragment program limits (instructions,
Brian Paul
2005-11-01
1
-1
/
+1
*
Wrap every place that accesses a dispatch table with a macro. A new script-
Ian Romanick
2005-07-18
1
-5
/
+5
*
VBO RefCount fix (David Reveman)
Brian Paul
2004-09-27
1
-0
/
+1
*
don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert Mer...
Brian Paul
2004-03-10
1
-22
/
+4
*
more changes to VBO reference counting and deletion
Brian Paul
2004-03-03
1
-0
/
+2
*
Do more bookkeeping of vertex buffer object reference counts.
Brian Paul
2004-02-11
1
-1
/
+3
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