| Commit message (Expand) | Author | Age | Files | Lines |
* | Squashed commit of the following: | Brian Paul | 2011-04-26 | 1 | -1/+16 |
* | mesa: add glGetUniformuiv(), plug in uint glUniform funcs | Brian Paul | 2010-10-28 | 1 | -0/+3 |
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -3/+3 |
* | mesa: Move the list of builtin uniform info from ir_to_mesa to shared code. | Eric Anholt | 2010-09-28 | 1 | -0/+15 |
* | glsl: Set up uniform initializers by walking the shaders after linking. | Eric Anholt | 2010-08-24 | 1 | -1/+14 |
* | mesa: Add missing header and forward declarations to uniforms.h. | Vinson Lee | 2010-07-29 | 1 | -0/+4 |
* | mesa: move uniforms.c to main/ | Brian Paul | 2010-06-10 | 1 | -0/+158 |