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src
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mesa
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main
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uniforms.c
Commit message (
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Author
Age
Files
Lines
*
mesa: validate sampler type across the whole program
Timothy Arceri
2017-04-22
1
-5
/
+21
*
mesa: remove unused variable warning in release builds
Timothy Arceri
2017-02-21
1
-7
/
+2
*
st/mesa/i965: create link status enum
Timothy Arceri
2017-02-09
1
-1
/
+1
*
mesa: Arrange _mesa_uniform parameters to match the call sites
Ian Romanick
2017-01-26
1
-96
/
+96
*
mesa: Arrange _mesa_uniform_matrix parameters to match the call sites
Ian Romanick
2017-01-26
1
-54
/
+63
*
mesa: Fix copy-and-paste bug in _mesa_(Program|)Uniform[1234](i|ui)64vARB fun...
Ian Romanick
2017-01-25
1
-16
/
+16
*
mesa: Add support for 64-bit integer uniforms
Dave Airlie
2017-01-20
1
-2
/
+168
*
mapi: Add support for ARB_gpu_shader_int64.
Dave Airlie
2017-01-20
1
-0
/
+182
*
st/mesa/glsl: move SamplerTargets to gl_program
Timothy Arceri
2017-01-06
1
-1
/
+1
*
mesa/glsl: set sampler units directly in gl_program
Timothy Arceri
2017-01-06
1
-2
/
+1
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
1
-9
/
+11
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-1
/
+1
*
mesa: Use bitmask/ffs to iterate SamplersUsed
Mathias Fröhlich
2016-06-16
1
-21
/
+21
*
mesa/main: fix another undefined left shift
Nicolai Hähnle
2016-05-07
1
-1
/
+1
*
mesa/ubo: add missing compute cases for ubo/atomic buffers
Dave Airlie
2016-05-05
1
-0
/
+6
*
glsl: fully split apart buffer block arrays
Timothy Arceri
2016-04-06
1
-4
/
+4
*
glsl: reduce buffer block duplication
Timothy Arceri
2016-03-26
1
-31
/
+2
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
2016-01-26
1
-1
/
+1
*
mesa: Use separate indices for UBO & SSBO during binding
Jordan Justen
2016-01-08
1
-10
/
+20
*
mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Jordan Justen
2015-11-03
1
-2
/
+2
*
mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-14
1
-6
/
+6
*
mesa: rename gl_shader_program's NumUniformBlocks to NumBufferInterfaceBlocks
Samuel Iglesias Gonsalvez
2015-09-29
1
-4
/
+4
*
mesa: add glShaderStorageBlockBinding()
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+52
*
mesa: Pass the type to _mesa_uniform_matrix as a glsl_base_type
Ian Romanick
2015-09-02
1
-36
/
+36
*
mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
Dave Airlie
2015-08-23
1
-9
/
+0
*
mesa: fix and simplify resource query for arrays
Timothy Arceri
2015-07-30
1
-2
/
+3
*
mesa: add program interface queries for tessellation shaders
Marek Olšák
2015-07-23
1
-6
/
+15
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
1
-1
/
+1
*
mesa: refactor GetUniformBlockIndex
Tapani Pälli
2015-04-16
1
-6
/
+6
*
mesa: refactor GetUniformIndices
Tapani Pälli
2015-04-16
1
-3
/
+3
*
mesa: refactor GetUniformLocation
Tapani Pälli
2015-04-16
1
-18
/
+1
*
mesa: refactor GetActiveUniformBlockName
Tapani Pälli
2015-04-16
1
-13
/
+5
*
mesa: remove unused _mesa_get_uniform_name
Tapani Pälli
2015-04-16
1
-39
/
+0
*
mesa: refactor GetActiveUniformName
Tapani Pälli
2015-04-16
1
-9
/
+2
*
mesa: mesa_bufferiv utility function for buffer objects
Tapani Pälli
2015-04-16
1
-116
/
+73
*
mesa/main: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-1
/
+1
*
mesa: add a missing GS support check in GetActiveUniformBlockiv
Marek Olšák
2015-02-24
1
-0
/
+2
*
mesa: add double uniform support. (v5)
Dave Airlie
2015-02-19
1
-18
/
+167
*
glapi: add ARB_gpu_shader_fp64 (v2)
Dave Airlie
2015-02-19
1
-0
/
+195
*
mesa: Fix function name in GetActiveUniformName error
Chris Forbes
2014-11-23
1
-1
/
+1
*
mesa/main: Pass the data that _mesa_uniform actually wants
Ian Romanick
2014-11-10
1
-48
/
+48
*
mesa: Silence unused parameter warning in _mesa_init_shader_program
Ian Romanick
2014-10-24
1
-4
/
+4
*
mesa: validate sampler uniforms during gluniform calls
Tapani Pälli
2014-10-20
1
-0
/
+14
*
mesa: Fold _mesa_uniform_merge_location_offset into its only caller
Ian Romanick
2014-08-07
1
-1
/
+2
*
mesa: Do not list inactive block members as active
Ian Romanick
2014-08-04
1
-6
/
+26
*
glsl: Store gl_uniform_driver_storage::format as the actual type
Ian Romanick
2014-06-11
1
-1
/
+1
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-33
/
+33
*
mesa: s/GLhandleARB/GLuint/ for glGetUniform functions
Brian Paul
2014-03-10
1
-10
/
+10
*
mesa: Move declarations before code.
Vinson Lee
2014-02-21
1
-27
/
+20
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